< . . . Changelog
. . . >
- v2.0.0 (BIG UPDATE, Compatible with: MC 1.8)
- 80% of the plugin recoded for better performance and bugfixing.
- Added custom cooldown PER JOB (plus the current general).
- Added sign support (able to pick jobs, submit jobs etc via signs).
- Added enchanting as new task.
- v1.4.0
- Plugin updated to 1.7.* versions.
- Code Performance Increased.
- Added capability for special characters like "$" for the custom "Currency" in the config.
- (OPTIONAL) Broadcasts when a player has finished a job.
- Added Custom Items as Rewards, configurable parameters are: ID, Data, Amount, Enchantments, Name and Lore.
- Added a list of commands as Rewards, the console will trigger a list of custom commands with the player name as variable.
- You can now set a list of worlds to work in the Job, working in other worlds will have no effect in task progress.
- Time Between Jobs has been changed to minutes for a better customization.
- Info commands no longer shows unnecessary info: for example, if you only need to do breaking block and placing block tasks there will be no info about other tasks even if empty.
- v1.3.1
- Because some plugins don't work well with permissions like " realjobs.pick.* " to allow players picking any job, i've added a new permission to fix that: "realjobs.pickall", this permission will allow players to pick any job enabled in the config file.
- v1.3.0
- Added "Entity Kills" as new task (includes players), you can choose different entities to kill with a custom amount.
- Commands without usage with the node "/job" will always show a help message.
- v1.2.0
- Added permissions per Job, you can now create special Jobs for Vips or wathever you need.
- Code Performance greatly increased.
- v1.1.0
- Added option in config (default on) to show Job trask progress on every change.
- v1.0.1
- Added reward amount to the "/job info <job>" command.
- v1.0.0
- First Release, 100% stable.