Multiverse-Inventories
Core | Portals | NetherPortals | SignPortals | Inventories(β)
Multiverse Inventories Resources:
Multiverse-Inventories Features
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Hunger, Health, Exp, and Bed Spawns (Bed Spawns only available in CB1.1+)
- Import your data from WorldInventories 1.0.2+ and MultiInv 3.0.0.
- Useful in game commands
Is Multiverse Missing that little something that you need?
Ask us! Or better yet, hop on our discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request
Want your plugin to use the Multiverse API
(currently undocumented, sorry...) Again, hop on IRC and tell us! We love talking to other devs and a bunch of us will be able to help you out!
Non of the commands work
I want to make the spawn world can take items to the survival world how do i configer this in the config or in groups?
@Redletteredition
Please don't post duplicates.
Hey guys,
How do I make it so players cant tp to our gaming center after being in our kitpvpv center? there is a command /ma join that I want to eliminate (in the kitpvp world) because somehow they keep their stuff when they go from the kitpvp world to the MobAreana then back to home. All the stuff from the kit is in thier inventory. I want to eliminate the ability to join the MobArena from the Kitpvp arena. I want to make it so they cant type /ma join in the kitpvp area only.
Right, so. Im running both a PvE and a PvP set of maps on my server. How do I get it so that the first time a player enters one the worlds they get a starter kit. I already have the kit saved to my essentials config and the permissions and everything set. The only think I have left to do is set it so when they go into the PvE map and/or the PvP map for the FIRST time that they get the starter kit.Right now my MV universe looks a bit like this:
======================= == spawn ==
=====================/==============\
====================/=================\
===================v===================v
=================Pve===================Pvp
=================/=\===============/=======\
================v===v=============v===========v
=============PveEnd==PveNeter===Pvpnether=====pvpend
They spawn in the spawn world, then choose to go to either PvE or PvP. So i know that I can not simply give them the Kit in spawn and have it transfer to BOTH worlds (otherwise they could take items back and forth between pvp and pve using spawn as a midpoint...unless im mistaken about how that works). So how would I get the starter kit to work for the first time they either either map?
@MrMarblz
My guess is that this plugin does not support cutsom blocks/items
There's a problem I have been having, and I'm pretty sure it is an issue with Multiverse Inventories. On my server, when people have power suits with modules and tp to another world with a different inventory then tp back to the world with their power suit all of their modules are gone.
Is there a fix for this?
@SnyTe
it didnt work
@ItsHarry
Yes.
@CreeperRecords1
No brackets
Is this plugin still being developed?
Somehow when i died in the void in SkyBlock, i spawned in the main world (world in server.properties) and my enderchest switched with skyblock! Any1 know how to fix?
@SnyTe
Do i put in in the brackets or out. do i put it under or next to.
@CreeperRecords1
In config.yml set
Can someone just tell me the command. I need to separate the balances between 2 worlds. Can you type the command. The worlds are named "Skyblock" and "server". Thx for your help.
I've been reading but haven't understood much on what I need. Currently our server has 4 main worlds. The three usual, world, world_nether, world_the_end and then our other, pvp. Currently what I need is the three main to have a shared inventory and ALL the worlds to have shared economy.
Is there a way for a world to NOT save items?
@PinkSlime
Look at your worlds.yml - you can change each world's "respawnWorld" value.
If you use Essentials, be sure to allow Multiverse to handle respawning (it's at the end of Essentials' config).
@1337ingDisorder
I can confirm this works with Plotme Creative worlds.
Is it possible to set spawns for different worlds?
I have a few worlds but want 2 specific spawns. One in my pvp world so when you die there you will respawn there again. And then my main spawn so anywhere else you die, you'll spawn there.
If it is possible could someone please explain?