LegendQuest v1.9.6 (zip pack)
Details
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FilenameLegendQuest.zip
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Uploaded by
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UploadedJun 6, 2015
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Size638.42 KB
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Downloads520
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MD595a6fa0e36e79ce0749c0595d291614d
Supported Bukkit Versions
- 1.8.1
- CB 1.7.9-R0.2
- 1.8.3
Changelog
Release:
- 1.9.6
- API: New pay money method for players
- New: "stealth" options for effects (add_STEALTH to effect name) Removes potion particles. - (Effects list)
- Fix: Prevent potion damage (witched custom mobs) causing errors.
- 1.9.5
- Fix /flag event
- Fire CombatHitCheck event for non-players
- Prevent DeluxeChat uploading placeholders
- 1.9.4
- Fix race levels: system.
- /party leave command.
- Optimise ManaTick system.
- Fix lore detection in loadout items.
- Add repairmaterials to data.yml.
- Always allow lapis in enchanting grid.
- 1.9.3
- Fix LQ log file logging
- Fixinteger based levels: totals for races
- Correct effects levels.
- Correct default config files
- 1.9.2
- Fix /lq class|race commands.
- 1.9.1
- New effects _I,_II,_III,_IV,_V suffixes for all existing potion effects:
- New repair items level cost control:.
- New Event ManaCheck
- Allow "pay" argument on /admin class/race command
- Add permissions nodes per attribute.
- Add permissions nodes for karma
- Added info/full option to /skills to view all skills with info.
- Improve Tab completion
- HealthSync before displaying /hp /stats
- Prevent /skill buy if not leveled and not got needPerm
- Hide skills with needPerm till earned
- Upgrades for hydrophobic, night/light affinity
- Upgrades to aversion affinity and biomesensitive to allow effects
- 1.9.0
- Fix /lq reload - now reloads all configs,races and classes
- Rewrite of per level item control system.
- new Permission per level option.
- New speed event
- addition of speed mods to level control
- addition of speed mods to BiomeSensitive, AversionAffinity,Light/NightAffinity skills.
- New BuffParty skill
- chattag node for class and race configs.
- new perms (legendquest.commands.stats.others) to allow viewing other players stats
- global scale falling damage option for mobs/players (increase/decrease)
- option to log to main logfiles instead of lq log.
- new groups added to data.yml to make item control easier.
- 1.8.2
- Party teleport, party pvp, + bug squishing!
- 1.8.1
- Fix healh/max health transposition bug from 1.8.0
- 1.8.0
- New HealthCheck event for API.
- New per level awards system Awards specific bonuses at each level rather than a per-level fixed increment. Just add a levels section to your race and/or class files.
levels: 1: sp: 1 hp: 1 mana: 1 manaRegen: 0.2 10: sp: 1 hp: 1 mana: 1 manaRegen: 0.2 disallowweapon: WOOD_SWORD allowweapon: DIAMOND_SWORD allowenchant: GOLD_SWORD dex: 1 50: sp: 5 hp: 5 mana: 5 manaRegen: 2.0 str: 1 dex: 2 allowenchant: DIAMOND_SWORD 75: disallowenchant: GOLD_SWORD allowedtame: WOLF,HORSE,OCELOT 100: sp: 10 hp: 10 mana: 10 manaRegen: 5.0
- Valid nodes for each level are: hp, sp, mana, manaregen, str, dex, con, int, wis, chr, allowweapon, allowtool, allowarmour, allowcraft, allowenchant, allowsmelt, allowtame, allowrepair, allowbrew and "disallow" versions of all those allows. Beta Release.
- 1.7.1
- New needPerm: node for skills. Limits skill to players with the permission you list. Great for limiting skills as a quest reward.
- Also added WordGuard support (WG5+6) to canHurt and canBuild tests, to help stop skills damaging in no-pvp dones and block damage in no build zones.
- And finally DeluxeChat support is expanded to also work with PlaceholderAPI and added the following placeholders: legendquest_shortstatline, legendquest_statlineheaders, legendquest_statlinenumbers, legendquest_statlinemods, legendquest_str, legendquest_dex, legendquest_con, legendquest_int, legendquest_wis, legendquest_chr,legendquest_strmod, legendquest_dexmod, legendquest_conmod, legendquest_intmod, legendquest_wismod, legendquest_chrmod
- 1.7.0
- Add new CoreSkillEvent
- Add new ManaTickEvent
- Add new disallow overrides for item control abilities
- Add new command "/lq admin level"
- Update XP syncing to prevent lockups. Should reduce lag from XP orb collection.
- Fixed uneditable config vars and lang vars
- New /races full and /classes full command to view short descriptions in list view.
- Split "max_level" into "max_level", "mastery_level" and "hardLevelCap" options
- New "hideHitMessage" config option.
- New renaming blacklist system. with config options "nameBlacklist", "nameBlacklistParts" and "broadcastRename".
- New config "itemsAllMeansAll" forces ALL to mean all items instead of listed in data.yml (useful for cauldron and other modded servers)
- New config "healthScale", sets max number of hearts to display in client.
- Fix height modifier in combat (same height is now not higher)
- 1.6.3
- Support for DeluxeChat
- Hide mana and skill points from stats if not >1
- show mana bar when reaching full mana (as well as each interval)
- 1.6.2
- Allow non-armour shift+click
- new skill BiomeSensitive
- new skill WaterWalking
- new skill Fireworks
- new skill Ward
- MChat variables.
- Towny and GriefProtection plugin support.
- 1.6.1
- Now with 99% less debug spam!
- 1.6.0
- Fixes:
Affinity skill intervals transposing.
MightyBlow "weapons" node not reading correctly.
Invulnerability override not allowing negative damage
Immobilise radius not applying.
Bowsheild now active skill by default with passive option
Improved Shift+Click detection - New Loadouts system. Set an item to hold a skillset and another (or same)item to use.
syntax:loadouts: Combat: skills: - might - charge - brawl activator: material: WOOD_SWORD customname: lore: repository: material: IRON_INGOT customname: lore: blockitemuse: false Spells: skills: - fireball - magicbolt - healingtouch activator: material: STICK customname: Wand lore: "Skill Selector|Richt click to cycle|Left click to use" repository: material: STICK customname: Wand lore: "Skill Selector|Richt click to cycle|Left click to use" blockitemuse: false
- 1.5.10
- Restore HashSet code for getTargetBlock - fixes various targeting skills.
- Limit speed modifications to 1.0F
- 1.5.9
- Fixed PvP blocking.
- 1.5.8
- Fix skill points for single class characters
- Fix MP regain for single class characters
- 1.5.7
- Made database keep-alive interval optional.
- Fixed various default skills.
- Optimised database open check before writing.
- Updated support for factions to 2.7.1
- 1.5.6
- Scoreboard Skill cooldowns.
- Cooldown timers in text messages.
- Admin reset command ("/lq admin reset <playername>" use wisely!)
- Admin karma command (/lq karma <playername> <amount>)
- Class info command + class descriptions
- Race info command + race descriptions
- Party command (/party <name> to create>, /party join <name> to request, /party accept <playername> to accept request.)
- Per player persistent datastore
- Combat bonus if higher
- Combat bonus defence is blocking
- Adjustable base target for attack defence rolls.
- XP gain setting per skill (default 0)
- Optional money cost per use for each skill.
- Optional cost for class switching
- Optional race switching - adjustable xp loss and cost.
Requires 1.7.9-R0.1+ and SQLibrary
Also note that SQLibrary currently requires Java 7 - you can find a Java 6 version here... http://ci.dakanilabs.com/job/SQLibrary-Java6/
Also note: Cauldron server will need extra libraries e.g. SQLite that SQLibrary needs to run.
Does anyone read this bit?