Monster Apocalypse v14.0
Details
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FilenameMonsterApocalypse.jar
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Uploaded by
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UploadedMay 20, 2013
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Size95.40 KB
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Downloads405
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MD5567ef578eb8851ee52274a02b2344454
Supported Bukkit Versions
- 1.5.2
Changelog
Monster Apocalypse 14.0 is out!
If you need it earlier than this (it can take up to 5 days), send me a private message.
Version 14.0 notes:
- Converted Zombie Corpse Piling into Monster Nerdpoling and Air Bridging! Please update your configs to the new lines.
- Monsters will now build smarter with pillars and behave like players with blocks in their inventory to kill you.
- Once the delay period has passed, monsters will nerdpole up at full speed.
- Monsters can detect 2 block high walls and climb over.
- Air bridging will allow monsters to build horizontally through the air to reach players, moving the monster along its bridge and extending it.
- Air bridges can be built as a downward staircase, especially if monsters hit a deadly cliff dropoff.
- Zombies, Skeletons, Creepers, Wither Skeletons, and PigZombies may individually be enabled in the Advanced Properties
- The Material used for building is the same for all mobs
- You may still use this functionality as corpse piling with bridging disabled and "Kill the monster when it nerdpoles or airbridges?" enabled.
- This functionality is still compatible with CreeperHeal, and thus monster nerdpoles and bridges can be creeperhealed.
- Added a protection method for players from exploding skeleton super arrows. When enabled, this will prevent arrows from exploding within a certain radius from players.
- "Advanced Monster Properties.Skeleton.Super Arrow Player Protection Radius"