TSA
Features
TSA is a sign based teleportation system.
It is based on using two types of sign: departure and arrival.
The arrival sign is placed at a desired destination on the side of a DOUBLE_STEP block, like so:
[TSA] ARRIVAL TEST (blank last line)
The departure sign is placed in another location on the side of a DOUBLE_STEP block, like so:
[TSA] DEPARTURE TEST 10
When a person right clicks the departure sign (generally, his hand needs to be empty in order to do so), provided he can pay the cost listed on the departure sign.
However, there is a contraband list.
Contraband is anything that a person is not allowed to travel with.
By default, this generally consists of things like weapons.
Feature Requests
I have determined that after a year and a day of existence, TSA is "mature and complete", which means that I do not intend to add any major new features, and the way it works right now is the way it is likely to work forever.
However, a minor feature request, like conveniences and niceties(like the one I just added allowing the cost line of the departure sign to be blank), can still perhaps make it in. Just file a ticket, and I'll see what I can do.
I will periodically continue to build against recommended builds as long as I maintain this project.
Bug Fixes
If you spot a bug, please file a ticket.
I have had it up and running since Nov 26 and so far so good. Thanks!!!
add in pat downs lolz
Here's a beta build of TSA:
http://dev.bukkit.org/server-mods/pdg-tsa/files/11-tsa-1-4-5b1/
Built with 1.4.5-R0-2, and uploaded for approval. Should appear any time now.
I know that it'll load when server starts, but that's all I know. It is otherwise completely untested.
however, the changes were minor... apparently the bukkit folks had the same idea that I did, which was to add a method for getting the logger from the plugin. they had even named it getLogger as I had. deleting this function in my own code made it work.
Please let me know if it doesn't work.
@Saeberin
If he told us what needed to be fixed and why its not working I could fix it myself... *wink wink*
@johnyboy900
Yeah I got that too, but that could be weeks if Mojang and Bukkit have more updates to do. Beta is good enough.
@Saeberin
I talked to the author and he said when a recommended build is released he'll update it
Would really appreciate an update on this plugin. The code crashes on server start-up.
Maybe I'll have to find an alternate.
This plugin needs to be updated because it no longer works with 1.4.4 thanks :)
@hakelimopu
This update works great :) Now me and my family cannot live without your plugin haha. Thanks!
@dumptruk
Version 1.3.1.1 removes the requirement for a number to be on the fourth line of the departure sign.
Plugin seems to work great on 1.3.1 RB-2.0, just one complaint with it. When you don't have Vault installed, the DEPARTURE sign still requires a line 4 (cost). I just put '0' to get around it, but would be nice to not have to include it if there's no plugin that goes along with it. Everything else is great! Thanks for all the hard work :)
@michaelhampton
Yep. Sure does. However, for some reason, signs cannot be placed ON TOP of blocks and work(signs can still be placed on the sides). I'm investigating. Already placed signs should still work.
does this work on 1.3.1?
LOVE THIS! But, can you make it so I can customize weather or not a sign has to confiscate the items? That would be awesome. And could you have it give them back after you get to another sign? And a contraband add all to list option would be handy.
THANK YOU SO MUCH!
I CAN FINALLY OPEN MY SERVER!!
sorry for the delay... I finally got some time to update it.
My server cannot survive without this.
When is the new update coming out?
@hakelimopu
Great news!! This is an awesome plugin and would hate to see it get dropped like so many before it.
I'll be updating very soon.