Monster Apocalypse v12.0a

Details

  • Filename
    MonsterApocalypse.jar
  • Uploaded by
  • Uploaded
    Feb 2, 2013
  • Size
    91.29 KB
  • Downloads
    5,480
  • MD5
    d649ce3b6942e537525b9bbb13ad1b52

Supported Bukkit Versions

  • CB 1.4.7-R1.0
  • CB 1.4.7-R0.1
  • 1.4.7

Changelog

Version A notes:

  • Fixed a major bug.

Original notes:

  • Added Action RPG Mode!

- Configure how often mobs can be hit by players.

- Use the newly generated config line: "Action RPG mode! Milliseconds required between damage, vanilla=500".

- If you set the number higher than 500, it will behave like vanilla and do nothing.

- If you set it lower, like 150, you will be able to hit mobs like crazy (and their knockback will scale). If you do this, I suggest you set their custom hp high too.

  • Improved mega-aggro stop distance. When set to zero, mobs will lunge at players. VERY useful for Action RPG mode.
  • Fixed Bonus and Naturalistic spawn proportions. Make your numbers add up to exactly 100.0 now.
  • Fixed Wither Skeleton Bonus and Naturalistic spawns.
  • Fixed environmental damage times.