Rolecraft
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FeaturesGroups |
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Compatibility:
The plugin should be compatible with server version 1.13(.1).
Except for Curses it is compatible with version 1.12 and 1.11.
Any other version may or may not work.
If you like to help me with this project do at least two of these things:
- use Rolecraft at your server
- report any errors or bugs
- submit your ideas to improve it
- click the lower button to donate
Update Checker
This plugin is using an update checker. It will not download or install any files.
If you like to disable this function, go into the config.yml and set 'enable-update-check' to false.
@ezra0128
Only with Spout ! I will soon add that feature, now it is not possible.
EDIT: But I want to add other features before that.
Can you give npc's custom skins?
@zalinto I will do that! Thank you very much I will use this money for a test/tutorial server whereon me and some testers test the plugin and whereon users can see (interactiv) how myRPG is working !
And yes the level system (and more or less the whole plugin) is still in development.
If you have any other suggestions tell me ! I will realize them ;)
Oh and Donated to show my support =P
Keep up the good work ;)
@caliog
Awesome :)
As for the level system, it is all still in development but the level system does sound like it will eventually be promising. The spamming of messages seemed like it was the culprit for lagging my server out so that is the main reason I wanted to be able to disable it. However if that is already gone it might not be a problem anymore =P
The way I'm running my server now is trying to use vanilla Minecraft as much as possible, so I used MC edit to set up a lot of villager shops that are selling custom items (which is why I didn't want guard running around killing them lol). So since my primary currency is golden nuggets (at least for now), currently I don't really need to keep track of any money system on my server because players can use golden nuggets.
@zalinto
I will add the option to kill animals and monsters ! ;)
Not yet ...I guess there is something going wrong if the plugins lags your server out, I am testing on my homeserver ( 1GB RAM) and its running great.
The "defense skill / attack skill increased" messages are already removed in 1.2.0.1
Is this the only reason why you want to disable the level system ?
-Is there a way to make NPC guards not kill villagers/cows/chickens etc? (but still attack zombies and skeletons)
-Can I disable the whole leveling up system? The quest npcs and guards are great. However, I don't like the messages spamming that I've leveled up something every time I attack =) (also it seems to really lag my server out, even though I'm the only one on a 2gb server)
thanks =)
Wow... I may have found my alternative to Heroes! This plugin alone... would replace 3 plugins I am using and get my server back to running craftbukkit. (currently runs libigot, which I don't really trust)
@cris12821
I will set a default class file after we have more skills.
I will also upload a collection of quests (give me some time for that)!
@RockinAngel0
Thats a nice idea ! I will add that as soon as possible!
Guides or pre-set cfgs with classes/skills to read off. And thank you for the multiworld :D
Please look on your skype for a sec.
And Awesome stuff. The multiverse will come in handy with pvp worlds and such.
Another suggestion I had was maybe making a bank NPC. this would be really awesome with an upgradable storage space. For example when you start you have 16 spots for items and you can buy extra spots with the currency in the plugin.
for example you can 'buy' the command like /bp (backpack) with just as in the bank an upgradable storage ability.
Keep up the good work :D
Hear from you.
So what I am planing to do is adding some multiworld support and more skills !
And after we have I think at least 16 skills I start developing skills like "mining-skill" etc
If you guys have wishes or suggestions for any kind of skill please tell me !
caliog
nice plugin
Thank you :D
Its just what the point in making ur server awesome with 2 worlds if plugins u want for 2nd world never work for just 1 world and 1 world alone.
This plugin is so far wicked as hell. But crap because its not multiworld. RPG style in RPG world, and pvp style in PVP world. IT would be nice to have it multiorld support and set it up so that.
1 world uses the plugin and can do commands, and the other world cant even access it, let alone use it.
PS: A guide on how to setup the classes/skills and or quests would be nice. Like a tutorial vid or something. Please and Thank you
@cris12821
No it doesn't support multiworld in the way you would like it.
I already started developing some pvp features like guilds (you can only fight a member from a enemy guild) and duel mode (you can only attack someone who also wants to fight with you)
But now I will add a multiworld option. So that you can fight in the one world and the other is peace zone but both keep the rpg features !
Thanks for the suggestion!
It would be nice to make this plugin with multiworld support. So people like me can run a PVP world and an RPG world. bc as it stands, everything for RPG is also in my PVP world.
IF it is multiworld, would someone be ale to explain how i can do that
@GavinTheHero4
What kind of spells do you mean ? I think that the minecraft enchantments are already very nice ! :)
And can you add speels ? :P
@GavinTheHero4
Yes and maybe I will add that e.g. a diamond sword can only be used by a player about level 80 or something ;)
But the current craftbukkit build don't allows that bugfree.
And items with levels You can make like If [DiamondSword] +1 or somthing and then update with a workbench like =
Diamond Diamond Diamond
Diamond Item Diamond = Item +2
Diamond Diamond Diamond