MobManager v2.1a
Details
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FilenameMobManager_2_1a.jar
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Uploaded by
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UploadedFeb 11, 2013
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Size120.29 KB
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Downloads206
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MD5f56b5f7d9a45a91f4fba746f4dc72830
Supported Bukkit Versions
- 1.4.7
- CB 1.4.6-R0.3
- CB 1.4.6-R0.2
Changelog
v2.1a
Fixes
- Fixed World configs not saving abilities under Mob Abilities
- Fixed Config headers pointing to an explanation of the old Mob Attributes
v2.1
Fixes
- /mm version now runs in async so it will no longer freeze servers
- Fixed a small type in the config header for DespawnTamedAnimals
New Features
- Added a chance to turn given mobs into babies
- Added a chance list for Potion effects to be given to mobs
- Added a chance list for mobs to be given certain Armour sets
- Added a chance list for mobs to be given a certain starting item
- Added a Damage multiplier for mobs (Determined upon spawn, not totally random on each hit)
Changes
- Changed Bonus Damage to DamageMulti (So damage now scales with the weapon the mob holds)
- Changed MobAttributes to MobAbilities (I made massive changes to how Mob Attributes worked)
Note: Must use CraftBukkit 1.4.6 R0.2 or newer
- Negative heath bonuses do not work
- Using NONE as a potion effect generates an error (Still does its job)