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I'd like some/any kind of method to include multiworld support.
Effectively I would like it so that players do not gain/lose anything (karma included) for dying in our pvp arena. If there were permissions to ignore all deaths or a config parameter to ignore deaths in specified worlds that would be wonderful.
in Version 1.4.0 you can ignore deaths in specific worlds (DisableDeathTollInWorlds and DisableRewardInWorlds properties in config) and there are already permissions for Players to ignore deaths (do not give them the 'pvpreward.givereward' node and give them the 'pvpreward.ignoredeathtoll' node. As for the pvp arena, do you use a plugin or is it just a normal area? I need to know how PvPReward will know where the arena is.
It would be nice to add at least duel command, so someone type /duel Player, that Player must accept or deny and then they can fight until someones death without karma change.
@DaveDee: Go
I was at one point going to create a duel plugin that tied in with this. Players would start a duel and could wager items/money and set rules such as no armor, no bows, etc... but it kinda slipped my mind. would this be overkill of wut you are asking for?
@Codisimus: Go
We're using a worldguard region.
If pvp.givereward is missing then players' karma won't change? I should have realised that.
Nice feature. Setting rules for current duel would be epic, i think.
@Psithief: Go
does WorldGuard provide an API? I'll look into it.
EDIT: It looks like it doesn't. So I don't think I can hook into it.
I can start it after the holidays
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