More Mobs 2
WORK IN PROGRESS! NOW IN BETA STAGE!
The mobs currently do NOT spawn naturally right now because that feature hasn't been added yet. You can spawn them by using the "/moremobs" command! REMEMBER! This is in BETA! Does not have all of the original mobs yet plus additional mobs!
More Mobs 2 is a recoded version of the plugin, More Mobs. Well some might ask, "What it More Mobs?". Well to answer that, it was a plugin that added "new mobs" by taking advantage of Minecraft's coding and using its features that aren't really possible to apply in-game or "exploiting" as some might call it, on mobs and it was first released on October 30, 2012. The goal of this plugin is to revive what looks like a now dead More Mobs plugin and haul in some new features, too. Like for example, an API system for other plugin developers to use and more, but we'll save the suprises for later. ;)
- Has the same old mobs from the original More Mobs.
- Adding more new mobs.
- An API system that allows other plugin developers to use this plugin for theirs for whatever their purposes are.
- Adding more attack types for more interactive battles.
If you have any ideas or if you spotted any bugs(basically an error or something it's not suppose to do) please file a ticket!
1. Does this plugin require Spout?
- No, it doesn't need Spout, it uses exploiting to create "new mobs".
2. Will this plugin conflict with other mob spawning plugins?
- Well, I'm not quite sure, but it probably shouldn't conflict and give errors, so it should be okay, but if you think it is conflicting, file a ticket.
3. Why doesn't the mobs spawn naturally?
- Well that's because this plugin is in beta and hasn't been added yet.
Mob Name | Description | Picture |
---|---|---|
Giant | A giant zombie that is normally not aggressive towards a player unless offended(getting hit). | ![]() |
Hellhound | An evil hound from the nether that is hungry for the flesh of players. | ![]() |
Lich | A dark undead wizard that spawns undead minions to do its bidding when attacked. | ![]() |
Wraith | A corrupt soul looking to devour other players' souls. | ![]() |
SkeletonWarriorDiamond | A skeletal warrior in full set diamond armor with a bow. | ![]() |
FoodFight | Enchanted food that's not going to digest very well and fight back. | ![]() |
HellSkeleton | A hellish skeletal fiend from the nether. | ![]() |
PigChest | A friendly lil' critter that's willing to follow you around as long as you have carrots around in exchange for holding a chest for you. | ![]() |
*You can check out the original More Mobs
A wiki and forum coming soon!
@CommodoreAlpha
Maybe I didn't setup the ticket thing correctly. Do you know the proper way to set it up? I'm still a newbie with bukkit dev.
@CommodoreAlpha
Great idea! :D
I had an idea, and you told me to post a ticket, but then I got that 403. :)
But in all seriousness, I was wondering if you could make a mob (an invisible zombie pigman holding something other than a gold sword - maybe make it a configurable option) that spawns more invisible zombie pigmen when you attack it. Great for surprising (then killing) players.
And thanks for continuing this great plugin.
oh...?
@Quinnatator
:D
Awesome! Glad this is back and being developed.
@toxictroop
Attacking iron golems? Do you mean iron golems that are automatically aggressive against players?
@xXrobin99Xx
Thanks! But I have to say there's no work shown? So what do you mean?
@Brixishuge
The purpose of the API is to allow other developers to use this plugin for whatever they need it for. Ex: A developer uses the API systen to spawn more mobs monsters in their mini-game plugin, which can be something like Mob Arena, but with more mobs monsters. It will have events and other things... we're still planning it.
Good Work!
What purposes will API have? What can we do with it? :) Btw. do you need webspace for javadocs for API? :)
Attacking Iron Golems?
I can't wait to release this project! I hope this will come out good. :)