MinigamesLib: Open SkyWars
MinigamesLib: Open SkyWars
Open SkyWars recoded with MGLib. Usually skywars is fought on islands where you start with some gear in a chest and build up your base or just get some weapons and attack others.
<color red>> MGSkyWars v1.5.1 works with MinigamesLib 1.12, please update if you use the new MinigamesLib version.<</color>>
Setup
You need to install MinigamesLib for the plugin to work
Also, you'll need Vault for economy rewards to work.
- /sw setmainlobby set the main lobby where all join signs will be
- /sw setlobby [arena] set the waiting lobby
- /sw setspawn [arena] will give you a dragon egg which you can rightclick multiple times to set multiple spawns
- /sw setbounds [arena] low sets the lower left corner of the map
- /sw setbounds [arena] high sets the higher right corner of the map (so that you got a cuboid)
- /sw savearena [arena]
You can now set a join sign (optionally). Lines:
- SkyWars
- [arena]
Here's a small help image I drew some time really quick for you to understand how boundaries should be set up:
https://dl.dropboxusercontent.com/u/82137075/help.png
Commands/Perms
Command | Description | Permission |
---|---|---|
/sw | Shows all possible commands | |
/sw setspawn <arena> | Sets the spawn point. | mgskywars.setup |
/sw setlobby <arena> | Sets the lobby point. | mgskywars.setup |
/sw setmainlobby | Sets the main lobby point. | mgskywars.setup |
/sw setbounds <arena> [low/high] | Sets the low/high boundaries of the map. | mgskywars.setup |
/sw savearena <arena> | Saves the arena. | mgskywars.setup |
/sw setmaxplayers <arena> <count> | Sets the max players allowed to join to given count. | mgskywars.setup |
/sw setminplayers <arena> <count> | Sets the min players needed to start to given count. | mgskywars.setup |
/sw setarenavip <arena> <true/false> | Sets whether arena needs permission to join. | mgskywars.setup |
/sw removearena <arena> | Deletes an arena from config. | mgskywars.setup |
/sw removespawn <arena> <count> | Deletes a spawn from config. | mgskywars.setup |
/sw join <arena> | Joins the arena. | |
/sw leave | Leaves the arena. | |
/sw start <arena> | Force-starts the arena. | mgskywars.start |
/sw stop <arena> | Force-stops the arena. | mgskywars.stop |
/sw list | Lists all arenas. | |
/sw reload | Reloads the config. |
Config
There are a few config files (config.yml, classes.yml, arenas.yml, messages.yml, stats.yml) which are mostly self explanatory. Be aware that guns.yml is not used in this minigame!
If you use the chests.yml feature, be aware that chests are only getting generated when you join the game and open one, not after you save the arena.
config: default_max_players: 4 # default amount of maximum players that are allowed to join an arena default_min_players: 2 # default amount of minimum players that can join an arena lobby_countdown: 30 # amount of time in seconds to countdown in lobby ingame_countdown: 10 # amount of time in seconds to countdown ingame before the final start rewards: economy: true economy_reward: 10 # You'll need Vault for economy to work item_reward: false item_reward_ids: 264*1;11*1 # 264 being the id, you can specify an amount (the '*1') and enchantments (e.g. 264#DAMAGE_ALL:2*64 would be sharpness 2 on a stack of diamonds) command_reward: false command: pex user <player> add SKILLZ.* global_arenas_size: 30 # not used in this minigame
You can also specify data on an item reward. If you would want 32 enchanted red wool blocks, you'd adjust the config to: 35:14#DAMAGE_ALL:1*32, where :14 is the data for red, 35 the id for wool, and the rest as explained above.
Chests.yml
The chests.yml feature is optional, normally you can just fill the chests with stuff before saving. If you want them to be loaded dynamically in the game when someone opens a chest though, you can also use the chests.yml. Just set enabled: false to true and edit the chests. Be sure that the percentages add up to 100.
Be aware that chests are only getting generated when you join the game and open one, not after you save the arena.
Default chests.yml: (Here's how you use the item markup: https://github.com/instance01/MinigamesAPI/wiki/Default-Config-and-Item-Markup#item-markup)
config: enabled: false chests: chest1: items: 5*64;5*64;5*64;5*64;262*64;278*1 percentage: 5 chest2: items: 5*64;262*64;267*1 percentage: 20 chest3: items: 5*64;262*64 percentage: 25 chest4: items: 5*64 percentage: 50
Kits/Classes
There are 2 default classes with some startup gear (including bows and armor). You can adjust these in classes.yml.
Preview
Youtube
[Portuguese] Video tutorial by GamesTdai: https://www.youtube.com/watch?v=umeuXWv6T6Q
[English] Video tutorial by Numero Uno: https://www.youtube.com/watch?v=_7G7cSAgXQc
[Portuguese] G4mem4x: https://www.youtube.com/watch?v=hFZyJWWwT2w
[Spanish] FeerBukkit: https://www.youtube.com/watch?v=PxZqgfLpSlw
[Spanish] Another tutorial: https://www.youtube.com/watch?v=yB-XFKW5Omo
Additional Information
Have fun :)
BUGS?
Submit them here: http://dev.bukkit.org/bukkit-plugins/instances-minigamesapi/forum/ and NOT in the comments!
Here's what I found http://pastebin.com/h9xm1X7v
@antoinefunloup
I fixed this today, please use the new MinigamesLib 1.4 when it gets approved.
@Zylok4257
http://pastebin.com/
@instancelabs What is PasteBin?
I've a problem. When I leave an area or when i restart one, my client crash (epic lag, can't use anything) and my server use inapropriate CPU .. (like 150 % and when the arena have finished it turns back to 10%)
@MrQuibe
@Zylok4257
Can you post that on pastebin please?
Is this what you meant ?
@Androoizzle
I just fixed the problem with multiple resets, will be available in MinigamesLib 1.4 (or download the latest dev build from the project page).
@ELSaitam
I don't know where this error comes from, what plugins do you have installed?
@Zylok4257
Send me your current arenas config please.
Hey. Whenever someone dies while we play SkyWars the server becomes unresponsive and it reloads the map four times, very slowly, before we can reconnect. It resets the map and items just fine, but it makes the server unusable for about a minute. Is there any way to fix this? I have minigameslib 1.3 and skywars 1.0 and this happens on craftbukkit 1.7.9 R.2 and R.3
This is what happens in the console upon the end of game:
[20:17:13 INFO]: [MinigamesAPI] Finished restoring map for sw1.
[20:17:13 INFO]: [MinigamesAPI] Successfully finished!
[20:17:36 INFO]: [MinigamesAPI] Finished restoring map for sw1.
[20:17:36 INFO]: [MinigamesAPI] Successfully finished!
[20:17:59 INFO]: [MinigamesAPI] Finished restoring map for sw1.
[20:17:59 INFO]: [MinigamesAPI] Successfully finished!
[20:18:24 INFO]: [MinigamesAPI] Finished restoring map for sw1.
[20:18:24 INFO]: [MinigamesAPI] Successfully finished!
[20:18:24 INFO]: MagicSauce lost connection: Disconnected
[20:18:24 INFO]: Nilex_z lost connection: Timed out
[20:18:24 WARN]: Can't keep up! Did the system time change, or is the server ove
rloaded? Running 96148ms behind, skipping 1922 tick(s)
@instancelabs
ERROR - (/SkyWars leave)
http://pastebin.com/KuQMK1Un
use: craftbukkit-1.7.2-R0.3
always the same when you get out of a game skywars. otherwise, some messages are missing, for example because when you choose a kit
I did but then unfortently it broke then said to do /sw savearena and I did but did not work :(
@Zylok4257
If the join sign breaks you forgot to save the arena with /sw savearena.
Hi, instance lab I sended you a friend request on skype I would like to hire you, can you please accept it. Also the join signs do not work please fix this! Thanks! :D
@ELSaitam
That's it? Can you show me the full console log with the crash? Because it says "Finished restoring map for Mexico." after 40 seconds and doesn't really crash anywhere. Also, you're using spigot right? Which exact version?
@instancelabs
Error (/leave) - Crash
http://pastebin.com/TdRbdqiG
@jsherm
Can you send me any error logs and if you're not on MGLib 1.3, update please. :)
Instancelabs, the dragoneggs sometimes do not work. I experienced this bug twice.
@Androoizzle
I was testing this extensively and it should've been fixed with MinigamesLib 1.3. If this bug still appears with 1.3, delete the arena file in plugins/MGSykWars/, re-save the arena with restocked chests and retry. And if this still doesn't work, let me know if there are any console errors and I'll look at it again.
Hey there. I am running this plugin on my server, as well as a few other plugins you made. Huge fan! It seems however that the chests do not restock after matches. The arena resets fine between games (blocks that people place), but chests are empty and the items on the ground remain from last match.
Having some problems with the plugin. Can you please add me on Skype? My skype is drezydzn. Thank you.