MobManager v2.8

Details

  • Filename
    MobManager.jar
  • Uploaded by
  • Uploaded
    Sep 11, 2013
  • Size
    225.67 KB
  • Downloads
    3,361
  • MD5
    a6ebd383955760ca08258cb4b612bcba

Supported Bukkit Versions

  • CB 1.6.2-R1.0

Changelog

v2.8

v2.8

  • Shows player names instead of PLAYER for bounty if a player kills another player
  • Creates backups of invalid configs
  • New formatting for item based abilities

v2.7

v2.7a

  • Fixed BonusHealth Ability so you can use numbers with decimals instead of just whole numbers

v2.7

  • Added support for CraftBukkit 1.6.1

v2.6

v2.6e_DEV1

  • Added support for Coloured Leather (For the ArmourSet Ability)

v2.6d

  • Added VillagerRate for Abilities
  • Added a EnableAnimalTracker which will allow you to gather a list of protected animals before enabling Animal Despawning in order to prevent an initial wipe of all Animals when first installing MobManager
  • Fixed issues with Birth and Death Spawns when spawning mobs with AbilitySets
  • Fixed issues with spawning mobs with AbilitySets with the /mm spawnset command
  • Fixed an issue with negative rewards in Bounties

v2.6c

  • Fixed 'UseWorldSettings' in bounties from resetting
  • Allow bounty messages to be empty
  • Added Zero_Gravity's automatic plugin Updater

v2.6b

  • Fixed AbilitySet rate abilities

v2.6a

  • Few issues with reloading fixed

v2.6

  • New Bounty Component
  • Give players rewards for killing mobs
  • Rewards can be Money, Items or Experience
  • Define reward ranges per mob
  • Reward multipliers for worlds, time, biome, perms and Per AbilitySet
  • Exploit prevention, stop your players from exploiting things like spawners to get heaps of rewards
  • Added a way to protect mobs from despawning with certain AbilitySets

WARNING: Only works for CraftBukkit 1.6.1 and greater

WARNING: Item_Hand, ArmourSet and Drops config nodes have changed

ArmourSet is now EquipmentSet, old enchantments no longer work with EquipmentSet's. To replace the Material node 'CustomItem' has been added. An example on the new formatting can be found in the config header and will be posted here in more detail soon.

Item_Hand has been merged with EquipmentSet as the position HAND

Drops is not DropSet. Also DropSet's use a new item format (Same as EquipmentSet). And an example on the new formatting can be found in the config header and will be posted here in more detail soon.