MonsterTriggers

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

MonsterTriggers!

Make monsters talk!

A fun addon to rTriggers

Source Code Example Picture

Features

  • Add-on to rTriggers
  • You can trigger a message whenever a hostile mob targets a player.

Instructions

Here's what you really came here for:

######
# This will get you what you see in the above screnshot!
#    Everyone see this
<<everyone>>=<<everyone>>:mobkilledbyplayer:<<triggerer>> has killed a <<mob>>!
#    Only the killer sees this.
<<everyone>>=<<triggerer>>:mobkilledbyplayer|Cow:<&5Cow&f>: Oh no!  <<weapon>>s!  My only weakness!

######
# This makes a zombie gloat when it kills you:
<<everyone>>=<<everyone>>:playerkilledbymob|Zombie:<Zombie>: I think you need your brains more than I do.

# Announces whenever a mob kills someone:
<<everyone>>=<<everyone>>:playerkilledbymob:<<triggerer>> has died at the hands of a <<killer>>!

######
# Makes a creeper say something random whenever it sees a player it wants to kill.
<<everyone>>=<<everyone>>:targetsplayer|Creeper:<<list|Creeper|rand>>
<<list|Creeper>>=<Creeper>: Ssssswell day, isn't it?
<<list|Creeper>>=<Creeper>: That'sssss a nice everything you have, there.

<<customtrigger>>=<<everyone>>:mobdamage|Creeper|fire:<Creeper>: You think fire will sssstop me?

You'll need to add those lines (and lines like it) to your rTriggers.properties file (because you've installed rTriggers already, right?)

Usable mobs: Chicken, Cow, Creeper, Ghast, Pig, PigZombie, Sheep, Skeleton, Slime, Spider, Squid, Zombie, Wolf, Giant.

These have to be upper case.

Changelog

0.5 (2011/05/11)

  • Requires rTriggers 1.8 or later.
  • New option: playerkilledbymob!
  • Try using this plugin with rTrigger's new feature: the <<near-triggerer|distance>> recipient!

0.4 (2011/05/10)

  • New changelog format!
  • New option: mobkilledbyplayer. Has replacement tags that accompany it: <<mob>> and <<weapon>>.

Older versions:

  • v0.3 - Targetsplayer will now only trigger when the monster targets something new (no more spamming targetsplayer when you hit a mob!)
  • v0.2 - Added triggerer support for being targetted. Added mobdamage hook.
  • v0.1 - First version! Yay!

Comments

Posts Quoted:
Reply
Clear All Quotes

About This Project

  • Project ID
    37064
  • Created
    Mar 1, 2012
  • Last Released File
    Mar 1, 2012
  • Total Downloads
    5,316
  • License

Categories

Members

Recent Files