========== [Summery] ==========
Ever in need of a chat plugin that counters and censors negative content?
NukeChat brings you a unique all-encompassing plugin to manage your server chat in an automated fashion. With many configuration options, you can tell NukeChat what to do for excessive caps, expletives, the advertising of other server's IPs, and much much more. NukeChat can automatically discipline a use through fining, banning, or whatever else you determine appropriate!
As an additional feature NukeChat includes a customizable chat channels which you can create new channels and delete them!
This plugin will enhance the inter-player experience, take care of disturbances, and will put your server to that next level.
WARNING: It requires Vault.jar and it DOES work with Spigot.========== [Features] ==========
Chat Format System
Channel System (Has seperate format as well.)
Filters swear, caps/symbols, and advertising. (Many options for punishments such as ban, kick, mute, warn, etc...)
Customize /broadcast or /bcast or /bc
Join/Quit messages (Can customize it as well.)
Death messages (Can customize it too.)
Chat logs (FlatFiles or MySQL or SQLite)
Nickname database.
Anti-Spam System
========== [Change Logs] ==========
Version 1.0 - Releasing my awesome plugin
Version 1.1 - Fixed the version error problem message
Version 2.0 - Added config.yml and join/quit message
Version 2.1 - Added anti-spam and fixed reload command
Version 3.0 - Added anti-advertise and fixed true/false issue in config.yml.
Version 4.0 - Added version command and whitelist and blacklist.
Version 5.0 - Added config.yml editing ingame and fixed some codes/errors
Version 6.0 - Moved blacklist and whitelist to config.yml, added color choice for join/quit message, and added kick logging program.
Version 7.0 - Added staff, local, and global channels.
Version 8.0 - Added more channels. (trade and helpme), Prefix and Suffix support! (MUST use Vault.jar!!!), added color support for messages(comes with permission node), supports multiple colors in join and quit messages, built in mute system (no time program yet tho), edit chat channel colors, and SPIGOT SUPPORT!
Version 9.0 - Fixed anti-spam issue, added another feature for swearing which blocks swearwords with * symbols, added date/time for kick logs, and added no permission messages.
Version 9.1 - Fixed /help conflict (Changed it to /helpme), added another command besides /staff or /s (which is /st), and ability to remove some color codes from message.
Version 10.0 - Added VIP channel, filters messages in channel chats, nickname added, enable/disable chat channels in each world, enable/disable chat format, fines players for swearing/caps/advertises feature, and some errors fixed.
Version 11.0 - Fixed bug issues and added private messaging.
Version 11.1 - Fixed bug issues and added spychat to see private messages.
Version 12.0 - Fixed all bugs that was reported. Added custom broadcast command, color choice for '~' symbol for nickname feature, /say command with color convert capability, auto-fix color names in config.yml on enable mode, and removes color codes from players who dont have permission to use color codes.
Version 13.0 - Removed prebuilt channels (except global and local), installed customizable chat channels, added /me emote capability, updated vault.jar plugin, customizable spam warn messages, and ability to remove join/quit messages.
Version 13.1 - Added date to kick logs, added messages with kick logs, and fixed bug in replacing word with symbols.
Version 13.2 - Removed ":" from me emote, fixed bug in mute command, and fixed bug in private message color.
Version 13.3 - Added ability to turn join/leave messages on or off, uploaded updated vault, fixed /reply issue, local channel bug, and mute bug.
Version 13.4 - 1.6.1 capability and fixed chat format set to false error. (Works with EssentialsChat. That's all I know so far.)
Version 13.5 - 1.6.2 capability and fixed a small bug in setPlayerDisplayName.
Version 14.0 - Fixed bugs that's dealing with chat formatting in me emote, channels, and global chat.
Version 2.0.0 - Rewrote the plugin (which took 2 months...) and all of the bugs that was caused with channels is gone! Added MySQL database for chat logs, death messages, ability to create custom world names.
Version 2.0.1 - Fix issues with version 1.7.2-R0.2.
Version 2.0.2 - Fix issues with version 1.7.2-R0.3.
Version 2.1.0 - Removed the ability to make custom file names for flat file database. Will label as "chatlog.txt" instead., Added SQLite database support, Fixed one small bug in plugin start up, lack of permissions in some commands, and updated pages here.
========== [Ticket] ==========
Please make a ticket under tickets section if you encounter any problems! It will be much easier for me to fix it from there instead of the comment page! MAKE sure you're in the latest version of NukeChat.jar and craftbukkit.jar/spigot.jar version!
========== [To-Do-List] ==========
Ignore System
========== [Current Bugs] ==========
Duplicate announce filter in custom channel commands.
Please donate for the hard work I have done towards this plugin! Click here to donate to my amazing project!
Wow, Im sorry. Looks like at least one of my bug-reports was false.
The thing is, I use NoCheatPluse, which also have chat protection. And warning anti-spam messages looks very similar. Now, when I turn off chat protection in NoCheat+, Nukechat spam protection works fine.
May be you should add this info in incompatibility section, or something?
The first one shot errors because you were sending it through console. I can fix that easily. Second one will be fixed in the next version, those type of symbols i believe cannot be detected i believe but it only had 3 uppercase letters and one symbol which was too small for NukeChat to deal with i think. Are you sure you put in the correct node for it? It should still work.
1) "reducemessage-player: true" - players still can use Caps without redusing.
2) swear protection thinks that "fuck" and "FuCk" are 2 different words, and dont replace "FuCk" with *
3) Caps-lock and cyrillic symbols. I find ot, that nuke chat dont understand caps in words, which writed with cyrillic symbols.
So "CAPS" - player gets warning. "КАПС" - player dont get warning.
4) players with "nukechat.freespam" still gets kicked for spam=\
Can I use Towny chat format but keep all of Nuke Chat's amazing features? At the moment is will not let me do so. Also some of the towny commands overlap with this plugin. I would love for this to work with towny. Such great work.
Well there is a new part installed in it and another removed from it. So its basicly up to you. I dont know if it'll shoot errors when theres something missing in config.yml. Might shoot one.
no, not color codes. I want to define, what color will players/groups messages will have.
For example, I want group "default" always write messages with §7 color only.
Version 11.1 will be out once Bukkit approves my project! Thanks for those who reported the bugs! All of them should be squashed!
-Nuke
Wow, Im sorry. Looks like at least one of my bug-reports was false.
The thing is, I use NoCheatPluse, which also have chat protection. And warning anti-spam messages looks very similar. Now, when I turn off chat protection in NoCheat+, Nukechat spam protection works fine.
May be you should add this info in incompatibility section, or something?
Its alright i believe you, ill look int it.
@Atomicbeast101
I can send you my cfg and perms files, if you want. But I think i use all nodes correctly.
The first one shot errors because you were sending it through console. I can fix that easily. Second one will be fixed in the next version, those type of symbols i believe cannot be detected i believe but it only had 3 uppercase letters and one symbol which was too small for NukeChat to deal with i think. Are you sure you put in the correct node for it? It should still work.
Some troubles(bugs) in v.11 http://pastebin.com/KBtKw5La
And more bugs:
1) "reducemessage-player: true" - players still can use Caps without redusing.
2) swear protection thinks that "fuck" and "FuCk" are 2 different words, and dont replace "FuCk" with *
3) Caps-lock and cyrillic symbols. I find ot, that nuke chat dont understand caps in words, which writed with cyrillic symbols. So "CAPS" - player gets warning. "КАПС" - player dont get warning.
4) players with "nukechat.freespam" still gets kicked for spam=\
I would like to congratulate my developer for reaching 2k downloads on his first released bukkit project ;)
@ordonmc
Yea you can in version 11.0, it has an enable/disable feature for chat formatting. Which commands overlap my plugins commands?
Can I use Towny chat format but keep all of Nuke Chat's amazing features? At the moment is will not let me do so. Also some of the towny commands overlap with this plugin. I would love for this to work with towny. Such great work.
@TanveerGT5
Should work now hopefully
@Atomicbeast101
oh, sorry then. I just thought there are some dev builds page, or something like that.
@ValeraSTK
Once bukkit approves my project :)
where can I download v11?
@TanveerGT5
Well there is a new part installed in it and another removed from it. So its basicly up to you. I dont know if it'll shoot errors when theres something missing in config.yml. Might shoot one.
does V11 need to generate a new config btw? I have just downloaded it but I got to make sure though
@ValeraSTK
Btw use the new version of NukeChat.
@ValeraSTK
Sure i can add that feature back :)
@Atomicbeast101
no, not color codes. I want to define, what color will players/groups messages will have. For example, I want group "default" always write messages with §7 color only.
@ValeraSTK
Use nukechat.color for permission to use color codes in their chat.