Concept/NPC Mode
The NPC mode is intended essentially for the admin. It can thus be established NPC settlements which operate independently to a certain extent and can serve as the player Settlements trading partners.
An NPC settlement can:
- Automatically produce
- Automatically sell excess inventory
- Automatic cover needs (food, construction material)
An NPC settlement can not:
- Self-build (extension of the settlement)
- Pursue Strategic Goals
In phase 2, the NPC Settlements occur in a small competition to the player settlements.
The settlement can:
- Units build
- automatic build necessary buildings
- be taken by a player
An NPC settlement can not:
- Pursue Strategic Goals
In a phase 3, this should be more strongly emphasized.
An NPC settlement can:
- Pursue Strategic Goals
- build more settlements
- Manage Realms
automatic translation by google :)
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