ResourceMadness
ResourceMadness
Join a team and compete against your opponents in a match of resource gathering. The first team to gather all the requested items wins. For your victory you may even be rewarded.
Features
- Create team-based matches of resource gathering
- Supports 2-4 teams with no player limit
- Support for persistent matches
- Support for time-based matches
- Sudden Death mode when there's no clear winner
- Integrated world/game/team chat
- Customizable settings
- Filter interface - fully control what items the players need to gather
- Reward interface - add a reward for the winning team to claim
- Tools interface - add tools for players to receive at match start
- Template creation - save your favorite filters
- As owner receive all items the players have gathered
- No item duplication (can be changed for reward/tools)
- No worrying about being online - claim your items/reward/tools whenever you want
- Restore all world changes the players made while playing
- Periodical autosave functionality
- Supports Permissions 3, PermissionsEx and BukkitPermissions (only P3 tested)
- And more!
Installation
Just extract the files into the bukkit plugin folder and you're set.
This is the first public release so there are bound to be some bugs creeping inside.
BaioMolka, Reanu, soulriver123 and especially Zerocool87 - thanks for testing the plugin out pre-release.
If you love this plugin as much as I love making it, please consider donating. Thanks!
Video
Documentation
Tips
When creating a match, be careful that you don't add too many of the complicated items to the filter. Gathering 10 maps takes a lot of patience, so know that it's better to start small and then increase the amount of items needed. Preparing a good match takes time - but it will yield greater results. When you're satisfied with your filter, reward and tools, don't hesitate to save your template.
Changelog
Version 0.1.3
- Fixed autosaving happening 1 second later than it should
- Fixed aliases not working because of a last-minute ==/!= switch up. How could I miss that?
Version 0.1.2
- Updated to bukkit 1185
- Fixed certain settings not getting saved or loaded properly (minPlayers, maxPlayers, minTeamPlayers, maxTeamPlayers, autoRandomizeAmount)
- Added option to use gathered items as reward (foundAsReward)
- Added world/game/team chat
- Added support for command aliases
- Added admin command /rm save, which saves all data
- Bug fix
Click here for the whole changelog.
To do
- Option to hide how many items the other teams have left.
- Option to randomize players to teams
- Economy support
- Support for just one team matches (best player wins variant or last man standing)
- Proper stats
This plugin is using the Ning LZF compression library.
Made by M-Taye.
Shame this died :(
Does it work with the latest dev builds ? Would really like to use it^^
@SirMonsterSlayer I've been looking into what kind of economy functionality would be appropriate, so it will definitely be in the next update. I'm also working on some kind of translation support, so that might also be included, I think. ;)
What about Iconomy support ? ;D When will it come ^^
@Joymo Please do find the time. Here's hoping it ends up in Buxville. :D
Wow this is huge Oo
Going to see if I can find time for this, massive.
@sheepwool7 Thanks! Hope it runs smoothly.
This is an AWESOME mini game :P