Navigator
After much time without updates, I have come to the conclusion that I no longer have the time to maintain this project, and if you're a dev, you're welcome to fork it. Maybe somewhere in the future I'll regain interest in it, I happen to do that sometimes, but for now...
Navigator is a plugin that gives instructions to guide a player through a potentially complex road network from his/her current position to a destination of his/her choice.It supports multiple languages including English, German, Dutch and French. You can also make a language file yourself if you want, it's easy! I'd appreciate if you shared it if you did. (Map editor not translated.)
Navigator is open-source! You can find the source code on github: https://github.com/werner291/Navigator
If you want to try it out, my server "Marchecraft" has Navigator installed and configured to allow usage by visitors. The address is "mc.marchecraft.be". It's a French-speaking server.
Your feedback is greatly appreciated! Feel free to leave a comment below this page. If you have a problem or you get any errors, just open a ticket. You can do so under the "Tickets" tab.
Master commands: /nav and /navigator
Commands:
The "go" command: When a player uses this command, Navigator will guide him/her to a destination of his/her choice.
"destination" is not case sensitive
/nav go destination
ex: /nav go Spleef_Arena
The "list" command: When a player uses this command,
Navigator will give a list of all possible destinations from the given index.
The [index] must be an integer, positive number. It will default to 0 if not given.
/nav list [index]
The "compass" command. Sometimes, Navigator will use cardinal points.
Use this command to see towards what cardinal point you are facing.
/nav compass
The "reload" command. Navigator will reload all maps. This will not reload the plugin itself.
/nav reload
For commands on how to edit the map, see Creating a map of your world
Installation:
Download Navigator-VERSION.zip file, and place it's contents inside your plugins folder.
You can download the latest version using the link in the top right corner of this page or you can get another version under the "files".
If you want to change the language, edit the "plugins/Navigator/config.yml" file and set the language file to be used.
For example, if you write "language: Deutsch", it will use Deutsch.yml. (It adds .yml at the end and then searches for that file.)
The plugin itself should work now, but if you try using it, it will just say "No maps available of world, sorry".
You need to make a map: Creating a map of your world
DO NOT put "mapper.jar" in you plugins directory. It is the mapping program, to be used offline.
It is NOT a plugin
Permissions:
navigator.use (Grants general usage, defaults to ALLOWED)
navigator.reload (Grants the "reload" command, defaults to OPERATOR)
navigator.edit (Grants access to map editor functions, defaults to OPERATOR)
Navigator by Werner Kroneman is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License
Although I've never looked at controlling the character, I have once achieved teleporting through the waypoints. I'll have a look to see what I can do.
Is there a possibility to add Auto Walking?
@946ben: Nice to know someone is using my plugin. I know that Mapper is hard to use so it's going to be ruled out. As for the language, multi-language support is a planned feature, I'll give it higher priority since my own server is mainly French too. It should be finished during the next week-end. Can you PM me the adress of your server, I'd love to see my plugin at work!
I have solved the problem by using the ne ingame mapper :D But there is a new problem. I've got a german server and it would be better if I can change the language. Can you please give me the source code, or can you make an option to change the language?
MineMapper doesn't works... Which program I can use for the scale, too? I can't find a good program for that.
Ok, maybe I am going to add in-game commands for this, even I have trouble with Mapper now. Support for Mapper will be dropped soon, but it might still work until I change the map save format.
100 downloads! 8D
@hi00ih Once a map is made, you can reload it back into mapper, add the missing parts, and then save it again. I thought about using commands, but that would, as far as I can imagine, be quite hard to use. I'm currently working on improving Mapper, though, especially on automatically loading the background image.
I really like the idea, however i don't like how i would have to go through that whole process if i make 1 new road or city. If it was ingame with commands that would be nice. Possibly it could track where you walk to make a road with a separate command for nodes?
Approved since wanting experimental, but please remember to include a better description at some point!`