LorinthsRpgMobs v0.9.0
Details
-
FilenameLorinthsRpgMobs.jar
-
Uploaded by
-
UploadedJan 29, 2018
-
Size74.89 KB
-
Downloads129
-
MD50ecf4fccb59a133cfb66d73909a76221
Supported Bukkit Versions
- 1.12
- 1.11
- 1.10
- 1.9
Changelog
Beta 0.9
Additions
- Auto Updater - Downloads updates for the plugin if allowed in config, or a user with the permission "lrm.update" to download the update using "/lrm update"
- Config - AllowAutoUpdates: true/false (allows the plugin to automatically download updates and will be updated on next reload, false by default)
- Level Regions - Huge update here! (Requires )
- Requires : World Guard/World Edit
- If not found this feature will be disabled
- New Commands - /lrm region [here/info/list/remove/set]
- New Config settings
- LevelRegions.{worldName}.{regionName}
- Level : Sets the level of all mobs in the region
- Disabled : Disable the zone
- Names.{ENTITY_TYPE} : Overrides formatting, accepts color codes!
- LevelRegions.{worldName}.{regionName}
- Requires : World Guard/World Edit
Changes
- Requires Bukkit/Spigot 1.9+ if using LevelRegions features
Beta 0.8.4
Changes
- Changed config setting for formulas to under Entity.Monster.TYPE.Formulas (supported within plugin, no action from owners/users)
Fixes
- Issue with entities not finding their exp formula fixed
Beta 0.8.3
Fixes
- Removing useless debug text from console outputs
- Other code cleanup
Beta 0.8.2
Fixes
- Fixed issue where monster data in config was ignored previously (whoops)
- Fixed a couple other small problems and updated the example config.yml
Beta 0.8.1
Added
- Color Code support for level name options
- OverrideFormat option for names allowing you to remove formatting from specific levels.
- e.g. "[Lvl.30] Zombie" can turn into "Undead Legion" without a level tag or any other options. Only takes {level} tags
Beta 0.8
Added
- Added /lrm command, works as previous versions
- Added lrm.admin permission (for access to the lrm command)
- Added /lrm spawnpoint commands (with info, list, set, remove subcommands)
- Added color support to the name formatting
- Added "DisabledWorlds" option for Animal/Monster group as well as specific entities
- Refactoring of code
Changed
- Some API access methods to be better contained/protected