RPG Lobby
RPG Lobby
This plugin can be used to create multiple lobbies for players to enter.
Upon entering a Lobby a players, inventory, worn armor, position and current health will be saved.
their inventory and armor are cleared, they are teleported to the lobby and fully healed.
once they leave the lobby with the /lobby leave command all of their items are restored, their armor is restored, they are teleported back to the exact position they were in, and their health is set to exactly what it was before entering the lobby.
This plugin is great for pvp arenas, Rpg servers that want players to be able to take a break without losing progress, and many other things.
a player must stand still for 8 seconds before they are entered into a lobby to prevent players from being able to use the lobby to escape combat or dying from some other source.
Commands:
/lobby enter {lobby name} - sends the player to that lobby
/lobby leave - sends the player back to their position before entering the lobby
/lobby toggle - toggles per lobby permission
/lobby del {lobby name} - deletes the named lobby
/lobby list - list all lobbies
/lobby first - sets the first leave point for players that did not enter a lobby. this is useful if you want your spawn to be a lobby, so new players aren't stuck there
/lobby set {name} - adds a new lobby at your current position with the name you specify
V1.2.1 and above
/lobby entermsg {lobbyname} {message} - add a message to be sent to players entering a lobby. You can color this message using &# example:&4 = dark red
/lobby exitmsg {lobbyname} {message} - add a message to be sent to players leaving a lobby. You can color this message using &# example:&4 = dark red
Permissions: all permissions default to op only and must be set for other players.
lobby.set - use the lobby set command
lobby.enter - use the lobby enter command
lobby.list(lobbyname) - use the lobby enter command if per lobby permissions is toggled on (players must also have lobby.enter)
lobby.leave - use the lobby leave command
lobby.list - use the lobby list command
lobby.first - use the lobby first command
lobby.del - use the lobby del command
lobby.toggle - use the lobby toggle command
V1.2.1 and above
lobby.enter.lobbyname - replaces lobby.list{lobbyname
lobby.msg - permission to use the entry message and exit message commands.
versions prior to V1.2.2
lobby.enter. - use the lobby enter command
My RPG Plugins
Rpg Click
newest version of RpgLobby is up :) includes the finally fixed permissions for entering lobbies :)
or even better do lobby specific permissions and have a player have to get to the lobby the first time in order to get permission to warp there. that way after they've made the trek once they can later warp back.
might i suggest having the lobby be on the other side of a "window" or behind a fence, and setting it up to transport them to the other side? you could a command block sudo the users to use the command without ever telling them what it is so they still have to travel there?
@diannafire
Hmm, good point. But I didn't like having to warp to the lobby to switch inventories, because it can make the challenge of getting to a dungeon trivial (for those who want getting to certain dungeons to be a challenge in itself).
But yes, I was talking about a designated region that will either count a player as being "in lobby" or "out of lobby" when they exit. You could have a complimentary region(s) for the lobby-region, though that's out of the scope of this plugin.
@CommodoreAlpha
Not quite sure what you mean about that? You want a region you can designate that will count a player as being "in lobby" when they walk in and "out of lobby" when they exit? Not sure how that will work well with dungeons since it's the players inventory that is being switched?
For the whole "item switcheroo" business to work, could you have it so that players just need to be in a designated region (being a cuboid, not a single point, kind of like WorldGuard) rather than needing to use a command to teleport there? This plugin is actually perfect for making dungeons without needing instances for item separation.
CB 1.5.2 files have finally been approved by bukkit :) enjoy! if you find any bugs or have any suggestions for future features let me know!
we're still waitting on V1.2.1 to be approved with the lobby entry and exit messages plus the fixed permissions list.
V1.2.1 has been uploaded now with ability to set entry and exit messages that can be colored. and per lobby permissions have been fixed. Sorry it's taking bukkit so long to approve the files and get them to you guys :(
thank you, and good work so fast...
@Mohfl2
If you have any feature requests for it or anything let me know, i'm more than happy to add more things in :)
it's finished and now updated to 1.5.2 once the file is approved it will be available for download :)
Exactly what I need! I will donate for this project. Please finish!
please finish fast xD