Rolecraft
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FeaturesGroups |
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Compatibility:
The plugin should be compatible with server version 1.13(.1).
Except for Curses it is compatible with version 1.12 and 1.11.
Any other version may or may not work.
If you like to help me with this project do at least two of these things:
- use Rolecraft at your server
- report any errors or bugs
- submit your ideas to improve it
- click the lower button to donate
Update Checker
This plugin is using an update checker. It will not download or install any files.
If you like to disable this function, go into the config.yml and set 'enable-update-check' to false.
It's definitely something that would be handy to have if possible.
I will think about adding it (with the same method as with damage) in one of the next updates.
Hey Caliog, is there any way to have it so when you get one of the custom weapons the stats could be randomized (like randomly between 1-5) ?
Thank you very very much.
Hi and thank you for the faster awnser but my problem is a normal villager tranding minecraft stuff like emeralds i can not interact with any villager in the game but if i take out the plugin from the plugins folder the villagers starts they normal behavior and no no server.log errors. Thank you 1 more time.
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Oh yes you are right, I will try to fix that in the next update. Thanks.
Hi. Work 100%. Nice. Thank you very much.
Hi. The plugin works nice in craftbukkit-1.11.2-R0.1-SNAPSHOT but we can not interact with villagers to trade. Thank you.
Hi,
any errors in the server.log ?
You can create a trader who sells wood by typing:
/trader create Lumberjack
Now take some amount of wood in your hand and type:
/trader add 10
Now if you right-click the trader you should be able to buy wood for a price of 10.
Can you add a hook to ZQuest, maybe make it where we can make quests via ZQuest and it hooks into this plugin. Also about the pets, how does it work? if the pet gets killed does it go into your inventory as a summon stone or does it die forever? do you get a pet by running the command or can it be limited to only being able to get the pets via shop or quest? what all can the pets do?
ZQuest API: https://www.spigotmc.org/resources/zquestapi-feel-the-might-of-java.35327/
ZQuest: https://www.spigotmc.org/resources/zquest-feel-the-might-of-creating-1-9-1-10-1-11.18045/
Hi,
I will have a look at the ZQuest Api and I will think about to add support.
There is a tutorial video about pets on youtube. It is also linked in the description above. There are also English subtitles available. Anyway:
If a pet dies, it dies forever. If its too far away it will despawn and you receive the 'pet spawn egg', to spawn it again.
You can get the pets via command, but you can also create a trader who sells the created pet eggs to players. But anyway to get them in the game you have to use the command at least once.
Pets attack hostile mobs if they attack you or if you attack them. (This actually doesnt work in the last few versions but it will be fixed in the next update.)
excuse me, i wanna ask how to change the class of player in-game, is there are command to change class?
No not yet, you can let the player change his class by:
/priest create <class-name-here>
Now the player has to right click the npc twice to change his class.
You can change it manually by going into plugins/myRPG/Data/Players/players.yml, search for the player and change his class.
I will add a command to make this easier ;)
Hi Caliog,
This plugin corresponds exactly to what I was looking for, except one point : I cannot set different chat colours for the differents races. I've set the chat format in the config.yml files, but I cannot find how to change the colours for different races... Is it possible, and if yes, how ? And if it is not, will this feature be added one day ?
Thanks!
Hi EnderDaemon,
no actually this is not possible atm. But I will add a possibility to do this in the next few updates.
Thank you
Hi Caliog,
I am using MyRPG on my custom server 1.10 Version. I really like MyRPG since it is so different than other RPG plugins, it might be one of the best plugins that I ever installed. I have a issue with modifying the class stats (STR, DEX, VIT, INT), can you make a easier version of class stat creation that can be modified with Notepad++ and features such as adding Luck, and Charisma etc. stats? And can you make a Notepad++ version of spells creation because I believe some of us (Including me) are not familiar with Java and Eclipse editors but familiar with config.yml files. If you can change the two things that I mentioned in a Minecraft 1.10 version plugin.jar I will be very happy to use and can't wait to test it immediately. :D
Thanks,
Your faithful supporter
It actually is possible to modify class stat with notepad. You can do that in the file :myRPG\Config\Classes\classes.yml.
The spell creation thing is a bit complicated. I will definitely add this feature in the future, but it will not offer the abilities you have by coding it yourself.
Hi, I have instaled my-rpg on my local server. But now after few time i have a few dozen of trader/priets that are duplicated in many dozen. How can i get rid of them and rebegin to build my caracter.
Thanks
Hi Caliog,
I love the plugin but have one question: Is there any way to remove class scaling on a given class or select a default class without scaling or abilities?
If not it may be a cool feature instead of having the default class be set to warrior.
You can define a default class with no abilities.