language.yml

language.yml

COMMAND_USABLE_ONLY_BY_PLAYER

  • STRING
  • A message that is sent to the console, when used command can be used only by player.

HAVE_NOT_PERMISSION

  • STRING
  • A message that is sent to the player, when he have not permission to do something.

ECONOMY_NOT_EXISTS

  • STRING
  • A message that is sent to command source, if economy not exists.
  • PLACEHOLDERS:
  • %ECONOMY% - Replacing by the economy name.

PLAYER_NOT_EXISTS

  • STRING
  • A message that is sent to command source, if player not exists.
  • PLACEHOLDERS:
  • %PLAYER% - Replacing by the player name.

SUCCESSFULLY_GOT_MATERIAL_MONEY

  • STRING
  • A message that is sent to player, after successfully receiving material money.
  • PLACEHOLDERS:
  • %ECONOMY% - Replacing by the economy name.
  • %MONEY% - Replacing by the money amount.

SUCCESSFULLY_GIVE_MATERIAL_MONEY

  • STRING
  • A message that is sent to player, after successfully giving material money.
  • PLACEHOLDERS:
  • %ECONOMY% - Replacing by the economy name,
  • %MONEY% - Replacing by the money amount.
  • %PLAYER% - Replacing by the receiver player name.

PLAYER_HAVE_NOT_ENOUGH_MATERIAL_MONEY

  • STRING
  • A message that is sent to command source, if player have not enough material money.
  • PLACEHOLDERS:
  • %PLAYER% - Replacing by the target player name.
  • %ECONOMY% - Replacing by the economy name.

SUCCESSFULLY_LOSE_MATERIAL_MONEY

  • STRING
  • A message that is sent to player, after successfully losing material money.
  • PLACEHOLDERS:
  • %ECONOMY% - Replacing by the economy name,
  • %MONEY% - Replacing by the money amount.

SUCCESSFULLY_REMOVED_MATERIAL_MONEY

  • STRING
  • A message that is sent to player, after successfully removing other player material money.
  • PLACEHOLDERS:
  • %ECONOMY% - Replacing by the economy name,
  • %MONEY% - Replacing by the money amount.
  • %PLAYER% - Replacing by the target player name.

ECONOMY_BALANCE

  • STRING
  • A message that is sent to player, telling his balance in economy.
  • PLACEHOLDERS:
  • %ECONOMY% - Replacing by the economy name,
  • %MONEY% - Replacing by the money amount.

PLAYER_ECONOMY_BALANCE

  • STRING
  • A message that is sent to player, telling his balance in economy.
  • PLACEHOLDERS:
  • %ECONOMY% - Replacing by the economy name,
  • %MONEY% - Replacing by the target player money amount.
  • %PLAYER% - Replacing by the target player name.

SUCCESSFULLY_BOUGHT

  • STRING
  • A message that is sent to player, after successfully bought material money.
  • PLACEHOLDERS:
  • %ECONOMY% - Replacing by the economy name.

SUCCESSFULLY_SOLD

  • STRING
  • A message that is sent to player, after successfully sold material money.
  • PLACEHOLDERS:
  • %ECONOMY% - Replacing by the economy name.

VAULT_NOT_ENABLED

  • STRING
  • A message that is sent to player, if vault is not enabled.

NOT_ENOUGH_MONEY

  • STRING
  • A message that is sent to player, if player have not enough money.

NOT_ENOUGH_MATERIAL_MONEY

  • STRING
  • A message that is sent to player, if player have not enough material money.

CAN_NOT_BUY_MATERIAL_ECONOMY

  • STRING
  • A message that is sent to player, if economy can not be bought.
  • PLACEHOLDERS:
  • %ECONOMY% - economy name.

CAN_NOT_BUY_SELL_ECONOMY

  • STRING
  • A message that is sent to player, if economy can not be sold.
  • PLACEHOLDERS:
  • %ECONOMY% - economy name.

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