PlayTime
Playtime is a plugin for tracking numerous times for particular players. Currently within its release stage, it can track the time that a player has been online, been alive for, and how long they have played on the server in total. It currently supports three forms of data management, which are MySQL, SQLite, and flat file storage using yaml files. There is also tracking of AFK players (if you wish to enable it), and I try to keep everything within this plugin as configurable as possible. Please, if you have any type of feedback at all, don't hesitate to leave a comment! I usually try to add new ideas within a week of requesting it if I deem that it is appropriate for the plugin.
News: Playtime-2.0.0!
There are plans for an upcoming re-write of the Playtime plugin in its entirety! You can view the notes on this update at the link below:
http://dev.bukkit.org/bukkit-plugins/playtime/pages/development/#w-upcoming-features
This will add some major overhauls, including an incredible re-write of the event system, finally fixing the event system to allow for player-defined events after a certain time period.
Have questions on the update, or need help with the plugin in general? Leave a comment below or feel free to talk to me direct via IRC: #codelanx
Updating to Playtime 1.4.1+
Note that v1.4.0 introduces an event system with a few example events placed in. If you would not like any events to be used at all, simply remove everything in the events.yml file and save it as blank.
Installation
- Download the jar file and put it in your plugin folder
- Start your server
- PlayTime has generated a config.yml in your plugins folder, customize it so it can connect to your database
- Restart your server
Requirements
Java 6 or higher
Features
- Logs PlayTime for users currently online, updates it every minute
- Logs the PlayTime in a MySQL database
- Looking up your own play time with a command
- Look up up someone elses play time with a command
- See how long since your last death
- See how long since someone else's death
- Stop tracking the time of AFK players
- Flatfile support (yml files) - Deprecated, will return in the future
- SQLite support
- Dynamic configuration updating
- Asynchronous data management
- Time spent online since login
- Other languages - Currently supported: en_US (English), de_DE (German)
- Firing Console commands when a time is reached
- Add top for total time played
- Add command to switch between data managers
- Automatic updating and version checking. This is possible to disable under the "update" section of the config. For more information, read the Configuration page
For a full list of upcoming features, feel free to look here: http://dev.bukkit.org/server-mods/playtime/pages/development/
Metrics Stats
Playtime uses metrics, which keeps track of information such as OS, player count, java version, and other specific information in an anonymous fashion. You can view the collected information by clicking the graph below, and it is used for any potential future development for specific groups that develop within statistics:
This can be disabled in the Metrics configuration for all plugins, under plugins/PluginMetrics/config.yml , and set "opt-out" to true. Keep in mind this will make your server not report any information, and I love stats almost as much as cats </3
Just a question: If I have a 10-days old database, and configure an event, to do something for everyone, that has played longer than X hours, if I have 20 such players already, will they trigger the event, or will it be only for new players that pass the threshold?
@Ernio333
Upgrade to version 1.4.3
@Shoween
I'm considering a different implementation of Playtime that would make this very simple, as of the current versions it isn't possible without a significant amount of more tracking.
I have a suggestion, if you were to type /playtime (username) 1w it would show you how much that user has played in the past week, if you were to change it to 1d, it would show how much that user has played in a day, month, year etc.
Bukkit MCPC+ for MC 1.6.2 - getting this error which I cant solve:
Dafuq I do?
@GameplayerHD
There are already numerous plugins out there that cover the kills/death stats.
As for rewards for amount of time playing, that is actually possible with playtime already using the event system that I implemented into it.
And thanks!
Kills stats, death stats? :) Thanks
Reward for amount of time playing? :D
Amazing plugin tho :D
@NoHoPeLess
Not a problem, always happy to help people who can spot a bug :)
@1Rogue
WOW! Thx allot!
@NoHoPeLess
Thanks, looks like the german translation is unfortunately too long for the top playtimes. I've made a fix to a dev version of playtime, so this shouldn't be an issue. You can download it in the development section: http://dev.bukkit.org/server-mods/playtime/pages/development/
Nice Plugin!
/playtime top or /playtime top 5 resulst in:
Great plugin :)
@LegndPowerdNube
Nice to see your error was fixed then :)
Just used the new RB. Works like a charm!
I cannot get MySQL to work. I know I have it setup correctly. Here is the error.
http://pastie.org/8388065
I am also using the latest dev build as of this post.
@bobloiy
What issue are you having specifically?
The plugin isn't working for 1.6.4. Not a complaint, just letting you know.
From my Server log :3 I've tried out both versions of PlayTime (1.4.1, 1.4.2) but no work on my Server (Bukkit 1.6.2)
(sry if my english is bad)
@Nespeck
Where are you getting this error?
This Plugin doesn't work :/
Zeile 1376: 2013-09-28 18:55:49 [SEVERE] Error occurred while enabling Playtime v1.4.1 (Is it up to date?)
Zeile 1273: 2013-09-28 18:55:43 [SEVERE] null initializing Playtime v1.4.1 (Is it up to date?)
-----------------------------Zeile 1456: 2013-09-28 18:43:41 [SEVERE] Error occurred while enabling Playtime v1.4.2 (Is it up to date?)
Zeile 1453: 2013-09-28 18:43:37 [SEVERE] null initializing Playtime v1.4.2 (Is it up to date?)
Pleas Update! :(
@Chriszh
Mind PM'ing me the contents of your current lang file?