MinigamesLib: MobEscape
MinigamesLib: MobEscape
Run away from the dragon/wither destroying the course behind you. This is MobEscape using MinigamesLib and thus being available in Arcade. Be aware that it's still in beta as I hadn't had the time to test it out extensively.
v1.6.0 supports MC 1.8 through 1.6.4
Supports 1.8, 1.7.X and should support 1.6.4 too (untested). Also the blocks now fly away randomly and the dragon shouldn't look wrong at 90/180/270/360 angles.
Setup
You need to install MinigamesLib for the plugin to work
Also, you'll need Vault for economy rewards to work.
- /etm setmainlobby Sets the main lobby where all join signs will be
- /etm setlobby [arena] Sets the waiting lobby
- /etm setspawn [arena] Sets the player spawn, repeat for multiple ones
- /etm setmobspawn [arena] Sets the dragon spawn
- /etm setflypoint [arena] Sets a flypoint, you need min. > 2 of them. These are also checkpoints for players.
- /etm setbounds [arena] low Sets the lower left corner of the map
- /etm setbounds [arena] high Sets the higher right corner of the map (so that you got a cuboid)
- /etm savearena [arena]
Be aware: The last flypoint is the finish point!
You can now set a join sign (optionally). Lines:
- MobEscape
- [arena]
If your countdown goes below 0, like -1 or something like that, you forgot to set something, check setup again!
Commands/Perms
Command | Description | Permission |
---|---|---|
/etm | Shows all possible commands | |
/etm setspawn <arena> | Sets the spawn point. | mgmobescape.setup |
/etm setlobby <arena> | Sets the lobby point. | mgmobescape.setup |
/etm setmainlobby | Sets the main lobby point. | mgmobescape.setup |
/etm setflypoint <arena> | Sets a flypoint. | mgmobescape.setup |
/etm setbounds <arena> [low/high] | Sets the low/high boundaries of the map. | mgmobescape.setup |
/etm savearena <arena> | Saves the arena. | mgmobescape.setup |
/etm setmaxplayers <arena> <count> | Sets the max players allowed to join to given count. | mgmobescape.setup |
/etm setminplayers <arena> <count> | Sets the min players needed to start to given count. | mgmobescape.setup |
/etm setarenavip <arena> <true/false> | Sets whether arena needs permission to join. | mgmobescape.setup |
/etm removearena <arena> | Deletes an arena from config. | mgmobescape.setup |
/etm removespawn <arena> <count> | Deletes a spawn from config. | mgmobescape.setup |
/etm join <arena> | Joins the arena. | |
/etm leave | Leaves the arena. | |
/etm start <arena> | Force-starts the arena. | mgmobescape.start |
/etm stop <arena> | Force-stops the arena. | mgmobescape.stop |
/etm list | Lists all arenas. | |
/etm reload | Reloads the config. |
Config
There are a few config files (config.yml, classes.yml, arenas.yml, messages.yml, stats.yml) which are mostly self explanatory. Be aware that guns.yml is not used in this minigame!
config: default_max_players: 4 # default amount of maximum players that are allowed to join an arena default_min_players: 2 # default amount of minimum players that can join an arena lobby_countdown: 30 # amount of time in seconds to countdown in lobby ingame_countdown: 10 # amount of time in seconds to countdown ingame before the final start rewards: economy: true economy_reward: 10 # You'll need Vault for economy to work item_reward: false item_reward_ids: 264*1;11*1 # 264 being the id, you can specify an amount (the '*1') and enchantments (e.g. 264#DAMAGE_ALL:2*64 would be sharpness 2 on a stack of diamonds) command_reward: false command: pex user <player> add SKILLZ.*
Items in the config: If you would want 32 enchanted red wool blocks, you'd adjust the config to: 35:14#DAMAGE_ALL:1*32, where :14 is the data for red, 35 the id for wool, and the DAMAGE_ALL:1 the enchantment + level.
Preview
Youtube
[English] Tutorial by LtJim007: https://www.youtube.com/watch?v=0cpEoydqv2w
[English] Youtube tutorial by JaxBillz: https://www.youtube.com/watch?v=9QyppuXpYEo
[Portuguese] Tutorial by TuffaoGamer: https://www.youtube.com/watch?v=CsuS_aEtwoM
TODO
- Suggestions are welcome. :)
Additional Information
Have fun :)
BUGS?
Submit them here: http://dev.bukkit.org/bukkit-plugins/instances-minigamesapi/forum/ and NOT in the comments!
@alvarusss
@alvaruss
Thank You
@ instancelabs
Your still the best!
http://dev.bukkit.org/bukkit-plugins/minigameslib-mobescape/files/3-mob-escape-v1-4-0/
Enjoy.
Alright guys bad news, as there's noone to approve files anymore (most of the staff resigned) there's a very low chance that this file ever gets released. I still don't want to post the link here as I risk a deletion of the project, so just add me in skype if you want it.
@Kaskadeking
@Kaskadeking , Thanks for that.
@Kaskadeking
@instancelabs
I'll wait for the release in the meantime i'll play around with Eclipse to see what that is all about. :)
@instancelabs
Currently its not possible to download (Craft)-Bukkit because of the DMCA :/
@Kaskadeking
You're missing some Craftbukkit libraries, see the comment below for the list. :)
@BlackScorpionXX
It should be approved the next 1-2 days, it's 6 days since I uploaded the last build and the approvals usually take about a week.
Regarding building the project from source, I don't think I'll be able to explain the process very extensively, but the workflow would be:
Install Eclipse, download source, create new project with same name, copy source to the new project, add libraries (bukkit 1.7.9, craftbukkit 1.6.4 and 1.7.2, 1.7.5, 1.7.8, 1.7.10), export as jar.
@BlackScorpionXX
He meant Eclipse
Can some one please explain how to rebuild it from the build on GitHub, since i don't see this being approved for sometime.
Also what the heck is ecylps?
If i try to rebuild it says:
"CraftPlayer cannot be resolved to a type" "CraftWorld cannot be resolved to a type" "DamageSource cannot be resolved to a type" "EntityComplexPart cannot be resolved to a type" "locX cannot be resolved or is not a field"
and much more.
@instancelabs
@instancelabs
I understand just that I'm new to this and the kids are haunting me for it.
@kwakmantim ( PM sent)
I'm new to this got involved with it for my two kids and their friends, if you could explain further , I can attempt to build it myself until the release version comes out. But i need to know what the heck is ecylps ? Can you pm me or email ?
Thank guys.
@BlackScorpionXX
I'm sorry, I can't change anything about the bukkitdev approval times. And I just reuploaded it to fix reset lag and the dragon directions. :/
I give out all the latest plugins to people that ask me explicitely in skype (I consider these people tester or they are just friends), these include unreleased and unapproved files too, but I'm not allowed to give you any unapproved links here on bukkitdev.
@kwakmantim
I you actually really built the plugin, please consider rebuilding it with the current commit that I did about 5 minutes ago. :)
@Vinigamer17
The new finish is the last flypoint.
If you want the download, look in the dev his signature, and go to the GitHub builds, download it, place it in eclyps add the Lib and bukkit dev 1.7.9 and then export it :)
@BlackScorpionXX
I am the exact same it might take longer because mojang took bukkit over fully
@TrendingGamer
<<TrendingGamer
Aug 23, 2014 at 13:29 - 0 likes Like
@topchoboy: Go
The download should be at the top of the page but it is getting approved by bukkit staff which takes 5-7 days>>
Well it's been 7 days from your comment and still no download ? Sorry just want this plugin so bad.
Just a question, there is no command "/etm setfinish <arena>" ? The plugin is compatible with multiworld system?
when you will be able to download?
where is the download?
Just a question, there is no command "/etm setfinish <arena>" ?
@topchoboy
The download should be at the top of the page but it is getting approved by bukkit staff which takes 5-7 days