- Some changes and improvements to unbinding wands - Add "color" parameter for thrown potions in Projectile action - Add custom_name to disguise parameters - Villagers and wandering traders can't be Disarm'd - Fix damage-type-specific protection/weakness/strength - Consumable items won't be consumed if their spell cast fails - Fix attributes not updating max health, etc until reload - Fix bending water whip spell - Fix Blink ascend (level 3) - Update PAPI integration to new API - Add weather requirement (storm/thunder/clear) - Add drop_skull parameter to ShrinkEntity action, so it can be used to shrink but not drop skulls - Add SpellInventoryEvent (BetonQuest compatibility) - Add DropSkull action, works like ShrinkEntity + ShrinkBlock, but without killing the entity or breaking the block. - Fix spell dupe exploit if players get ahold of a spell item