MobCash
Description
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MobCash lets players earn in game money for killing mobs, it
has an easy to use config that lets you enable what mob you would
like players to earn cash on!
Features
Versions up to 1.11
Awards players for killing mobs
Customizable Messages
Messages can be enabled or disabled
Disable Mob Spawners and Eggs giving Cash
World Support
Uses Vault, the plugin will not function without it
You need other economy plugin as well or the plugin disables itself!
To download Vault click below
_____________
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Known Issues
None!
Configuration:
http://pastebin.com/UMzh41HE
ChangeLog:
v5.2[12/26/2016]
- Fixed infinite money bug
When killed player has less than it should have been taken from him/her, killer got always the same amount. Now he/she gets same amount as killed player. Player gets nothing if killed player has 0 money.
v5.0 [11/19/2016]:
-Updated for 1.11
-Added 1.11 mobs
-Plugin disables itself if there's no economy plugin
v4.0 [8/8/2016]:
- Code changed completely.
- New chat replacing system.
- New economy intergration system.
- Mobcash class renamed to Main.
- Main class is seperated into different sections.
- Each section is in different class file.
- Players can be killed for money (fully customizable).
- Added an easter egg.
- Fixed some bugs.
v3.3 [6/27/2016]:
- Fixed "Could not pass MobKill event" error after player kills a mob..
v3.2 [6/18/2016]:
- Added option to get money by killing players.
- That option can be disabled.
- Plugin checks config version.
- It gives a warning, if config version does not equal plugin config version.
v3.1 [6/15/2016]:
- Updated for 1.10.
- Added Polar Bear.
v3.0:
- Developing given to EonZombiecrafter.
- Updated for 1.9.
- Added 1.8 mobs.
- Added 1.9 mobs.
- Added option to enable/disable message, when a mob is killed.
v2.4:
- Updated for 1.7.4.
v2.3:
- Fixed not reading doubles.
v2.2:
- Added MCStats.
v2.1:
- Fixed error with killing players in v2.0.
- Fixed Error with disabling mob spawners.
v2.0:
Recoded whole plugin! now with:
- better config file
- reload config command
- world support
v1.1:
- Added Horses (1.6.1).
- Added disabling getting cash from egg and spawners.
v1.0:
- First Release!
Can you change this "You just killed a mob and recieved cash" to this "You just killed a mob and recieved {cashamount}" I want the players to know how much they're receiving in the message. Thank you.
[06:07:35 INFO]: UUID of player kazathur is 6dd16869-c0dd-4083-8cb5-8d1a1f747304 [06:07:35 ERROR]: Could not pass event PlayerJoinEvent to PaperMail v1.0.1.4 org.bukkit.event.EventException
D: help?...
could you please add a command so that players can ignore the cashmob message?
I have a problem while using this plugin: Every time when I restart a server, plugin is working perfectly good, until mobs start to spawn. And when I kill those mobs, I don't get any money. Can you please solve that or give me a solution?
Gives an error.. no suprise.. im using 1.7
Works beautifully still. (running on my 1.7.4 server)
Love the feature to allow/disallow spawners giving money for mobs spawned, its exactally what I was looking for!
One thing I would love to see in this plugin is allowing for a timer for mob kills to reduce chat spam.
I have no idea about actual devolopment but I believe that you could have a wait *time/ticks* after each kill to see if another achieved and if its not achieved in that period post the chat message to allow for stacking cash with the least amount of chat spam possible!
Thanks once again for this amazing mod and Im looking forward to future updates!
For some reason MobCash doesn't work in the Nether. Any ideas?
How exactly does the payout work?
I mean, how much damage must be dealt before the mob will pay out to a player or whatever? I've players talking of mob grinders (the ones in the hole) and just grinding their cash out that way.
I don't exactly want players finding ways to exploit mob kills as their main or only source of cash. My server offers several ways to earn it and no one task should be getting them to where they need to be. :\
Would it be possible to include another plugins custom mobs into your own?
We have installed another plugin to our server called Infernal Mobs. All it does is takes a percentage of our spawn-rate and turns the mobs into custom mini-bosses with special abilities that effect their combat with them. While it is not needed, it would be nice to be able to set a custom payout for these tougher mobs with Mob Cash. Even if it were on a "Infernal multiplier" type setting.
Such a multiplier I think would be the best option and would probably only need to check for the other plugins modifications on the mob itself and then multiply the payout by that multiplier.
I have a few ideas/requests? I'd have more, but I don't want to create one huge comment here. :P
Whether it only pays a portion of the set amount or the full amount to a player that helped slay a mob?
Of course, requirements of the standard amounts of hits/damage to the mob as it already seems to require. (We use MyPet and if the owner only hits the mob once they aren't paid [which is completely fine!])
Party members within a certain radius would receive a portion of the original payout based on how close they were to the kill?
Configurable display of the interval would be nice, a constant display of the incoming cash when out hunting kind of floods the chat but without it makes it hard for many players to notice that they're earning anything at all for their Hunting trips.
Perhaps a bonus kill system?
Just a few ideas there... I'd have written a ticket with all of these, but I don't see the option to.
Both of these, if not just the first would be wonderful!
Hi :)
I am using your plugin on my server but I am wondering is there any permission nodes? I want to only allow VIP members to gain money from mob spawners but currently, from what I can see, its either on or off for everyone.
Is this something that is possible?
Thanks.
Also, is it possible for you to add a config option of some sort to disable it in a Mob Arena using the Mob Arena plugin?
Thanks in return. High
@Feazes:
Feature requests: - Baby version of mobs (zombies, villagers, sheep, cows, etc) - Not get money from mobs if you hit them then they die from fall damage. - Not get money from mobs from essentials's /spawnmob command (currently it does)
Just dumped Mobbountyreloaded as it wasn't behaving properly.
Now, some odd issues on this plug-in. Specifying worlds in config to be active are not respected. In fact, worlds that I include in conf DON'T work and worlds I exclude from conf are active (and working properly). ..?
Worlds it should be active in running some plug-ins that others aren't (and its survival - others are creative):
Running the following mods: citizens2, bpermissions, chairs, chestshop, dragontravel, dynmap, grandexchange, griefprevention, iconomy, jail, jobs, jsonapi, lift, mcmmo<sub> MinecraftRKitPlugin, mobcash, monetarydeathpenalty, multiverse core/inv/portals, playerheads, plugman, populationdensity, protocollib, treeassist, va_postal, vault, worldedit.</sub>
I'm guessing its a plug-in conflict but not sure how/where to troubleshoot.
@LiLChris06
I like your Idea - I have VIP on my server and it would be great if they could get more money from killing monsters :)
Another suggestion: I don't like how that plugin "spams" chat window... It would be great, if the message could be optional or those monsters drops a collectable item which can be taken from the floor and than you will get money from it... (those items will stack like normal items, so you can get e.g. 500$ by killing 30 mobs at once).
I know there is relevant plugin for this, but it's outdated and like this plugin much more.
Java Version 1.6.0_24 CentOS5 64 Bit, still getting this error Caused by: java.lang.UnsupportedClassVersionError: com/mcavengers/mobcash/main : Unsupported major.minor version 51.0
@Feazes
mobcash.vip
Gives you % more mob cash, the % would be configurable.
@FireExcalibur
what do you mean?
@LiLChris06
umm not really sure what you mean? can you give an example?
Feazes,
Any chance for multiplier bonus by permissions? That's the only thing I am truly missing from MobBountyReloaded.
Feazes, I have a complaint about a typo in the config. You put spaces in v2.3. I think you're supposed to use underscores. Not sure though. :P Hopefully, you can fix it!
Players not recieving monetary rewards for killing any mobs in the world made speciafically for that purpose. But, they do get money for killing mobs in other worlds. Included part of my config.yml file below:
Disable:
Mob Spawners: false
Spawn Egg: false
Breeding: false
Natural: false
Slime Split: false
Worlds:
- Meh
- Meh_nether
- Meh_the_end
- MobLand