Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/
A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.
Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues
Hello, I made a bunch of boats which were working fine but then I got a new world and everything broke; however things like airships and your submarine still work. Here are examples of my two of my ships both of which are broken: http://pastebin.com/JzK4XYv5 Direct control with the stick, and turning works but the cruise sign does not, /cruise does. Even the Ship that you made doesn't work, the world edit version that I use is 6.1, I use the newest version of movecraft, and my worlds water height is 63. Thanks in advance Loraxe42!
can you add movement sounds and redstone support for helms please?
Movecraft is not working now. For a few time it worked properly but this morning started spamming console with this: [Server] WARN [Movecraft] Task #102 for Movecraft v4.0.1 generated an exception [Server] INFO java.lang.NullPointerException. And obviously now it doesn't work. I am running Spigot 1.8.8.
Is there anyway to disble torpedo block damage in factions territory? Thanks
Can you Join 162.223.9.55:25599 the server up is 1.9 the 1.8 is down 1.9 Has PassingDayz Skyblock and Skyland
To navigate do/server skyland or /server passingdayz u join on Skyblock
But 1.8 is Just Bending with Movecraft and a Bit more Skyland And bending Have movecraft soon to be Pixel mon
that ip is 162.223.9.55:25601 then u need the Mods
@vapecloudbear
Yes, I'll definitely update it to 1.9 at some point. This week is kind of rough for me though.
Hi, I really enjoy your plugin. It is a vital part of the server I am admin on. I was wondering though, is there anything in the works to update this to the newest version of spigot in the future? Thanks!
@Loraxe42
I quite enjoy your series, by the way. It's the level of nerdiness I dream of some day achieving. Let's Plays were just the beginning.
Plus, it's always good seeing how a developer uses their own plugin, if only so you can make different choices with it. I'm using Movecraft for sailing ships, which I can see from your work aren't a priority for you. So I've had to put some thinking and effort into writing .craft files. And after all, that's half the fun.
@robotnikthingy
I'm not sure, I've never actually been on that server. The server I manage is actually the Airship Pirates server, set in the world of Airship Pirates from the youtube video series. You can read more about it here: http://minecraftairshippirates.enjin.com/
is the madrealms.net server still up and running?
@ebe0025
You need worldguard integration to be working (check server startup logs), and then you need a repair sign. Check this video for details on how to use the repair system:
https://www.youtube.com/watch?v=ZaWQxy6T-ec
how to use repair system??
@snowfox12
Sort of. I do animation like windmills using worldedit and cbwrapper. To have a user controlled animation, we are experimenting with repair states for that. You can make essentially a "transformer" where you have different modes for a craft controlled by loading different repair states. They can be expensive to operate though.
I was wondering, Is it possible to build something like animated structures using Movecraft?
@Loraxe42
Alright, ya I understand with work and all. Had to slow down on some server work that I'v been doing because of it.
@bacondragon7
No real plans to, but I suppose it would be a quick and easy off-week video to do. Might be a good choice if I ever get to the point where I can focus more on the vids and want to do more than 1 per week. Currently I work full time, so its not a realistic possibility.
Hey BaccaYarro, was curious if you planned on doing a series on other players movecraft creations. Curious on what other players have done with the plugin. Recently finished my first major project, a fleet airship carrier.
@CPierce7
Sounds like a good idea for an external plugin, but I don't think that someone would do that if it's for you only.
Though an option to teleport somewhere together with your craft would be a good thing to add to Movecraft...
Just a quick question Bacca, is there some sort of process for adding rotation to (modded) blocks? As in, when i rotate my ship, after adding modded block ids to the .craft file, the block does not rotate properly?? Is there a process for fixing that you could explain, or reference a tutorial to me?
I'm not sure if you guys still add extra features but I seem to have an issue with my server. I want to make it so at a certain height players will be tping to a different world using multiverse. My developer made a plugin to teleport players to a world when they fly to a certain height they go to a new world but the airship doesn't go with it. How do I get the aircraft to go with a person randomly to that world? If you can add a feature to connect the player to the airship that would be great so I setup the plugin when the player starts to tp somewhere and is piloting or riding in the airship the spaceship comes with you. I'm only asking for a connection with tping.