Magic 7.10.5


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    Oct 1, 2020
  • Size
    2.89 MB
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Supported Bukkit Versions

  • 1.16
  • 1.15
  • 1.14
  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9


- Wands are once again unstashable by default. Set `unstashable: false` on base_bound to turn this back off
- Fix EntityProjectile mob parameters getting ignored
- Fix issues with attributes on armor and wands not applying when worn/held
- Fix error in Commit spell
- Add support for .schem schematics
- Fix cage, wolfhouse spells (updated all builtin schematics)
- Fix pasting schematics on older Spigot versions
- Fix Wolf House spell/item
- Fix off-by-one error selecting NPCs by index
- Add ModifyEntity action (see snowify example in elworld configs)
- Change "passive" wand/armor property to "worn" ("passive" will still work though)
- The wands in the "ranks" example are now static wands, they are not on a path nor are they bound.
- Allow using a mob type/key in a "mount" config in another mob
- Extend the getrp command to let players turn automatic resource packs on and off
- Fix error in /spells
- Add netherrite armor and tools to wearable and melee material lists
- Armor can now be made to be worn in a slot other than the vanilla slot it's supposed to go in (see: hardhat)
- Undroppable wands can not be used as crafting ingredients
- Command variables changed such that @tx, etc prints integer and $tx prints with decimals
- Add "orient" parameter to Atom effect
- Support color codes in NPC names and dialog
- Support selectors in wandp, mgive and castp commands
- Add hide_messages, optional list on a spell to hide specific messages
- Add builtin Russian (RU) localization, thanks to Phantom