Mario Kart
Mario Kart
About
This bukkit plugin allows for Mario Kart in minecraft. The cars are minecarts that were placed down on any non-rail block and can be driven along the setup racetracks and use mario kart powerups.
Features
- Drive cars
- Race cars around tracks
- Setup race tracks for your players to race around with commands
- Use mariokart powerups
Powerups
Name | Icon | Description |
---|---|---|
Banana | Karts that run over Bananas will spin out. | |
Green shell | Travels in a straight line and knocks over the first kart it hits. Can be fired both forwards and backwards. | |
Red shell | Homes in on the closest kart in front of the player and hits it. | |
Blue shell | Chases after the kart in the lead and hits it. | |
Bob-omb | Will explode when thrown or dropped, knocking over any kart in its blast radius. | |
Mushroom | Provides the player's kart with a small speed boost. | |
Lightning | Causes all opponents to be struck by lightning and drive slowly for a short time. | |
Pow block | The POW Block hurts all enemies ahead of you, but spares those behind. When fired off, it'll count-down slowly through three stages prior to impact, at which point your enemies will all spin out to much calamity and amusement. | |
Boo | Makes the player temporarily invisible to opponents and applies Nausea to the racer ahead. | |
Random | Gives you a random powerup upon right-click. | |
Star | The driver obtains total invincibility and the driver receives a speed boost and the ability to drive off-road without losing any speed. |
See in action
The official server to see the plugin in action on is the GameBlade minecraft network. Go online and join the game 'MarioKart' to try it out! (Singleplayer time trials and multiplayer)
Website | http://gameblade.net |
IP | playgb.net |
Commands and Permissions
Commands | Permissions | Description |
---|---|---|
/marioraceadmin create <Trackname> | mariokart.raceadmin | Create a race! |
/marioraceadmin delete <Trackname> | mariokart.raceadmin | Remove a race! |
/marioraceadmin list (page) | mariokart.race | List the races available! |
/race shop | mariokart.race | Opens the race shop to buy kart upgrades! |
/race join <Trackname> | mariokart.race | Join a specific race! |
/race join <Trackname> auto | mariokart.race | Join a specific race, with a random racemode! |
/race join auto | mariokart.race | Join a random race! |
/race join auto auto | mariokart.race | Join a random race, with a random racemode! |
/race leave | mariokart.race | Leave a current race! |
Resource Pack
Requirements
To run, MarioKart requires a few other plugins before it can function. These are:
- uCars - http://dev.bukkit.org/bukkit-plugins/ucars/
- ProtocolLib - http://dev.bukkit.org/bukkit-plugins/protocollib/
Upgrades
Upgrades are basic extras players can use to get an advantage on others in a race and are purchased through the race shop.
For the race shop to function you need Vault installed!
To edit the items available in the shop and how much they cost you can edit plugins/MarioKart/upgrades.yml. By default
there are a few basic upgrades setup (One of every available type); if not all of these show up, simply delete the upgrades.yml
and it will regenerate next time the server is reloaded.
Available Types: (More coming soon)
- SPEED_BOOST
- IMMUNITY
Music
During races, if music is enabled, the best song for that track is chosen at random and played using the Resource Pack!
Donations
Todo
Add booAdd a speedo in the xp bar- Add cups/championships
Correct scoreboard order by making values negative.Make resource packAdd mario sound effects(Resource pack)Make an item selection animation with random switching in the hotbarStore item box reloading data in hashmap instead of on the sign.
Recommended Plugins
UltimatePluginUpdater, the easy way to keep all your plugins up-to-date with ease! - http://dev.bukkit.org/bukkit-plugins/UltimatePluginUpdater/
UcarsTrade, the official plugin for a more extensive car system ideal for RPG servers with different speed and specs of cars, custom recipes, trading and more! - http://dev.bukkit.org/bukkit-plugins/ucars-trade
uPlanes, a brilliant plugin, similar to uCars, which adds uPlanes to the game! All is fully compatible and, alike to uCarsTrade, is survival friendly! Want some cool, upgradeable planes? Get this! - http://dev.bukkit.org/bukkit-plugins/uplanes
Video Tutorial
Video by VariationVault on YouTube
Have fun racing!
Source code: Link
Mario Kart made by Storm345
Page documented by SeaBoiii
Resource Pack made by MwGuy52
@xKingOfChaosx
I think a plugin is interrupting MK but i dont think its a bug
I fixed the bug now: It was because the lobby was too high. They got damage when the game started (don't know why but now it works )
Another little bug: The plugin sends the message "[Player] has respawned" to all online players. (I think it should only send it to the mariokart-players)
@xKingOfChaosx
Please look for errors in the console and report back with them. This is likely an error from your track setup or else there should be errors in the console.
@xKingOfChaosx
I could add lobby signs if you want. : d
Oh no, it's a bigger bug than I thought. When the game starts, the people aren't in the game: They have been teleported to the start, but they don't sit in a car, they can't pickup the items and they don't get hurt from other items. When they respawn, everything works fine.
Oh my god! This plugin is so awesome, thank you!
But there is a bug: - When the game starts the people get teleported to the map, but often they don't sit in a car. They need first to respawn and then it works. Pls fix that.
And I've also a suggestion: Could you pls make the signs so that you can see the how much players are in the game and if the game already started?
Thank you, xKingOfChaosx
@storm345
Thanks and ill release the map when you add that option to the plugin
Also; I'm sure many of you have noticed that I decreased the default tickrate from 6 to 4. However I strongly recommend that if you plan on using this for anything more than a few friends (eg. A proper public server), you have a maximum tickrate of 2 so that the plugin can reliably detect checkpoints better. (Tickrate:1 is the best and will never fail)
@Mwguy52
Nice; except for one thing... Checkpoints are a 10x10 circle around the desired location... I think that will have to be configurable soon or else this track may not work... (Road is very wide)
@MojatoGames
They can go up slabs and stairs.., but in all honesty 1.6.4 uCars seems to cope better with full blocks and that is a better building option. (Slabs and stairs work but not stairs not particularly well in current version.)
@MojatoGames
@pompy5685
Thanks
@Mwguy52
Nice!
@Mwguy52
Looks good :D
Map so far http:i.imgur.com/BCzxphT.jpg
@MojatoGames
Your answer relies on Ucars
Can the karts go up half slabs and stairs? Or does the track need to be flat.
@storm345
I'm sorry I realized it was another plugin. -_- Sorry to waste your time Can't wait to use this though!
@storm345
@pikachu1001000
What has this got to do with MarioKart?
@storm345
When ever I right click on a carpet and standing on it I jump
@pikachu1001000
No, it is a part of mario kart just as much as the shells.
Is there a way to disable the POW block feature?