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What steps will reproduce the problem?1.Whenever end-with-deathmatch-after-time-limit is set to true, the game ends after the time limit and multiple people win instead of it going to death match.
What version of the product are you using? 1.7
Do you have an error log of what happened? No
Please provide any additional information below.
It would be great if you could make it 2 seperate options for example: make a time limit till the death match and a time limit for entire game. Also if you make it where the border goes in increments instead of slowly moving in. example: border is 300X300 then 10 minutes in it goes to 250X250 and instead of it killing people it teleports people inside the border.
Did you have WorldEdit installed and a arena.schematic file in PlayUHC folder ? If so please share your PlayUHC folder so I can debug what is wrong.
For the time suggestion, do you mean a time limit for the deathmatch ?
As for the worldbborder suggestion, it has already been suggested but it's hardly feasible because it would be hard to know where we should teleport the players if they are outside of the border.
hey, so I meant to edit my post earlier.. I did install world edit and added the arena.schematic file in the playuhc folder and it worked after that.. however the border kills everyone when they tp to the arena... any fix?
@val59000: Go
and for the deathmatch timer, yes thats exactly what I mean so that way 2 people cant just sit in there if they are friends and hold up the server.
@TribulationFu: Go
I've never encountered that issue with the border killing everyong, I'll investigate.
ok, mind adding me on skype quickly and I can show you on the server... figure its faster than this. I pm'd u
so, any fix?
Please share your files as asked. I can't do anything on your server.
@val59000 sorry I didn't see where you said to share my files.
here is the config: http://pastebin.com/GKwcVDf4 here is the lang.yml: http://pastebin.com/uib7WR7K (haven't messed with this much yet)
then I have a schematic in the PlayUHC folder called arena.schematic
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