Skill List
Airstrike: Calls in a TNT airstrike on target block (does not do block damage)
Arrowblast: Arrowstorm built-in without the reagent cost
Arrowstorm: shoots a random number of arrows at a random rate of fire
Basher: passive chance to stun the opponent when you attack
Blaaze: summons 1-3 wild blazes at target block
BurningPrescense: toggle-able passive that deals aoe damage
Chaser: deals damage to the target + extra damage if they don't move
Chicken: summon 1-3 chickens at target block
Cow: summons 1-3 cows at target block
Creeper: summons 1-3 creepers at target block
CreepingPain: Takes all damage dealt to the target during the duration and deals it to the target upon expiring
Cripple: deals damage to the target + extra damage if they move during the duration
Critical: passive chance to do extra damage when you attack
Dampen: passive prevents enemies from hurting you if they have below a certain amount of mana
DeathFromAbove: You deal your fall damage to opponents near you (safefall optional)
Despair: AOE blindness + damage
Detect: Detects a block type within range at eye level in a straight line
Disguise: (/skill disguise zombie) Disguises you as a mob for a duration or until you use it again.
Dodge: passive chance to dodge enemy attacks
Drain: passive drain mana from your opponent when you attack
DropTNT: Drops armed TNT at your feet. (Does not do block damage)
Empathy: deal damage to opponent = health you're missing * multiplier
Escape: blink + invuln + dispel on self (can be used while stunned)
Equalize: heals you or your target until your hp equals theirs.
FalconPunch: Stun, but can also optionally do an explosion that wont hurt players and can optionally destroy blocks
Firespin: light target block and all blocks around it on fire
Firewall: create a wall of fire at target block
FullHeal: heals you to full hp over time. Cancels if you take damage.
Glassshield: create a moving shield of glass and air
Grace: passive gives you pvp immunity for a duration after you die
GuardianAngel: gives you and nearby party members Invuln
Healbomb: heal yourself or an ally and deal area of effect damage around that person
Hunt: Teleport to a random block X blocks away from your target (/skill hunt playername)
IceAura: toggle-able passive that deals damage to all players around you
Icebrand: passive chance to slow enemies as you attack them
Inversion: deal damage to the target = amount of mana they are missing * multiplier
InvertDamage: turns all incoming damage into heals for the duration
Jail: curses an enemy for a duration. If they die during that duration, they respawn in a jail (location set in config)
Lifesteal: passive gain health when you attack a person (not creature)
MagicArmor: passively reduces damage from magic sources. (most skills are magic)
ManaPotion: gives you mana
Megabolt: instantly strike lightning on everything around you
Mercy: toggle-able passive that prevents pvp between players too high or too low of a level difference from you (level range is a multiplier of your level)
MortalWound: prevents the target from being healed for the duration
Mooshroom: summons 1-3 mooshrooms at target block
Multibolt: strike target block with lightning, in there was a person there, chance to strike that player again, and again, and again
Multiply: spawn 1-3 more of target creature
OmegaGrip: Channeling stun that drains mana and health
Pandemic: area of effect damage over time, but cannot kill a player (will leave them at 1hp)
Pig: spawn 1-3 pigs at target block
Reagent: does nothing on it's own
Reborn: passive that gives you half hp if you were about to die (has a cooldown)
RegenMana: passive multiplier for mana regen
Sheep: spawns 1-3 sheep at target block
Skele: spawns 1-3 skeletons at target block
Slow: Slow + damage
SonicBoom: Area of Effect damage + silence
Spider: spawns 1-3 spiders at target block
Spines: passive chance to do Barrage when hit
Stun: stuns + damage to target
Tackle: charge + stun + damage
Tether: root dispel + pulls everyone around you to you if they move too far away (can be used while stunned, but won't dispel the stun :O)
Timebomb: creates a pit of 1-4 TNT at target block (works best if tnt damage is enabled but block damage is not) the pit erases itself after the duration
Track: (/skill track playername) reports the target's world, location, health, class, level, and whether you can hurt them or not as well as reports your world and location.
Tree: spawns a small tree at target block that lasts for 45 seconds
Unheal: causes any heals on the target during the duration to be converted into damage
UnholyRitual: UnholyRitual except you can set the amount of mana it gives you
Unmark: Removes any marks near you (requires SkillMark which is a private skill)
Vitalize: Periodic heal + mana for the duration
Void: Gives you pvp immunity and invuln against creatures
VoidBlade: passive chance to silence enemies as you attack them
Woof: Summons and tames a wolf for you. (might just summon it though, not sure)
Wrestle: Stuns everyone around you
Zombie: spawns 1-3 zombies at target block
Can someone expand on "Reagent: does nothing on it's own" please and thanks :]
@micdoodle8
Its has no skill by itself but with other skills it does something more
@BeenCarl
Because this response is totally explanatory.
Get a ton of errors on startup when using your skills:-
http://pastebin.com/rHnKH1qS
@micdoodle8
Reagent does nothing on its own. You can add a reagent cost, experience, health-cost, etc so that it does something. I personally use it to convert gold into exp for merchants.
@hamstain: I have no idea what dark magic you're bukkit server is using @_@
ok when trying to install any skills for some reason they dont pop up in my heroes generator. When i try to do this manually , such as adding everything to my classes manually it wont show up in the skills
Some of your abilities are not defined in here :( Woof and a few more I can't remember XD
So, does woof do what it says? summon and tame? would also be cool if there were a cap on how many
Woof summons and tames.
There is no:
SkillsPig SkillsCow SkillsChicken
D:
Just wondering, is there a list of Parameters for any of these skills?
Does anybody else have trouble when using the Tackle Skill? I get an internal error on use.
Hey, how can I turn on the explosion for falconpunch? I didn't see it in the skill config.
@Epicurusx
This is the exact same thing I want to know.
hi, vitalize doesn't work if the class has more than 100 maximum mana, i.e. i have a class with 250 mana and instead of incrweasing the manaregen, it drops the mana to 100 and doesn't allow to regain the consumed mana until the spell ends
Guys were can i dwl this? :)
How do you use the disguise skill? I do have MobDisguise plugin in, do the players with the skill just use the regular MobDisguise commands?
Megabolt appears to be broken for me. No errors in console, but it doesn't seem to have an effect, and sometimes when the player casts it says they dodged something (is it trying to deal damage to the player?). I'm using the default settings as defined by skills.yml. Also, I'm not one of the moron admins testing this stuff in 1.3, still using 1.2_5.
Do these other skills come with the initial Heroes download, or are they something separate?
@Chrismania
Why is this a separate plugin then.....