Concept/NPC Mode

The NPC mode is intended essentially for the admin. It can thus be established NPC settlements which operate independently to a certain extent and can serve as the player Settlements trading partners.

An NPC settlement can:

  • Automatically produce
  • Automatically sell excess inventory
  • Automatic cover needs (food, construction material)

An NPC settlement can not:

  • Self-build (extension of the settlement)
  • Pursue Strategic Goals

In phase 2, the NPC Settlements occur in a small competition to the player settlements.

The settlement can:

  • Units build
  • automatic build necessary buildings
  • be taken by a player

An NPC settlement can not:

  • Pursue Strategic Goals

In a phase 3, this should be more strongly emphasized.

An NPC settlement can:

  • Pursue Strategic Goals
  • build more settlements
  • Manage Realms

automatic translation by google :)

NPC Konzept


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