Mob Cash
Mob Cash
You need to install vault for it to work!Also, You should have a plugin for permissions.
What does this plugin do?
This plugin allows you to get money for killing mobs.
All mobs are supported and configurable in the config.yml.
Example config
skeleton: 10
creeper: 11
spider: 12
zombie: 13
slime: 14
ghast: 15
pigzombie: 16
enderman: 17
cavespider: 18
silverfish: 19
blaze: 20
magmacube: 21
bat: 22
witch: 23
pig: 24
sheep: 25
mushroomcow: 26
cow: 27
chicken: 28
squid: 29
wolf: 30
ocelot: 31
villager: 32
enderdragon: 33
wither: 34
Commands
Command | Permission |
/mobcash reload | mobcash.reload, OP or Console |
/mobcash disableworld <WorldName> | mobcash.disableworld, OP or Console |
/mobcash enableworld <WorldName> | mobcash.enableworld, OP or Console |
/mobcash help | mobcash.help or OP |
Have fun using it!
Any bugs/idea's? Post a comment below!
Are you able to make this compatible with custom mob plugins like insanemobs?
This plugin seems to be abandoned. I suggest that you move to MobHunting instead.
Please update for 1.6.4
@jasonhasitall
I fully agree and support your idea. However you could use this?
http://dev.bukkit.org/bukkit-plugins/killermoney/
But it stopped working on my server so I had to switch to MoCash
Please make it so you can get money by killing players, not just mobs.
does this give money for spawner mobs? Ant
The config yml keeps resetting to default every time I start the server. I edit so the money gained is the way I want it for each mob, save the file, and launch the server. It's back to default again.
Mobcash: Message: '&6Good job &c&player&6! you just killed a &c&mob &6and recieved &c&money' Disable: Mob Spawners: false Spawn Egg: false Breeding: false Natural: false Slime Split: false Worlds: - world - world_nether Mobs: Group Settings: Enabled: false Friendly Mobs: 5 Agressive Mobs: 15 Bosses: 45 Friendly Mobs: Bat: 3 Chicken: 3 Cow: 3 Horse: 3 Mushroom Cow: 3 Ocelot: 3 Pig: 3 Sheep: 3 Squid: 3 Villager: 3 Agressive Mobs: Blaze: 10 Cave Spider: 10 Creeper: 10 Enderman: 10 Ghast: 10 Giant: 10 Iron Golem: 10 Magma Cube: 10 Pig Zombie: 10 Silver Fish: 10 Skeleton: 10 Slime: 10 Snowman: 10 Spider: 10 Witch: 10 Wolf: 10 Zombie: 10 Bosses: Ender Dragon: 40 Wither: 40 No matter what I do it will not keep any changes I make, thoughts?
@Jonderp
You will need vault for it to work
Found out how to post a comment :D
why my mob cash doesen't work i have the bukkit 1.6.4 is it becouse that ore what i have changed the config.yml but it doesen't work
can some one help me
I'm loving the plugin, but can you add a setting like mcMMO has that would ignore mobs from spawners with a per world setting as well? The economy is an important part of our server so we're trying to keep it as balanced as possible, my plan is to disable it in the end so those with end grinders don't become filthy rich overnight, yet to enable it in areas where I make mob arenas with custom spawners so I can control mob density, type and cap. You could maybe create a region flag for WorldGuard that would allow or deny it as well. :)
Appreciate the work that's gone into this, it's a nice, light, and playable plugin. Thanks.
@Darkseno
.......you're so dark
do i need to link vault to this plugin?
Can you make it so it doesn't tell you that you earned money every time you kill something?
Trying to run commands via console produces the following error.
2013-08-12 04:07:37 [WARNING] Unexpected exception while parsing console command "mobcash" org.bukkit.command.CommandException: Unhandled exception executing command 'mobcash' in plugin Mobcash v2.3 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:191) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.dispatchCommand(CraftServer.java:523) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.dispatchServerCommand(CraftServer.java:512) at net.minecraft.server.v1_6_R2.DedicatedServer.ar(DedicatedServer.java:262) at net.minecraft.server.v1_6_R2.DedicatedServer.t(DedicatedServer.java:227) at net.minecraft.server.v1_6_R2.MinecraftServer.s(MinecraftServer.java:486) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:419) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582) Caused by: java.lang.ClassCastException: org.bukkit.craftbukkit.v1_6_R2.command.ColouredConsoleSender cannot be cast to org.bukkit.entity.Player at me.Feazes.MobCash.Mobcash.onCommand(Mobcash.java:86) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ... 8 more 2013-08-12 04:08:00 [WARNING] Unexpected exception while parsing console command "mobcash reload" org.bukkit.command.CommandException: Unhandled exception executing command 'mobcash' in plugin Mobcash v2.3 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:191) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.dispatchCommand(CraftServer.java:523) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.dispatchServerCommand(CraftServer.java:512) at net.minecraft.server.v1_6_R2.DedicatedServer.ar(DedicatedServer.java:262) at net.minecraft.server.v1_6_R2.DedicatedServer.t(DedicatedServer.java:227) at net.minecraft.server.v1_6_R2.MinecraftServer.s(MinecraftServer.java:486) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:419) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582) Caused by: java.lang.ClassCastException: org.bukkit.craftbukkit.v1_6_R2.command.ColouredConsoleSender cannot be cast to org.bukkit.entity.Player at me.Feazes.MobCash.Mobcash.onCommand(Mobcash.java:86) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ... 8 more
FAAAAAAAAKKKKKKEEEEEEEE
I know how to change it 1.Download The Plugin 2.Open the plugin whit WinRaR 3. Open This File config.yml 4. Make The Money :) 5.Save It! 6.when you Close config.yml file it will open error on name View [Click "Yes" and you are done] 7 Play Nice :)
Will you make it can do like this : zombie : 10 - 15 ?
Can you make it so it ignores mobs spawned by spawners or eggs?
That way they will have to hunt!
Hi, it would be nice if you could add the gain money by killing players :)