Custom Bows
EXAMPLE BOW FILE:
##################################### # This is an example custom # # Feel free to edit as you please! # ##################################### # #======================================================================================================== # ***NAME*** # Name of the bow - this name will show up in-game, and supports colours with & name: 'Example Bow' #======================================================================================================== # ***DESCRIPTION*** # Description of the bow. This will show up in-game as well. # To add more another line, just add another.. for example: # 6: 'My test' # Make sure it's aligned correctly! description: 1: '&dThis is line 1' 2: '&aThis is line 2' 3: '&6This is line 3' 4: 'This is line 4' 5: '&3This is line 5' #======================================================================================================== # ***PERMISSION*** # Permission to craft this item permission: MoarStuff.Bows.DefaultBow #======================================================================================================== # ***ITEM TYPE*** # The ID of the item that is the result of crafting item-type: 261 #======================================================================================================== # *** CRAFTING *** # If it is shapeless, just add the ingredient ids int here. for example: # ingredients: # - 02 # - 07 # # For shaped, ingredients is a bit more confusing. # Each number represents a possible spot in the recipe. # Next to the number, after the semicolon, add the item id which it represents # For example: # 1: 2 # We just made it so that '1' represents 2 or 'grass'. # When we call it in our shape, it will represent grass in the crafting table spot. # The numbers are ordered like so: # TOP LEFT, TOP MIDDLE, TOP RIGHT, MIDDLE LEFT, MIDDLE MIDDLE, MIDDLE RIGHT, BOTTOM LEFT, BOTTOM MIDDLE, BOTTOM RIGHT # **warning** - if you want to use air, leave the ingredient spot blank recipe: shapeless: ingredients: [] shaped: ingredients: a: b: c: d: e: f: g: h: i: shape: aaa,aaa,aaa #======================================================================================================== # *** EFFECTS *** # # This is one of the most tricky parts of this whole plugin. If you mess anything up here, it may cause errors # or maybe even server crashes. But don't worry, it's pretty simple if you can understand english. If not, # post on plugin page asking for help, or maybe help me translate? :D # # Bows only have the option to check when the bow fires, or when the arrow from the bow hits. # effects: on_shoot: # Your effect here on_hit: # your effect here
This is all really self-explanitory, check this page for effects!
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