language.yml
COMMAND_USABLE_ONLY_BY_PLAYER
- STRING
- A message that is sent to the console, when used command can be used only by player.
HAVE_NOT_PERMISSION
- STRING
- A message that is sent to the player, when he have not permission to do something.
ECONOMY_NOT_EXISTS
- STRING
- A message that is sent to command source, if economy not exists.
- PLACEHOLDERS:
- %ECONOMY% - Replacing by the economy name.
PLAYER_NOT_EXISTS
- STRING
- A message that is sent to command source, if player not exists.
- PLACEHOLDERS:
- %PLAYER% - Replacing by the player name.
SUCCESSFULLY_GOT_MATERIAL_MONEY
- STRING
- A message that is sent to player, after successfully receiving material money.
- PLACEHOLDERS:
- %ECONOMY% - Replacing by the economy name.
- %MONEY% - Replacing by the money amount.
SUCCESSFULLY_GIVE_MATERIAL_MONEY
- STRING
- A message that is sent to player, after successfully giving material money.
- PLACEHOLDERS:
- %ECONOMY% - Replacing by the economy name,
- %MONEY% - Replacing by the money amount.
- %PLAYER% - Replacing by the receiver player name.
PLAYER_HAVE_NOT_ENOUGH_MATERIAL_MONEY
- STRING
- A message that is sent to command source, if player have not enough material money.
- PLACEHOLDERS:
- %PLAYER% - Replacing by the target player name.
- %ECONOMY% - Replacing by the economy name.
SUCCESSFULLY_LOSE_MATERIAL_MONEY
- STRING
- A message that is sent to player, after successfully losing material money.
- PLACEHOLDERS:
- %ECONOMY% - Replacing by the economy name,
- %MONEY% - Replacing by the money amount.
SUCCESSFULLY_REMOVED_MATERIAL_MONEY
- STRING
- A message that is sent to player, after successfully removing other player material money.
- PLACEHOLDERS:
- %ECONOMY% - Replacing by the economy name,
- %MONEY% - Replacing by the money amount.
- %PLAYER% - Replacing by the target player name.
ECONOMY_BALANCE
- STRING
- A message that is sent to player, telling his balance in economy.
- PLACEHOLDERS:
- %ECONOMY% - Replacing by the economy name,
- %MONEY% - Replacing by the money amount.
PLAYER_ECONOMY_BALANCE
- STRING
- A message that is sent to player, telling his balance in economy.
- PLACEHOLDERS:
- %ECONOMY% - Replacing by the economy name,
- %MONEY% - Replacing by the target player money amount.
- %PLAYER% - Replacing by the target player name.
SUCCESSFULLY_BOUGHT
- STRING
- A message that is sent to player, after successfully bought material money.
- PLACEHOLDERS:
- %ECONOMY% - Replacing by the economy name.
SUCCESSFULLY_SOLD
- STRING
- A message that is sent to player, after successfully sold material money.
- PLACEHOLDERS:
- %ECONOMY% - Replacing by the economy name.
VAULT_NOT_ENABLED
- STRING
- A message that is sent to player, if vault is not enabled.
NOT_ENOUGH_MONEY
- STRING
- A message that is sent to player, if player have not enough money.
NOT_ENOUGH_MATERIAL_MONEY
- STRING
- A message that is sent to player, if player have not enough material money.
CAN_NOT_BUY_MATERIAL_ECONOMY
- STRING
- A message that is sent to player, if economy can not be bought.
- PLACEHOLDERS:
- %ECONOMY% - economy name.
CAN_NOT_BUY_SELL_ECONOMY
- STRING
- A message that is sent to player, if economy can not be sold.
- PLACEHOLDERS:
- %ECONOMY% - economy name.
Posts Quoted:
Reply
Clear All Quotes
Comments