MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.
ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125
@XMidnightSunX
my guess on this which is why I didn't mention it is that it's already set to true because he is trying to remove getting paid in specific worlds. But good point to mention!
@XMidnightSunX
My bad on the potions lists. Was looking at the code and think it was customizable for the server. But it's a internal custom potion list. My bad...
I will check and see if i do or don't get paid for brewing potions on my servers. Last I knew, my players were getting paid for everything and I have quite a few "brewers";- you would think they belonged to "AA". lol
@zrocweb
It's the default potion brewing jobs(brewer and alchemist), all I've done is change the base pay and the exp rate. I didn't touch the potions. How would I check the potions list? Is it the potions specified within the job, or is a database of potions eluding me?
@SirFluffyBuns073
Did you set the option Multi-world to true in the config?
@SirFluffyBuns073
So did you use in your pex file " - -mcjobs.world.worldname "
@XMidnightSunX
It's probably due to the 1.5 updates required. However, check your potions list. What specific job is it? A custom one ?
Potion-based jobs won't pay! Why is this?
@zrocweb
I tried those nodes but they did not work. I am using PEX
@SirFluffyBuns073
to siolate payment for jobs or not for specific worlds, use permisson node:
mcjob.world.worldname
If you don't want the user to have access to jobs in the that world, negate the above node for whatever world.
What permissions system are you using? PEX, GroupManager
I have been having trouble getting MC Jobs to only pay for actions done in our survival world. Does anyone happen to know how to enable per-world jobs? I only want players to earn money in the survival world with their jobs. I have tried to use the -mcjobs.world.all permission, mcjobs.world.world (world is our survival world's name), and I have tried removing permissions for other worlds (ex: -mcjobs.world.MobArena). I don't know whether this is a bug or if I just messed up somewhere.
@zrocweb
I never said anything about stealing code, I do believe I stated I would attempt to ask for permission, or at least to get an update on whether or not this is abandoned. Glad to hear it is getting worked on, best jobs plugin I have used.
it is in portuguese, how im supposed to understand!?
zrocweb if you are working with the plugin can you help me out? how to set the exp & income different for each groups, i mean default players get 1.0x xp &income while Vip get 1.5x and so on depending on the group you are. I know that you can configurate the plugin to let some groups have more jobs but how to do with exp and income?? please help
@monstercat101
Hey. Rath and I are working on updated version, so keep it cool. No need to de-compile and STEAL code and try to make something from someone else's work.
I repeat, The project is not dead and is being worked on to update!!!
If we can get the source I have a developer who can update this, even finish up the to-do list.
@faxionsurvival
I agree, I will message the developer to see if he wants to release the code.
Can anyone running this on FTB/Tekkit 1.4.7 confirm this is still working or not?
@faxionsurvival
Likewise. This plugin is great, and allows for a lot of customization, as well as ease of access. Like I said, I tried RealJobs, but it's just not even close to being able to compensate. :c If the source were available for this, I would take a look at it myself and see if I could get it working. I'd hate to see this plugin die. It's pretty much a cornerstone of the economy in my server, and no doubt other servers as well.
Really Ar7ific1al I have used the plugin Jobs in the past but it does not come close to this. I hope to see an update from this as it is the only plugin for jobs that I prefer. This plugin has gone without an update for sometime now and I would love to see an update. Maybe the more people who depend on it post here, we can get the developer to send out an update. If not I would love him to release the source so it can be updated by someone else.
Does anyone have viable replacement for this plugin? -_- I simply can't allow this partially functional plugin on my server. All of my plugins work flawlessly, but as others have stated, jobs relating to crafting simply do not pay on 1.5.2.
I've not been able to find a jobs plugin which offers similar features. I've just finished testing RealJobs, but it's very cumbersome, having to join a job, do the work, submit, then rejoin. It also does not pay for enchanting.
So is there another jobs plugin as configurable as this one and compatible without issue with CraftBukkit 1.5.1+? :/
it works great for me, what do i have to do for a player who donated to my server, give him more exp and money income than the others and how to let him have 2 jobs??