The NPCs from spawn egg bug that you fixed in 1.4_01 seems to be back in 1.4_02; I'd really appreciate this being fixed again.. I cant trust my admin as it is.. << >>.
Edit: NPCs also disappear when the /killall command is executed; That wouldn't be so bad if the plugin could be reloaded.
Yes, there's "npccreatures.createnpc" for /createnpc and "npccreatures.deletenpc" for /deletenpc. As for whether they work with Essentials Group Manager, I have no idea.
First off, the first parameter of /createnpc is the name, so to create an enderdragon you would do "/createnpc (name) enderdragon".
As for the ID, unless it's the second npc you have named "enderdragon" (the name you put), the ID should be either "enderdragon" or "enderdragon0". It isn't in the config because the config doesn't save unless you restart. I will be changing that in the next update. I also will probably make it tell you the ID when you spawn an NPC.
Updating to 1.3.1 (Waiting for SpoutPlugin RB)
Everytime i load one into my server they look the same way no matter what how do i change this.
I believe it depends on the kind of NPC, probably only human NPCs can hold items.
Hey can we give them tools too?
@tenmas
You should have to code it.
how do a make the npc talk??
You might be able to do some timing with the pathfinding API.
@Steveice10
Yeah so he gets to a location within 10 seconds etc.
@MylesComputer
Arrive with x seconds..?
Is it possible to make an npc arrive with x seconds?
The NPCs from spawn egg bug that you fixed in 1.4_01 seems to be back in 1.4_02; I'd really appreciate this being fixed again.. I cant trust my admin as it is.. << >>.
Edit: NPCs also disappear when the /killall command is executed; That wouldn't be so bad if the plugin could be reloaded.
:3
It isn't a command, it's a method for other plugin developers to use when making NPC-related plugins. If you are looking for the method, it's npc.say
the npc's talk
what command do i use to make them talk?
@sunnyside11
Yes, there's "npccreatures.createnpc" for /createnpc and "npccreatures.deletenpc" for /deletenpc. As for whether they work with Essentials Group Manager, I have no idea.
@Steveice10
Thx ill try this wen i get home.
Ill tell u how it goes
My second question:
Are there any permissions for this plugin. If so do the permissions work with essentials group manager
@bluedotnomad
It should be easier to get the ID in 1.4_02.
@sunnyside11
This has been fixed in 1.4_02.
@bluedotnomad
First off, the first parameter of /createnpc is the name, so to create an enderdragon you would do "/createnpc (name) enderdragon".
As for the ID, unless it's the second npc you have named "enderdragon" (the name you put), the ID should be either "enderdragon" or "enderdragon0". It isn't in the config because the config doesn't save unless you restart. I will be changing that in the next update. I also will probably make it tell you the ID when you spawn an NPC.
I spawned an Enderdragon using /createnpc enderdragon.
Afterwards, I tried to delete using /deletenpc <id>.
PROBLEM: I was unable to find the id in the config.yml file.Without the id, I can't delete the enderdragon.
Can anyone help?
p.s. we've tried a few other commands like /killnpc /butcher /killall, with no success.
Thanks all
@sunnyside11
I'll look into that when I have the chance.
@MylesComputer
The javadocs have been down for a while, I don't know when I'll be able to get them back up.