Mobhunting V2.3.8


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    Nov 2, 2015
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Supported Bukkit Versions

  • 1.8.3


Version 2.3.8

  • Minor update. Rounding added when the reward is a range. Ex spiderPrize=10:50.
  • New permission added: 'mobhunting.achievements.disabled' to disable achievements for a player completely. Made on request from a user.

Version 2.3.7

  • MythicMobs has changed its API. You need to update MythicMobs to V2.1.2 or greater. If you don't use MythicMobs or if you use an older version of MythicMobs, you don't need this update.

Version 2.3.6

  • New Permissions. You can now control which players will get rewards when they kill different kind of mobs per player, using permissions. Buy default all player get the rewards in the configuration files. If you are having trouble with the permissions, you can enable debug mode in config.yml.
  • This version does only work with MythicMobs V2.0.6 and before. MobHuntingV2.3.7 is updated to work with MythicMobsV2.1.2+

Version 2.3.5

  • You can now allow the players to get rewards from mobs spawned from mobspawners and eggs. See "allow_mobspawners_and_eggs" under generel settings in config.yml. By default mobspawners and eggs is not allowed.

Version 2.3.4

  • Now support for passive mobs, by default the player does not get an reward when killing a Passive Mob.
  • Better support for MythicMobs. Killing MythicMobs does now count as a Basic Mob.
  • Bugfix for Language support

Version 2.3.2

  • This quick fix release is only relevant if you use the MythicMobs plugin together with MobHunting.

Version 2.3.1

  • MythicMobs Support added.
  • EnderDragon Bug fixed.

Version 2.2.1

  • Release with major changes (because of Citizens and MythicMobs support)!
  • Citizens Sentry Support added.
  • Prize can now be a random number between X and Y.
spider: 0.5:2.5
This will pay a random number between 0.5 and 2.5

Version 2.1.0

  • Get the dead players skull every time a player kills an enemy. I have added a parameter in config.yml {killed_player}to let the reward be the dead players skull. To make this work, you can edit config.yml manually changing the line to:
pvp-kill-cmd: give {player} 397 1 3 {SkullOwner:"{killed_player}"}|give {player} diamond 1
pvp-kill-cmd-desc: You got {killed_player}'s skull
  • or you can delete the two lines and reload the server or just delete config.yml and reload, to get the default config file. No matte what, please take a backup of your config.yml first.

Version 2.0.9

  • Iron Golem Mob added. Get the skull with 10% chance.

Version 2.0.8

  • Start a Skull Collection. The player has a change to get a Mob Skull, every time he kills a mob. If he is lucky he will get it. The rewards and frequency can be configured in config.yml
  • Support for Minecraft 1.7.10-1.8.6

Version 2.0.4

  • Fixed bugs in console when MyPet / WorldGuard was not installed on the server.

Version 2.0.1

  • MobHunting is now supporting WorldGuard. The player don't get a reward is he is hiding in a protected Region with MOB_DAMAGE=deny.

Version 2.0.0

  • Found a serious bug in the MySQL connections, which caused the plugin to fail when the max. number of connections was reached.

Version 1.9.9

  • MobHunting is now compatible with PvpArena. (You don't get prizes when you killed other players). Can be configured in config.yml

Version 1.9.8

  • MobHunting is now compatible with MobArena. (So you don't get prizes when you kill Mobs in MobArena).

Version 1.9.7

  • Leaderboard works now.

Version 1.9.5

  • You can now hunt players and get rewards. This can be disabled in config.yml.

Version 1.9.3

Version 1.9.2

  • MCStats added

Version 1.9.1

  • Now you can run many console commands as a reward.

Version 1.9.0

  • Ability to run a console command as a reward when a user get an achievement

Version 1.8.8

  • Ultra small fix to reduce spam in console. Nothing else changed.

Version 1.8.7

  • Once in a while the plugin lost connection to MySql this gave a lot of errors in the console. This is fixed in v1.8.7.
  • Technical explanation: "?AutoReconnect=yes" has been added to the MySql connection string. This seems to have solved the problem.
  • The plugin is compiled against Minecraft 1.8.3 / SpigotMC 1.8.3 / CraftBukkit 1.8.3

Version 1.8.6

  • I found a serious bug when you use Sqlite.
  • The plugin is compiled against Minecraft 1.8.3 / SpigotMC 1.8.3 / CraftBukkit 1.8.3

Version 1.8.5

  • I finally got some time to add the new Minecraft 1.8 mobs: KillerRabbit, Guardian and Endermite.
  • Also the plugin now supports the Giants.
  • Please backup your database before updating this plugin. I have renamed the table names and prefixed them with "mh_". Updated to Minecraft

Version 1.8.3

  • Updated to Minecraft 1.8.1 works now with SpigotMC 1.8 and CraftBukkit 1.8
  • Support for the minigames plugin is tempoarily disabled.

Version 1.8.2

  • Added Critical modifier. If a mob dies with a critical hit from mele you get the bonus
  • Fixed last damage was too long ago bug

Version 1.8.1
NOTE: This is actually for bukkit 1.7.8 and up. There wasn't an option for 1.7.8 in the version selector.

  • Updated to use UUIDs to support name changing
    On the first run of this version the databases will be migrated to using UUIDs, this will only take a few seconds
  • Fixed NPE when player NPCs kill mobs with Minigames compatibility enabled.
  • Fixed achivements / stats being out of sync if players logged out, then on again too quickly
  • Added kill debugging option to config to see what prevents money/achievements from being gained
  • Added an achievement repairer for the hunt achievements bugged by the out of sync issue

Version 1.8.0

  • Replaced leaderboards with a new system
  • /mobhunt leaderboard create <type>[,<secondtype>[,...]] <period>[,<secondperiod>[,...]] [isHorizontal?] [<width> <height>]
  • /mobhunt leaderboard edit (type|period|horizontal|addtype|addperiod) <value>
  • New leaderboards display the stat type and time period.
  • Existing leaderboards will be unnaffected. You can remove them with /mobhunt leaderboard delete <name>
  • Updated Minigames compatability for Minigames 1.6.x and up. Earlier versions are not supported anymore.

MobHunting V2.3.7 Does not work with MythicMobs V2.0.6 or older.