ResidenceSigns
ResidenceSigns
Version 2.10.0 is out now!
(Download may be delayed due to approval time)
Instead of making your players use "/res market rent Town.HouseName", allow your players to right click signs to rent and buy land, or put down signs to set up renting or selling with the Residence mod.
Language Change
If you want to have ResidenceSigns translated into your native language, copy/paste the template found here, change the statements that are in quotes to your native language, and PM it back to me!
Current Features
- Placing a [Rent] or [ForSale] sign on a residence that is already set up for rent or sale will automatically fill in all other information.
- [Rent] signs allow you to setup a residence for rent using "Price/Days/AutoRenew [t/f]?" on the third line and an optional residence full name on the second.
- Right clicking a [Rent] sign will attempt to rent the house in your name.
- Right clicking a [Rented] sign that is rented will unrent the house for you.
- When someone rents a house using a sign, the bottom line of the sign will change from "Available" to the renter's name.
- [ForSale] signs allow you to sell a residence for "Price" on the second line and an optional residence full name on the third.
- Right clicking a [ForSale] sign will attempt to buy the residence.
- When someone buys the residence, the bottom line of the sign will change from "Available" to "Sold".
- Sign text should update if there are any differences in info whenever someone right clicks.
- Owners of Residence can break the sign to remove it from the Market/Rentable.
- Picks up Residence Events and automatically updates Residence Signs accordingly.
- You can change the default Language by changing the Language config option and having the correct .yml file in the Language Folder.
- Residence name is optional on the third line. By default, wherever cuboid the sign is located in, it will try to use that residence.
- Multiple signs can used for one Residence.
Planned Features
- Code Cleanup.
- Suggestions from players.
Better Sign Storing and control.
Different Language Alternatives.
Adding Permissions.
Change Log ===
Version 2.10.0: 5/12/2013
- Fixed major bug with some signs popping off upon server restarts.
- Made sign creation prices more '$' friendly.
- Updated to CB 1.5.2-R0.1.
Version 2.9: 8/26/2012
- Fully reworked auto updater system. This should all ALL NPE's when interacting with signs.
- Fixed remaining CME's in auto updater system, signs will now automatically change the instant Residence changes the Residences' status.
- NO MORE SIGNS AUTO REMOVING THEMSELVES DUE TO THE ABOVE BUGS!
Version 2.8: 8/22/2012
- Hopefully a permanent fix for the CME NPE issue occurring on the auto update system.
- Fixed simple display when creating Rent Signs, the AutoRent on the sign will now say "true" instead of "t".
Version 2.7: 8/22/2012
- New Auto-Update Feature. Signs will now auto update the names listed on the Signs when changed using /res rename Command.
- Fixed a bad save variable of ForSale Residences to the signs.yml.
- Added more experimental features to the sign load in system. If a sign fails to load for any reason, ResidenceSigns will try to regenerate the sign with all the proper information.
- Old code cleanup.
Version 2.6: 8/20/2012
- Added experimental safe checks for on Sign Interactions when Residence was throwing NPEs to the Signs, will remove Signs if this occurs.
- Attempt to fix Signs not loading in properly after a restart or two.
- Make sure you are using Residence v2.6.5. This should fix all other remaining NPEs being thrown on attempts to grab variables from Residence itself.
- Updated to CB1.3.2-R2.0
Version 2.5: 7/31/2012
- Fixed the issue with the NullPointerErrors spamming on the automatic sign update system. For some reason occassionally blocks were calling an NPE when trying to acquire their State. The sign will now remove itself from the Plugin.
- NOTE: This will not as of this moment remove the ACTUAL sign as its pulling an NPE for the block, I will have a fix for this in a later update.
- Fixed the issue with sometimes ResSigns calling NPE's when trying to acquire the Residences AutoRepeat variable. Thank you Bekvon for fixing this.
- NOTE: This MAY require the Dev version of Residence as the fix is not actually live but implemented in their current Dev build.
- Added the "Sold" variable for the Alternative Language System.
- NOTE: YOU WILL NEED TO DELETE YOUR LANGUAGE FOLDER! Stop Server, Delete Language Folder, Start Server, Allow ResSigns To Regenerate All Language ymls. If not done in this Order, you WILL get Errors.
- Updated to CB1.2.5-R5.
Version 2.4.1 : 6/26/2012
- Fix NPE with alternative Language System. For some reason the Brazilian translation file was lost, re-added.
- Added Polish locale for alternative Language System.
Version 2.4 : 6/25/2012
- Changed the task that updates signs to run more effectively, as faster.
- Tweaked the loading in and saving of signs to hopefully keep the signs.yml more effective.
- Switched a few variables that should hopefully help fix issues with false set reatables to work correctly with the Signs as well as fix any NPEs that were still occuring.
Version 2.3 : 6/4/2012
- Fixed a check for players trying to unrent Residences when their name was too long to fit on the sign, method now checks Renting Players' Name. Sorry!
- Tweaked the auto sign refresh feature to be slightly more effective with the Residence Rent_Expire Timers.
- Updated to 1.2.5-R3.0
Version 2.2 : 5/5/2012
- *NEW* Added a reload command to quickly reload your config.yml.
- /rs reload.
- Fixed a bug where on RENT_EXPIRE, Rent Signs would display the Residence as Available regardless of status, and would need to be manually updated.
- Added Spanish.yml to the default alternative language system.
Version 2.1 : 5/2/2012
- Fixed issue where certain sign creation exceptions weren’t getting saved into the signs.yml.
- *NEW*Added finally the ability to call and set Residences as false for Auto-Renew Rentable on sign creations! YAY! (Testing on this feature is appreciated to make sure I got the write call methods from Residence since they were recently added).
Version 2.0 : 5/1/2012
- *NEW* Totally revamped the way ResidenceSigns handles the signs by using some flat yml files to also store Sign data(signs.yml). This new feature allows for much better sign control when Events get thrown from Residence. It is highly advised to not touch this file for any reason.
- *NEW* ResidenceSigns should now automatically update upon Residence Events occuring, either by "/" commands or if rent expires and player can't afford or the autorefresh is set to false.
- NOTE: Not every exception has been added just yet as I was quite excited to get this release out to all of you!
- *New*Added New config.yml node for Unrenting on Sign Right-Click. NOW STOP QQing ABOUT IT! :P
- Readjusted the temporary fix to the sign by changing it to left-click updates. By left-clicking the sign if it is rented but not displaying that, it will update, and vice versa if not rented but says it is, will fix as well.
- Added German.yml to default written languages for the Alternative Language system.
- Added smoother components to the conversion methods, if you have still yet to convert to v1.4+.
- Adjusted Config.yml Handler to even better recognize Out of Date Config.yml, and to update it.
- Adjusted the LanguageManager to better handle writing new alternative language.yml's.
- Massive Code Cleanup, a few methods combined for more effective code.
Permissions!
ResidenceSigns now has Permissions support via Vault!
- rs.admin - This node gives the player permission to place/break ForSale and Rent signs regardless of ownership. Defaulted to OP.
Reporting Bugs/Issues
When Reporting An Issue, Please Do The Following
- Your Craftbukkit version.
- Current version of ResidenceSigns.
- Describe the exact situation in which the issue occured (listing all applicable info, names, what sign reads, etc etc)
- Copy/Paste the error from the Console Log.
Installation and Help
- Drop ResidenceSigns.jar into /plugins directory.
- Enjoy!
- Wiki Page Now with pictures!
Donations
Happy with my work? Want to help out? Just glad to see this plugin back?
Feel Free To Donate!
This plugin is based off of the old ResidenceSigns plugin originally written by Karnedge(giving credit where due) but all the code was redone by scratch.
I didn't want to report this as a bug in case I'm doing something wrong...
I want to rent out subzones within my residence, but when I place a ResidenceSign with nothing on line 3 it puts the whole residence up for rent, not just the subzone the sign is on. Am I doing this right?
I will try to help out and see if I can reproduce it the issue.
@dockter
You didn't really give me enough of the error to say for 100%. But assuming this is occuring on sign interaction. So I would find the Sign that is causing this, or the block, then just recreate the sign. What may have occured is a Sign that was located somewhere and was removed accidently via World Edit, etc. I am planning on safeguards for this type issues in a coming update.
@empathdemon
This is a new one... I will have a look. In the meantime, try just reloading it again.
hey i just dropped the .jar file into the plugin's folder and it doesnt work ?
@silentnight18
So any idea on how I can correct such an issue?
Hello,
Just installed this plugin and my server threw the following errors:
Residence v2.6.2 - CraftBukkit version git-Bukkit-1.2.5-R4
Full plugin list: EconomyPunga, WorldEdit, VoxelSniper, ResExtras, Vault, PermissionsEx, LWC-Economy, LWC, WorldGuard, MCDocs, Regios, dynmap, VariableTriggers, Modifyworld, MonsterBox, mcMMO, Essentials, CommandSigns, DynamicEconomy, EssentialsSpawn, BOSEconomy, HomeSpawnPlus, EssentialsChat, Residence, ShowCaseStandalone, ResidenceSigns, dynmap-residence
@FuRiouSOne
I looked into this, and even looked right into the Residence Source, my rentables that are true, are working fine, I can't see why this command would throw an NPE. The only way it would throw an NPE is if the Residence Name you are using on the sign, is being input incorrectly, and when it trys to fetch it's rentable, it throws the NPE, otherwise, idk.
@dockter
This would occur if the block where the Sign for RS should be, is no longer a Sign Block, its trying to take the block at the stored location and cast it to a Sign for Sign Editing.
@Evilpape1
I never get these myself. And I have been running this a while. I have been attempting to recreate this issue, but with the 24 hour timers, and editing the millis in the Residence Save Files, it takes time to sort out. Hopefully I can figure out whats causing this for you guys but not me.
@zzaarr
I have never dabbled with Factions, nor do I really plan to in the near future =/
Getting this error with 2.3
12:14:58 PM [WARNING] Task of 'ResidenceSigns' generated an exception 12:14:58 PM java.lang.ClassCastException: org.bukkit.craftbukkit.block.CraftBlockState cannot be cast to org.bukkit.block.Sign 12:14:58 PM at brandenBoegh.ResidenceSigns.ResidenceSigns$1.run(ResidenceSigns.java:87)
I have been getting the same error as furiouscurse for weeks. I have noticed that right when I make the rentable, it works and people can right click and rent it without an NPE but as soon as you make a rentable residencesign and reload the server, they all break.
Hello! Sounds like a great plugin! Will I be able to work this with Factions?
@FuRiouSOne
Odd, but I will look into this, since the variable that is throwing this NPE is never null, but starts with a preset.
Just noticed it only happens if /res market rentable [cost] [days] <repeat:true> is set. If repeat is false the residencesigns will work.
@FuRiouSOne
I am also getting this error.
Got this sign to work one time when i first installed residence and residencesigns but now all i get is this if i try to place a [Rent] sign after creating a residence and making it rentable.
Hi, I would like to ask why I can make a Forsale plot but when I try to make a rental it says economy disabled in red text?
@muddie20
Lol, please take Residence issues up with Residence, not ResidenceSigns, this is only a Support addon, not Residence itself.
@NiallW
.NoClassDefFoundError: net/milkbowl/vault/permission/Permission.
You need Vault dude. This is not an Error for ResidenceSigns. Get a Permissions plugin like PEX and get Vault.
I can't the [ForSale] sign to work, I place it on my land and it doesn't do anything. I've taken out all my plugins, tried it again with only Residence, ResidenceSigns and BOSEconomy and it still doesn't work. I'm using the latest CB. [Rent] signs still work for me. signs.yml is empty.
182 recipes 27 achievements 17:33:00 [INFO] Starting minecraft server version 1.2.5 17:33:00 [INFO] Loading properties 17:33:00 [INFO] Starting Minecraft server on *:25565 17:33:00 [INFO] This server is running CraftBukkit version git-Bukkit-1.2.5-R3.0 -b2203jnks (MC: 1.2.5) (Implementing API version 1.2.5-R3.0) 17:33:01 [INFO] [BOSEconomy] Loading BOSEconomy v0.7.3.1 17:33:01 [INFO] [Residence] Loading Residence v2.6.2 17:33:01 [INFO] [ResidenceSigns] Loading ResidenceSigns v2.3 17:33:01 [INFO] Preparing level "world" 17:33:01 [INFO] Default game type: 0 17:33:01 [INFO] Preparing start region for level 0 (Seed: -6567727449401364114) 17:33:01 [INFO] Preparing start region for level 1 (Seed: -6567727449401364114) 17:33:02 [INFO] Preparing start region for level 2 (Seed: -6567727449401364114) 17:33:02 [INFO] Preparing spawn area: 52% 17:33:02 [INFO] [BOSEconomy] Enabling BOSEconomy v0.7.3.1 17:33:02 [INFO] BOSEconomy v0.7.3.1 enabled. 17:33:02 [INFO] [Residence] Enabling Residence v2.6.2 17:33:02 [INFO] [Residence] Permissions plugin NOT FOUND! 17:33:02 [INFO] [Residence] Scanning for economy systems... 17:33:02 [INFO] [Residence] Vault NOT found! 17:33:02 [INFO] [Residence] Successfully linked with BOSEconomy! 17:33:02 [INFO] [Residence] WorldEdit NOT found! 17:33:02 [INFO] [Residence] Enabled! Version 2.6.2 by bekvon 17:33:02 [INFO] [ResidenceSigns] Enabling ResidenceSigns v2.3 17:33:02 [INFO] [ResidenceSigns] Successfully Enabled. 17:33:02 [INFO] Server permissions file permissions.yml is empty, ignoring it 17:33:02 [INFO] Done (1.407s)! For help, type "help" or "?" 17:33:08 [INFO] monstahz [/5.155.246.69:49305] logged in with entity id 370 at ( [world] 119.44499248765591, 67.0, 224.73585647899876) 17:33:24 [SEVERE] Could not pass event SignChangeEvent to ResidenceSigns org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:304) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav a:62) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j ava:459) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1266) at net.minecraft.server.Packet130UpdateSign.handle(SourceFile:41) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:7 8) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:567) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: java.lang.NoClassDefFoundError: net/milkbowl/vault/permission/Permiss ion at brandenBoegh.ResidenceSigns.ResidenceSignsListener.onSignCreate(Resid enceSignsListener.java:166) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:302) ... 10 more Caused by: java.lang.ClassNotFoundException: net.milkbowl.vault.permission.Permi ssion at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader. java:41) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader. java:29) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 16 more
Latest craftbukkit Latest residence signs No errors on console The owner of the land doesn't change from server to the buyer upon renting and the owner of the land cannot build in their rented land. Please Help Really Need A Fast Response.
@svekenElkora
Provide the Errors. and the Signs.yml pre and post reload.