LoreLocks
LoreLocks is a plugin which allows you to physically secure your chests with chest locks and traps.
Features
- Physical, Craftable Locks
- Lockpicking
- Innovative system to pick locks
- Pickproof locks
- Keys for locks
Locks
Locks come in 6 difficulties, 1-5 change the cylinder count of the lock and the 6th difficulty makes the lock unpickable, or in other words only the person which has the key can open the lock.
To create a key of a lock simply drop a lockpick on it.
Depending on the difficulty locks have a different amount of cylinders
- Difficulty 1 has 3 cylinders
- Difficulty 2 has 4 cylinders
- Difficulty 3 has 5 cylinders
- Difficulty 4 has 6 cylinders
- Difficulty 5 has 7 cylinders
Then place it in the first slot of the chest (upper left slot) to lock the chest. Make sure to create a key by dropping a lockpick onto the lock before locking the chest if you want to avoid picking your own chest every time.
If you forget to create a key from an unpickable lock ask an admin for help, he can bypass the lock and open the chest for you.
Traps
Traps are items which will secure your chest even more, to add a trap to a chest place it in the second slot, right next to the lock.
They are triggered when a player fails to pick the chest, i.E. whenever he clicks the wrong cylinder and the lock gets reset.
Types of traps
The damage trap
Damage traps damage the player which is trying to pick the lock every time he fails to pick the right cylinder. Power determines the amount of hearts (not half hearts) which are taken away.
The explosive trap
Explosive traps create an explosion on the location of the player failing to pick the lock. The explosion does not damage any blocks. For the power of explosive traps check this wiki article.
The poison trap
Poison traps apply the poison potion effect to the player failing, the power attribute determines the level of the poison effect.
The power attribute ranges from 1-127.
Media
Two videos to show the basics with the default configuration by EricAutopsy
Making locks and keys
Picking a lock
Video covering the plugin by Fat_Thumbs from SoulFire
Fat_Thumbs updated video
German tutorial by ModdyLP
Servers using this plugin
Due to request I'll add a list with servers using this plugin :)
Soulfire
A british minecraft server
Homepage: *click*
IP/Hostname: 193.35.58.2:25588
Owner: Debzy86
Necropolis
A modern zombie survival server
Homepage: *click*
IP/Hostname: necropolis-mc.com
Owner: docwho123456
EpikwestMC
The most epik Minecraft survival experience. Ever.
Homepage: *click*
IP/Hostname: epikwestmc.no-ip.org
Owner: Zoroark173
Rise of Kings
Rise of Kings - The challenging roleplay server!
Homepage: *click*
IP/Hostname: 85.236.100.202:28865
Owner: Imjoebaker
Home of the Weary Travelers
Home of the Weary Travelers - The next MMO experience!
Homepage: *click*
IP/Hostname: 91.236.254.75:25701
Owner: Famlen
[PVE] Medieval Survival Roleplay
[PVE] Medieval Survival Roleplay
IP/Hostname: arrawn1306.no-ip.biz:25565
Owner: Arrawn1306
Kings and Glory
Kings and Glory is a hard core roleplay server.
Homepage: *click*
IP/Hostname: 108.61.108.35:25574
Owner: mr_T87
⚔ Age of Adventure ⚔
A West Indies Adventure Role-play Server
Homepage: *click*
IP/Hostname: aoanetwork.net
Owner: ROYALEMAN
Is there any way you could make it so that if the key/lockpick item is placeable, you can't place it if it's a key/lockpick? I use Tripwire hooks as my keys, and every time they're placed then broken, they lose key status. I also wanna say that I love this plugin, and I'm looking forward to an update soon.
EDIT: Also, it appears that keys that aren't blaze rods lose their damage value when they're dropped on the ground, removing key status from them.
@oliver1706
This one just prevents players from placing hoppers, but the event I need is in one of the development versions, I'll look into implementing it in the next week.
@Der_Wisch
There is this: http://dev.bukkit.org/server-mods/blockhopper/.
Thanks!
@donsavage1
I'll add a list of all nodes as own page as soon I'm home for now this are all nodes available
I can't find a list of permission nodes, could you give me the link please?
@Der_Wisch
Thanks! :D
@MonsterBlackIce
I'm not aware of any direct incompatibilities.
However I've experiencing some problems with world-guard and simmilar protection plugins.
Also the behaviour along with other chest-lock plugins is not tested.
I have a question for you. What plugins is this all compatible with?
@Zoroark173
done ;)
Hey @Der_Wisch , do you think that you could put my server on the list? Here's the info on it:
EpikwestMC The most epik Minecraft survival experience. Ever. Homepage: http://www.tinyurl.com/epikmc IP/Hostname: epikwestmc.no-ip.org Owner: Zoroark173
@oliver1706
Currently they can just suck the locks out :(
As soon as there is any way to prevent this through the BukkitAPI I'll add that ;)
What will happen with the new hoppers in 1.5?
@Debzy86
It's no real problem, as it does not harm besides spamming your serverlog.
I just need to get rid of one bug then I could release the door-feature along with the fix for the null pointer exception.
We're having the issue to, is there a fix for it somewhere? x
@TfT_02
Yeah already seen and fixed it, just forgot to make a comment or send you a mail ;)
@Kid_Meets_World
Not quite sure if it's possible :/
@Der_Wisch
They want to switch the texture from a regular chest to the trapped chest when you put a lock on it. so its a regular chest up until you put a lock onto it then the texture switches.
@Zoroark173
I know that but I don't get what you mean by "use its texture"
@Der_Wisch
In 1.5, they added a new block called "Trapped Chest" which gives off a 1 block radius redstone signal when opened, which can be used to make traps, and it's texture is that of a normal chest, except slightly red around the latch part.