This was built on CB 1337 Plugin Author: TMAsantos (Minecraft.com.pt Plugin Developer)
About:
MobControl is intended to reduce lag and resources usage by controlling the number of spawned mobs per online user. Allows you to count the current number of mobs online and to set a max number of mobs for the current world.
Files (Latest Recommended Build):Download Jar OnlyThe Config.yml File:Config.yml and UsageFeatures:
Control the ammount of mobs online per user (auto) or a total of mobs (manual).
Commands:
* /mobs getmobs (Permission: - MobControl.getmobs)
Counts the number of mobs currently online.
* /mobs setmax [number] (Permission: - MobControl.setmax)
Defines the max number of mobs that can be spawned in the current world.
Permissions:
Suported!
Changelog:Beta Version 0.4.2 Stable
Beta Version 0.4.1 Stable
Beta Version 0.4 Stable
Beta Version 0.3Beta Version 0.2Beta Version 0.1
Thanks, I just thought it was strange. I was just being lazy, installed the plugin, restarted without messing with permissions, and went straight to the console to see if it started up.
I'm using a non-rb of CB for MC 1.0. So far, it's working stable. I will download the update and see where it goes from there.
I'm also learning how to make plugins, but only in my free time when I'm not working or busy with school, while also leaving time for my own personal life.
I will try to recreate the error and see what can be done to solve it. Thank you very much for the bug reporting. It is a very important contribution so we can reach a 1.0 recommended and solid version.
Does anybody have any opinions about what this plugin should support? New and good ideas are more then welcome!
PM sent. Not to others reading. The error only comes up if you use the /mobs getmobs command in the console, not ingame. I presume this is because it doesn't know which world to get the info from. I have four worlds on my server.
Thanks! That really means a lot to us. We will make sure not to dissapoint you. Please bear in mind that the current public version is still not recommended for usage, only for testing.
We will try and release a final version soon.
Also, any bugs you may find, please email the details to bugreport [at] minecraft.com.pt and if possible attach screenshots of it.
I'm really happy to see some interest in this plugin. We are working hard on the Slime Ball project, a lot is already done but it isn't published yet.
TMAsantos is the head developer on this, and the team is really quite small for now but we will have a Minecraft 1.0.0 final version of Mob Control really soon to your disposal.
nice, please do an update to MC 1.8.1 - thank you SlimeTeam & TMAsantos.
Pleas update
Update?
please make a config like: mobsperworld: enderdragons: 0 slimes: 5 zombies : 100 spiders: 10 squids: 0
is that possible?
Thanks for the updates, will try it out tonight.
@Liger_XT5
Thx :) I ll rename the 0.4.2 to Stable :)
@micdoodle8
you can find that option on the configs :)
http://dev.bukkit.org/server-mods/mobcontrol/pages/config-yml-example/
@TMAsantos
Thanks, I just thought it was strange. I was just being lazy, installed the plugin, restarted without messing with permissions, and went straight to the console to see if it started up. I'm using a non-rb of CB for MC 1.0. So far, it's working stable. I will download the update and see where it goes from there.
I'm also learning how to make plugins, but only in my free time when I'm not working or busy with school, while also leaving time for my own personal life.
Just an idea, don't know if this will work..
Have an option to make mob limit dependant on the amount of players online * value defined in config.
@Liger_XT5
Try this one: http://dev.bukkit.org/server-mods/mobcontrol/files/6-mob-control-beta-version-0-4-2/
I don't know if this one is stable, can you check it and post here if it is? please?
Thanks
@Liger_XT5
This plugin only works in-game, for now. I can make it work for the cmd if you want.
Adding this to 0.5
Thx :)
@Liger_XT5
I will try to recreate the error and see what can be done to solve it. Thank you very much for the bug reporting. It is a very important contribution so we can reach a 1.0 recommended and solid version.
Does anybody have any opinions about what this plugin should support? New and good ideas are more then welcome!
@SlimeTeam
PM sent. Not to others reading. The error only comes up if you use the /mobs getmobs command in the console, not ingame. I presume this is because it doesn't know which world to get the info from. I have four worlds on my server.
@Liger_XT5
Yes please. Can you email it to me?
Thought I'd mention I found an small bug when using the console for /mobs getmobs. I'm using CB non-rb #1479.
Do you want the error?
@craftopia:
@Thyrin:
FIXED: http://dev.bukkit.org/server-mods/mobcontrol/files/5-mob-control-beta-version-0-4-1-oficial-not-entirely/
THX for the help :)
Hy :D Fixing this :)
For now use /mobs setmax [mobs number]
thx!
@Thyrin
Thanks! That really means a lot to us. We will make sure not to dissapoint you. Please bear in mind that the current public version is still not recommended for usage, only for testing.
We will try and release a final version soon.
Also, any bugs you may find, please email the details to bugreport [at] minecraft.com.pt and if possible attach screenshots of it.
Keep feedbacking, its our energy boost. ;)
@craftopia
Hi,
I'm really happy to see some interest in this plugin. We are working hard on the Slime Ball project, a lot is already done but it isn't published yet.
TMAsantos is the head developer on this, and the team is really quite small for now but we will have a Minecraft 1.0.0 final version of Mob Control really soon to your disposal.
Keep up the feedback, that is what moves us!
Kind regards, Slime Team
I get the same problem, would love to have this updates I REALLY like this plugin.