Monster Apocalypse v12.0a
Details
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FilenameMonsterApocalypse.jar
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Uploaded by
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UploadedFeb 2, 2013
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Size91.29 KB
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Downloads5,563
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MD5d649ce3b6942e537525b9bbb13ad1b52
Supported Bukkit Versions
- CB 1.4.7-R1.0
- CB 1.4.7-R0.1
- 1.4.7
Changelog
Version A notes:
- Fixed a major bug.
Original notes:
- Added Action RPG Mode!
- Configure how often mobs can be hit by players.
- Use the newly generated config line: "Action RPG mode! Milliseconds required between damage, vanilla=500".
- If you set the number higher than 500, it will behave like vanilla and do nothing.
- If you set it lower, like 150, you will be able to hit mobs like crazy (and their knockback will scale). If you do this, I suggest you set their custom hp high too.
- Improved mega-aggro stop distance. When set to zero, mobs will lunge at players. VERY useful for Action RPG mode.
- Fixed Bonus and Naturalistic spawn proportions. Make your numbers add up to exactly 100.0 now.
- Fixed Wither Skeleton Bonus and Naturalistic spawns.
- Fixed environmental damage times.