Config.yml

#// <>==<>==<> Original Double Jump <>==<>==<> //#
#// <>==<>==<>==<> By XSilverSlayerX <>==<>==<>==<> //#
#// List of particle effects: http://dev.bukkit.org/bukkit-plugins/original-double-jump/pages/particle-effects //#
#// List of sound effects: http://dev.bukkit.org/bukkit-plugins/original-double-jump/pages/sound-effects //#
#// Sounds and Effects should be formatted like this: (# = number, & = decimal number) //#
#//  Effects: //#
#//    "name-&blockspread-#count-&speed,name-&blockspread-#count-&speed" //#
#//   Example: //#
#//       "FLAME-1-30-1,PORTAL-1.5-60-1" //#
#//  Sounds: //#
#//    "name-&speed-&volume" //#
#//   Example: //#
#//       "MAGMACUBE_JUMP-1-1,SHOOT_ARROW-1-1,ENDERDRAGON_WINGS-1.4-1" //#
#// FallDamage: //#
#// Modes include: //#
#// SEMI_DISABLED - Disables fall damage after double jumping but does not prevent normal "walk then falling" fall damage. //#
#// DISABLED_CAREFUL - Disables ALL fall damage for players that can Double Jump. INCLUDING "walk then falling" damage. //#
#// DISABLED_ALL_CAREFUL - Disables ALL fall damage for ALL players. Including players with Double Jump disabled. //#
#// ENABLED - Enables all normal fall damage. NO FALL DAMAGE WILL BE CANCELED. //#
#// ENABLED_CAREFUL - Enables all fall damage but reduces the amount taken than a normal player would. //#
#// See http://dev.bukkit.org/bukkit-plugins/original-double-jump/pages/config-yml/ for a more in-depth explaination of the config. //#
CheckforUpdates: true

Enabled-On-Login: true
JumpMultiplier: 0.7
DirectionMultiplier: 0.1
Ymultiplier: 1.3
Ticks: 5 #// Amount of time in the air. //#
FallDamage: SEMI_DISABLED
Effects: "FLAME-1-30-0.1,PORTAL-0.5-500-0.7"
Sounds: "SHOOT_ARROW-1-1,ENDERDRAGON_WINGS-1-1"
EnabledWorlds: false #// Set this to true if you want to ONLY be aloud to just in worlds specified under "Worlds" //#
Worlds: "" #// Worlds listed under here will be disabled by default unless EnabledWorlds is set to true. Then they will be turned into only worlds you can jump in. //#
DisableWGRegions: true
WorldGuardRegions: "" #// Regions listed under here will be disabled by default unless DisableWGRegions is set to false. Then they will be turned into only regions you can jump in. //#
FoodCost: false #// Set to true if you want player to cost food when they jump. //#
Food:
  Min: 5
  Cost: 2


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