Quantum wire is a subtle replacement for lapis blocks. It will replace all new lapis blocks when the mod is downloaded.
it is much like redstone, except that it is a block, so it can go vertically.
It is also different from redstone in the fact that it has no maximum distance, and it can store up to 16 states.
To access these states, wool blocks are used as a threshold of sorts between the quantum wire and the redstone.
Each color of wool has it's own state. A powered white wool connected to a quantum wire circuit will power all other white wool, for example.
Installation Instructions
Simply download the .jar into the /plugins directory.
Usage Instructions
Once the mod has been downloaded, any wool or lapis blocks placed will be treated as quantum wire. Existing blocks will not be quantum wire.
Wool is used to interface with regular redstone. Any direct power source powering wool, with the exception of wire will power that color channel in the quantum wire circuit.
A simple example of quantum wire would be _[wool][quantum wire][wool]_ with _ being redstone.
The mod must be re-downloaded for every major minecraft update. If you do not update it, or keep it turned off and chunks are loaded, (such as spawn chunks which are pre-loaded) quantum wire in those chunks will be wiped!
When quantum wire is installed, you won't be able to place levers, buttons, or torches on wool blocks anymore. This is just due to the way minecraft handles some very basic code. There isn't any way to change this.
Awesome! However by now I have updated to 1.7.9 and everyone keeps asking when quantum wire will be back! There's no other plugin like it, when I try to run on 1.7.9 i get this error and my server stops itself.
I was able to get it to function as desired by combining it with another plugin that lets me dye the wool after its been placed. aparently the blocks can support metadata.
Odd, because when I place a wool on top of a grass(not grass block but actual grass) and the wool replaces the grass, the wool turns out orange, as opposed to white, regardless of what color I place. O_o
Hope there's a fix soon, I'de really like to implement this on my server.
It's more complicated then that, I inject classes directly into the underlying minecraft implementation, so just Block.setData() doesn't do anything at all to those blocks as of 1.7.2, they are unable to have a metadata value.
As a temporary fix couldnt you just get the color of the wool placed(on interact), and change the color back to the original color shortly after being placed?
@OverCaste
Awesome! However by now I have updated to 1.7.9 and everyone keeps asking when quantum wire will be back! There's no other plugin like it, when I try to run on 1.7.9 i get this error and my server stops itself.
http://pastebin.com/j3yapLZ8
Do you think you will be able to fix this?
@nullschritt
I know it's kind of late, but I got around to patching the color problem with your help! Thanks again.
@OverCaste
I used this:
http://dev.bukkit.org/bukkit-plugins/wooldyer/
Whatever method it's using to change the color works :D
@nullschritt
What plugin did you use? I couldn't change the wool color with WorldEdit.
it's because the color is stored in the block state as opposed to the metadata.
@nullschritt
I was able to get it to function as desired by combining it with another plugin that lets me dye the wool after its been placed. aparently the blocks can support metadata.
@OverCaste
Odd, because when I place a wool on top of a grass(not grass block but actual grass) and the wool replaces the grass, the wool turns out orange, as opposed to white, regardless of what color I place. O_o
Hope there's a fix soon, I'de really like to implement this on my server.
@nullschritt
It's more complicated then that, I inject classes directly into the underlying minecraft implementation, so just Block.setData() doesn't do anything at all to those blocks as of 1.7.2, they are unable to have a metadata value.
@OverCaste
As a temporary fix couldnt you just get the color of the wool placed(on interact), and change the color back to the original color shortly after being placed?
@nullschritt
I'm looking into it. It looks like the entire plugin needs to be recoded to work properly in 1.6.4+, though.
Could we have a config option to determine the wire_type: and wire_type_powered:
(that define the material the wires are made of)
also when should we expect a wool fix?
Wow, am trying this later today, I see a lot of uses already!
Yes it sounds epic. Definately giving it a try
This sounds awesome! Can't wait to see it when (if) it comes out!