LorinthsCraftArrows v1.4.0
Details
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FilenameLorinthsCraftArrows-1.14.jar
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Uploaded by
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UploadedOct 6, 2019
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Size154.81 KB
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Downloads167
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MD5022fac443442ceca9212e47b33925d91
Supported Bukkit Versions
- 1.14
- 1.13
Changelog
Release 1.4
Added
- Auto-complete for commands
- New '/lca list' command which displays all enabled arrow names
Cleanup
- Cleaned up command logic to allow for better executor/auto complete logic flow
Release 1.3.3
Added
- New 'Craftable' config option to ArrowEffects.yml, allows arrows to be given/used via command but disabling crafting
Fixed
- Doesn't show non-craftable arrows in recipe gui command
- Fixed the default config not being a good one in previous version (added Craftable to default config)
Release 1.3.2
Added
- World Guard Flag 'no-craft-arrows' (doesn't work in 1.13 version) - disables custom arrows in specified world guard regions!
- Trick or Treat Arrow - Treat = Heals health/hunger or Trick = damages health/hunger
- Jack o' Arrow = Places a jack o lantern on ground or on entities head (if applicable)
- Version checking on startup.
- If you are on version 1.13 and using a 1.12 jar it will not start up correctly and give a friendly warning
- If you are on version 1.12 and using a 1.13 jar it will not start up correctly and give a friendly warning
Fixed
- Reloading in 1.13 version (in 1.13 version file)
Removed
- Auto update feature
Release 1.2.6
Removed
- Startup Debug Text
Release 1.2.5
Added
- /lca give <player> <arrow> <amount>
- Sound Arrow configuration added (fixes some broken functionality in 1.13)
Fixed
- /lca reload - successfully reloads plugin including recipes (NOTE: If you have other plugins that add lots of recipes this could interrupt the server performance while reloading)
Changed
- Homing Arrow physics should be better now
- Homing Arrow 'Cancels' and falls after target entity is dead
Release 1.2.4
Removed
- Tnt arrow - Explosive arrow is the same but more configurable
Fixed
- InfinityBowWorks config option not working (now it does!)
- Explosive arrow now deals explosive damage to hit entity (dealing massive damage), works as before when you hit the ground
Release 1.2.3
Fixed
- Volley Arrow not consuming the arrow on shot
Changed
- Default Recipe for Torch Arrow now takes 5 torches as it can potentially place 5 torches. Removes chance for infinite torches
Release 1.2.2
Fixed
- Changed default recipe for cooling arrow to be different than crippling arrow. (The recipe being shared caused it to override crippling arrow)
Release 1.2.1
Fixed
- Torch arrow now places on all surfaces on a hit block as opposed to just the top
- Teleport arrow works now? Whoops
Release 1.2.0
Added
- Walling arrow - creates a wall on impact
- Configurable width, length, and height
- Configurable block set to generate a wall from
Release 1.1.0
Added
- /lca reload - new command to reload configuration
- Cooling Arrow - cools lava into obsidian temporarily
- Homing Arrow - arrow follows target (aim directly on target)
- Multishot Arrow - fires multiple arrows in quick succession
- Sniper Arrow - fires a fast arrow with no drop
- Volley Arrow - fires multiple arrows at once (shotgun-esque)
Fixed
Lots of code clean up!
Release 1.0.0
Initial Release - no further notes