Marriage Master
Marriage Master:
Marriage Master allows you to marry another player in Minecraft to get some extras. It offers an outstanding compatibility with older Minecraft versions and gets updated regularly.
Thanks everyone for over 150.000 downloads!
Now also on spigot.org!
Features:
- Permissions
- Teleport to partner
- XP Boost when near partner
- faster health regeneration when near partner
- Shared Home with partner
- Private Chat with your partner
- Marry players through a priest or yourself
- Enable/Disable PvP with you partner
- Ability to kiss your partner (with particle effect on 1.7 and newer)
- Gift Items to your partner
- View all married
- Option to enable the need to accept the marriage
- Optional vault support (for permissions and economy)
- Chat prefix
- Surnames
- Minepacks integration to share backpacks
- Multi Language (English and German Language File included)
- MySQL Support
- Support for MC 1.7.6 and newer
- BungeeCord Support
Commands:
- /marry - List all marry commands
- /marry <playername> <playername> - Marries two players, only for priests
- /marry divorce <playername> - Divorces two players, only for priests
- /marry list - Shows all married players
- /marry tp - Teleports to the partner
- /marry sethome - Sets the home for two married players
- /marry home - Teleports to the home of married players
- /marry chat - Allows to chat a couple private
- /marry chat toggle - Toggles the chat to send all chat messages to the partner instead of to the public
- /marry pvpon - Turns PvP between two married players on
- /marry pvpoff - Turns PvP between two married players off
- /marry kiss - To kiss your partner
- /marry gift - Gifts the item in your hand to your partner
- /marry backpack - Opens the backpack of your partner
- /marry backpack on - Allows your partner to use your backpack
- /marry backpack off - Disallows your partner to use your backpack
- /marry me - Sends a player a marry request
- /marry priest <playername> - Sets a priest
- /marry listenchat - Shows the marry chat
- /marry reload - Reloads the configuration of the plugin
Permissions:
- marry.* - Allows all permissions
- marry.admin - Allow to setpriests and reload and also makes you a priest
- marry.bypass - Gives all bypassing permissions
- marry.user - Gives acces to all user functions
- marry.chat.* - Gives acces to all chat options
- marry.list - Allow to list all married players
- marry.pvpon - Allow to turn pvp with partner on
- marry.pvpoff - Allow to turn pvp with partner off
- marry.priest - Makes someone a priest
- marry.tp - Allow teleport to partner
- marry.home - Allow to use the home with the partner
- marry.chat - Allow to use the private chat with the partner
- marry.chat.color - Allows colors in private messages
- marry.chat.format - Allows formating private messages (except magic)
- marry.chat.magic - Allows magic format in private messages
- marry.kiss - Allows to kiss your partner
- marry.gift - Allows you to gift items to your partner
- marry.backpack - Allows to share the backpacks (requires Minepacks)
- marry.selfmarry - Allows a player to send other players marry requests without the need of a priest
- marry.changesurname - Allows to change the surname when self marry is on or if you are a priest.
- marry.setpriest - Allow someone to make players to priests
- marry.offlinedivorce - Allows a priest to divorce a couple if only one of them is online
- marry.listenchat - Allows to see the private chat
- marry.skiptpdelay - Allows to skip the tp delay
- marry.bypassgiftgamemode - Allows to gift items from creative mode
- marry.bypassrangelimit - Allows to bypass the range limit
- marry.reload - Allows to reload the config file
Videos:
This plugin has an auto update function. To disable auto updating, set 'Misc.AutoUpdate' to 'false' in 'plugins/MarriageMaster/config.yml'.
Since Version 1.7 this plugin have a system to convert Minecraft user names to Mojang UUIDs, therefor it uses web connections to the Mojang servers. If you don't want this connections disable UUIDs in the config.
How does "Minepacks integration to share backpacks" work?
@Theepwner
Found the bug. You can download the bugfix here.
The /marry gift while in Creative doesn't seem to work still. In config it's set to true, and players have the correct perm.
@GeorgH93
Thanks for the quick update.
@Minecraftian_Servers
Bug found and fixed. Will add the permissions in the next update.
@Theepwner
The default KissInteract range was set to 25 to let the server limit it's range (if I remember it correctly the default interaction range of an minecraft server is about 8 blocks, but can be modded to be higher).
Will add this in the next update.
Fixed, will be in the next update.
Fixed, will be in the next update.
Fixed, will also be in the next update.
UUIDs are true if you are using 1.7.6 or newer and the server is runing in online mode. UUIDs in offlinemode cause problems and aren't needed (but you can enable them if you are using bungeecord and have your bungee in onlinemode).
BothPlayersOnDivorce set to true will requere both players to accept the divorce. When it's set to false only the player the priest has entered is required to accept.
I am glad to hear that you like the plugin. Yes I am accepting donations (Button is right to the "Subscriptions" tab, on the upper right of the side).
Edit: Update is uploaded and waiting for approval through bukkit. http://dev.bukkit.org/bukkit-plugins/marriage-master/files/31-marriage-master-v1-18/
Just made the switch from MarriageReloaded to this here plugin, just have a few questions and some possible bug reports.
Firstly, why is the default for KissInteract 25? Is it even possible for it to work up to that range? Tested it out and it only works within a few blocks (my server's issue?).
Also, would it be possible to have a configuration option that could allow or disallow sending gifts to other players in Creative mode? As of now I see that it is defaulted to disallowing this, just like MarriageReloaded, but wouldn't you think it's a nice idea for Creative servers?
I found a slight issue with the /marry chat (message) feature. It works as expected, but typing a message that has 2 or more spaces will not send the message correctly. For instance, "/marry chat hi there" will send the message "hi there", but doing "/marry chat hi there friend" will just show in chat what would happen if you did /marry.
Another issue is the default private messaging looks. By looking at it (http://i.imgur.com/suotzTH.jpg), take notice of the &r sticking out. I'm sure that isn't meant to be.
An error occurs when trying to marry yourself. Instead it should give the player a message saying you can't marry yourself, and also not have that error in console. Error: http://hastebin.com/fitipufepi.profile
In your config documentation it says UseUUIDs is defaulted to true, but that's not the case. My default config had it to false, not sure if that's my issue or not, using Spigot 1.8.
Anyways, thanks for creating this plugin, it's well worth the time it took to set up. If you accept donations please let me know.
Edit: Got another little thing. What does "BothPlayersOnDivorce" do? I see the default is false, but with that it still requires both players to agree on divorcing to divorce. I will safely assume it should be the opposite. Thanks.
@GeorgH93
I have that line and there are no syntax errors in the language file :/ And I ment the delay of kissing :) Would also be good to have a bypass for ranges Thanks!
@Minecraftian_Servers
You are probably missing a line in your language file. Please check if you finde "NotYourSelf" under "Ingame".
There already is a permission to skip delays (marry.skiptpdelay).
Tried marrying myself, this happend :p http://hastebin.com/amicahajok.vbs
EDIT: How about adding bypass permissions for limits and delays?
@KevinEssence
Give them the "marry.offlinedivorce" permission
Message directly from a player:
"I would like to bring up the issue of divorce on creative. Many people want a divorce and this can only happen when your partner is online. Well I would like it to also be when your partner is offline. Please fix this problem myself and others would appreciate it heaps!"
@Minecraftian_Servers
Bugfix is uploaded and awaiting approval through bukkit. http://dev.bukkit.org/bukkit-plugins/marriage-master/files/30-marriage-master-v1-17-2/
@GeorgH93
Thanks for quick answer! Will try that build and use § :)
EDIT: After using the latest build, the -1 works, however I get this error when doing /marry kiss http://hastebin.com/ucijafegaf.avrasm I set CompatabilityMode to true as well
@Minecraftian_Servers
Dissableling range check within a world is possible by setting the range to 0 or less. Added an option to disable the world check for marry and divorce by setting the range to -1. Will be in the next update. If you can't wait you can try this build (no approved by bukkit).
Color codes currently only work with the § and the code (e.g. §1). And bukkits yml reader seems to have some problems with encoding so you have to make sure your file encoding is set to ANSI. Will change this soon.
How would I disable the range mode for the different ranges? I set the range for Marry to 30000000.0, which works.., but it only works if the players are in the same world. Is it possible to make marrying possible over all ranges, including cross-worlds?
Also, color codes just shows the codes, and not colors.. is this intended?
@GeorgH93
Oh my. Thanks for letting me know!
@Jameshobbs
The plugin is designed to work without any dependencies. Please try to set the "CompatibilityMode" under "Kiss" in the config to true.
@MinecraftAdmin
Please update the plugin. V1.14 is over 3 month old! If you still get errors with the new version please report them as a ticket.
I'm getting the following error with kissing (particle effects)
http://pastebin.com/eAguAAx7
Am I missing any dependencies?
I am receiving this error in console. http://pastebin.com/k5yuCCTC
Also, getting this error on /marry http://pastebin.com/nVT68mrj
@MasterMithrandir
Will check this out.
Edit: Have tested it and wasn't able to divorce without confirmation. But on divorce only one of the players get the request to divorce, so maybe his partner has accepted the divorce. I will add an option so that both players have to accept the divorce.