What is ReMap?

ReMap is a translation-plugin. It can translate itself, other plugins and even Bukkit into any language. WorldEdit in Norwegian? Swedish command names for WorldGuard? Profanity filters? Anything related to translations and replacements in the chat can be done using this plugin.

ReMap is currently in a beta-state, awaiting bug reports and feature requests.

In short - what can ReMap do?

  • Translate any plugin into any language
  • Add new command aliases to any existing commands
  • Make a single command trigger multiple actions
  • Modify any chat message sent by either players or the server itself
  • Block commands


ReMap depend on ProtocolLib to hook into chat messages sent by the server. It uses the PlayerCommandPreprocessEvent to translate commands. ProtocolLib is a "soft dependency", which means that ReMap will function without it, but swaps and bleeps will become disabled (learn what that means in the tutorial).

Basically, if you run ReMap without ProtocolLib, you can only use command-related features, like changing command names, adding aliases, auto-replies and such. ProtocolLib does not require any kind of setup. Just download it, and ReMap will put it to good use automatically.

How do I get ReMap up and running?

To get started quickly, head over to the quick start guide. To explore the full power of ReMap, read the detailed tutorial.

Does ReMap have any commands or permissions?

Yes, it does.


  • /remap - Display this command list.
  • /remap block - Toggle command blocking. When enabled, only remapped commands will work.
  • /remap message - Change the message sent to players who are using a blocked command. Can be empty.
  • /remap reload - Reloads configuration and translation files.
  • /remap status - Display some stats.

Note: For safety reasons, "/remap block" can still be used when command blocking is enabled. However, it will act as if it's blocked if the client does not have permission to turn it off.


ReMap accept commands from players with the "remap" permission node as well as server operators (OP).

How does ReMap handle permissions for remapped commands?

ReMap executes remapped commands as if they were executed by the player. If the player doesn't have permission, the usual permission-message for that command is displayed, if any.

Source code?

Visit GitHub.

Recent changes

This list only contains important stuff. For a more technical and complete list of changes for each version, please read the log attached to each file in the download section.

  • ProtocolLib is now a "soft dependency". ReMap can function without it. Sort of.
  • Words and phrases can now be removed, not just replaced.


  • To post a comment, please or register a new account.
Posts Quoted:
Clear All Quotes

About This Project



Recent Files