PlayerConditions v1.1.1

Details

  • Filename
    PlayerConditions.jar
  • Uploaded by
  • Uploaded
    May 20, 2015
  • Size
    43.85 KB
  • Downloads
    85
  • MD5
    4879aa2974ac84835ffc36105b926549

Supported Bukkit Versions

  • 1.8.3

Changelog

Version 1.1.1

  • Separated the commands in a commandExecutor class
  • Changed all "Bleeding>" messages to display "Condition" or "Conditions" instead
  • Conditions is now the main command instead of "/bleed" to easily individualize all future
  • Changed the structure of all the commands (view main page for information)
  • Fixed a few grammatical errors, and argument errors in the commands

Version 1.1.0

  • Separated many randomizations into separate classes. Will only be called when necessary
  • Added a zombie infection! If hit by a zombie, there is a 1% chance that you can become infected
  • If you are infected, over time you will take damage (much like bleeding). This can be disabled in the config
  • While infected, there is a 40% chance that every time you are injured you will become briefly nauseated. This can also be disabled in the config
  • Added custom death messages for bleeding to death, and for dying while infected
  • If infected upon death, a zombie will spawn on your death location
  • Added "Infection Cure" item. If right clicked, you will be cured from the infection
  • Added a new crafting recipe. "Infection Cure". Check main page for recipe
  • Added temporary placeholder blood particle effects when you are hit by a zombie (will change in the future)
  • Changed trajectory of blood particle effects to disperse more
  • Revamped the look of the configuration file
  • Added 4 new configuration options. InfectionsInflictDamage, InfectionPeriodicalConfusion, InfectionDamageDelay, and InfectionDamage

PLEASE NOTE THAT THE CONFIGURATION FOR THIS VERSION HAS BEEN COMPLETELY REVAMPED!!! PLEASE DELETE YOUR CONFIGURATION FILE AND LET THE PLUGIN GENERATE A NEW ONE! BACKUP CURRENT OPTIONS BEFORE DELETION