Moorings

Moorings

This is a simple, single-purpose mod, meant to make your docks look pretty where before they were filled with randomly drifting boats. It restricts any unoccupied boat's movement to a radius around a nearby mooring (if there is one) as though it were tied down.

Features
  • Extremely simple to set up and use: no client mods, no recipes, no commands, no permissions, four configuration options
  • Multiverse compatible
  • One mooring point per boat, multiple boats per mooring point
  • Source included in .jar
Configuration
  • ropelength: How far boats are permitted to travel, from the center of the boat to the center of the block. Setting this to 0 simply freezes boats in place. (Default: 3)
  • searchradius: # of blocks (x and z) to search away from a boat for possible mooring points. Should probably be the same as ropelength. (Default: 3)
  • validblocks: A list of blocks that will be recognized as mooring points. Uses the names defined here. (Default: FENCE and NETHER_FENCE)
  • break: What will happen if a boat is dragged too far from its anchor by buoyancy or gravity. (Default: ROPE) Valid options:
    • NONE - the boat stays attached, expect strange behavior
    • ROPE - the boat becomes unmoored
    • BOAT - the boat is destroyed
    • ANCHOR - the mooring point is destroyed, all boats attached to it become unmoored
    • ALL - the boat and mooring point are both destroyed, all other boats attached to it become unmoored
Commands

None.

Permissions

None.


Comments

Posts Quoted:
Reply
Clear All Quotes

About This Project

Categories

Members

Recent Files

Bukkit