MobManager v2.1a

Details

  • Filename
    MobManager_2_1a.jar
  • Uploaded by
  • Uploaded
    Feb 11, 2013
  • Size
    120.29 KB
  • Downloads
    206
  • MD5
    f56b5f7d9a45a91f4fba746f4dc72830

Supported Bukkit Versions

  • 1.4.7
  • CB 1.4.6-R0.3
  • CB 1.4.6-R0.2

Changelog

v2.1a

Fixes
  • Fixed World configs not saving abilities under Mob Abilities
  • Fixed Config headers pointing to an explanation of the old Mob Attributes

v2.1

Fixes
  • /mm version now runs in async so it will no longer freeze servers
  • Fixed a small type in the config header for DespawnTamedAnimals
New Features
  • Added a chance to turn given mobs into babies
  • Added a chance list for Potion effects to be given to mobs
  • Added a chance list for mobs to be given certain Armour sets
  • Added a chance list for mobs to be given a certain starting item
  • Added a Damage multiplier for mobs (Determined upon spawn, not totally random on each hit)
Changes
  • Changed Bonus Damage to DamageMulti (So damage now scales with the weapon the mob holds)
  • Changed MobAttributes to MobAbilities (I made massive changes to how Mob Attributes worked)

Note: Must use CraftBukkit 1.4.6 R0.2 or newer

  • Negative heath bonuses do not work
  • Using NONE as a potion effect generates an error (Still does its job)