Default Configuration Files (v2.28)

Default Configuration Files

Default config (config.yml):

#
# Enable spawning with a sign and redstone (ops only). Needs a server reload!
#
enablesign: no

#
# If signs are enabled, the server-wide cooldown in seconds (default is 1 second).
#
signCooldown: 1

#
# A custom death message when a creature kills a player. You can use color codes.
#
KillPlayerMessage: "<player> was slain by <creature>"

#
# The display name of the bat. You may use color codes with the '&' character (e.g. &3)
#
displayname: "Crazy Bat"

#
# Bat health. Game default is 6.
#
bathealth: 6

#
# Custom messages. Pretty self-explanatory. 
# The "<player>" part will be replaced with the name of the player who killed the bat.
# You may use color codes with the '&' character.
#
messages:
  kill: "<player> has killed the crazy bat! Way to go!"
  shootdown: "<player> has shot the crazy bat! Pure skills!"
  potion: "<player> used magic to destroy the bat! That's the spirit!"

#
# Drops
#
# This is a list of stuff dropped when the bat is killed/dead. The first number is the quantity and the second is the item id.
# For example, "2 266" means 2 gold ignots. See an updated minecraft item ID for different item IDs.
# If no items are listed there will be no drops (leave 1 empty item on the list).
#
drops:
  - 2 266
  - 1 31


#
# Alternative creatures:
#
Creatures:

  Cow:

    displayname: "&3Mad Cow"
    health: 30
    messages:
      kill: "<player> has killed the mad cow! Way to go!"
      shootdown: "<player> has shot the mad cow! Pure skills!"
      potion: "<player> used magic to put down the mad cow! That's the spirit!"

    drops:
      - 2 266

  Giant:

    displayname: "&3Enraged Giant"
    health: 50
    messages:
      kill: "<player> has slain the giant! Way to go!"
      shootdown: "<player> has shot down the giant! Pure skills!"
      potion: "<player> used magic to defeat the giant! That's the spirit!"

    drops:
      - 2 266


  Wolf:

    displayname: "&3Rabid Dog"
    health: 20
    angry: yes

    messages:
      kill: "<player> has killed the rabid dog! Way to go!"
      shootdown: "<player> has shot the rabid dog! Pure skills!"
      potion: "<player> used magic to put down the rabid dog! That's the spirit!"

    drops:
      - 2 266

  Zombie:

    displayname: "&4Demon"
    health: 60
    messages:
      kill: "<player> has killed the &4Demon&f! Thank God it's over!"
      shootdown: "<player> has shot the &4Demon&f! Pure skills!"
      potion: "<player> used magic to smite the &4Demon&f! That's the spirit"

    # 
    # Push targets into the air, dealing damage, every 13 seconds
    # 
    push:
      distance: 6
      damage: 3
      every: 13

    #
    # Pounce on target every 11 seconds
    #
    pounce:
      every: 11

    #
    # Splash poison (level 1) every 7 seconds
    #
    splash:
      type: 19
      level: 1
      every: 7

    #
    # Spawn a new creature every 12 seconds, if a player is targeted.
    # The new creature will live for 8 seconds before disappearing.
    # The target of the new creature will be the same as the target of the zombie.
    #

    spawn:
      type: Zombie
      every: 12
      timetolive: 8

    equipment:

      helmet:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_HELMET
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 2

      chestplate:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_CHESTPLATE
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 2

      leggings:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_LEGGINGS
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 2

      boots:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_BOOTS
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 2

      weapon:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_SWORD
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            KNOCKBACK: 2
            DAMAGE_ALL: 3

    drops:
      - 5 266

  CaveSpider:

    displayname: "&6Spider Queen"
    health: 40

    #
    # Pounce on target every 5 seconds
    #
    pounce:
      every: 5

    messages:
      kill: "<player> has killed the Spider Queen! She is gone for good!"
      shootdown: "<player> has shot the Spider Queen! Pure skills!"
      potion: "<player> used magic to melt the Spider Queen! That's the spirit"

  
    #
    # Give the spider a powerful strengh effect (id=5) for 10000 ticks of level 5
    #
    effect:
      type: 5
      duration: 10000
      amplifier: 5

    drops:
      - 32 266
      - 10 30

  Skeleton:

    displayname: "&4Insane Bowman"
    health: 40

    #
    # Splash poison (level 1) every 8 seconds
    #
    splash:
      type: 19
      level: 1
      every: 8

    messages:
      kill: "<player> has killed the Bowman! Thank God it's over!"
      shootdown: "<player> has shot the Bowman! Pure skills!"
      potion: "<player> used magic to smite the Bowman! That's the spirit"

    equipment:

      helmet:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_HELMET
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 3

      chestplate:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_CHESTPLATE
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 3

      leggings:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_LEGGINGS
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 3

      boots:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_BOOTS
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 3

      weapon:
        ==: org.bukkit.inventory.ItemStack
        type: BOW
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            ARROW_DAMAGE: 5
            ARROW_KNOCKBACK: 3

    drops:
      - 15 266

    #
    # When dead, turn into the spider queen (see CaveSpider creature)
    # To disable this, enter "no" as the value of "type"
    #
    turninto:
      type: CaveSpider


  #
  # Spider nightmare anyone? The spiders will get stronger whenever respawned...
  #
  Spider:

    displayname: "&aItchy"

    effect:
      type: 5
      duration: 1000
      amplifier: 1

    #
    # Turn into a new spider on death, with more health each time!
    # To disable this, enter "no" as the value of "type"
    #
    turninto:
      type: Spider
      getbetter: yes


  PigZombie:
 
    displayname: "&5Deranged Zombie"
    health: 30

    #
    # Splash poison (level 1) every 5 seconds
    #
    splash:
      type: 19
      level: 1
      every: 5

    #
    # Will drop a power 2 enchanted book and a special stone...
    #
    drops:

      - ==: org.bukkit.inventory.ItemStack
        type: ENCHANTED_BOOK
        meta:
          ==: ItemMeta
          meta-type: ENCHANTED
          enchants:
            ARROW_DAMAGE: 2

      - ==: org.bukkit.inventory.ItemStack
        type: DIAMOND
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          display-name: "Pig's Gift"
          lore:
            - 'Type: Special Stone'

  EntityHorse:

    displayname: "&5Jumpy"
    health: 100
    saddle: true

    #
    # Flying - if set to yes, the horse will be able to jump in mid-air and fly
    #
    flying: no

    horsecolor: WHITE
    horsevariant: HORSE
    horsestyle: BLACK_DOTS

    horsearmor: 
      ==: org.bukkit.inventory.ItemStack
      type: DIAMOND_BARDING

    effect:
      type: 8
      duration: 10000
      amplifier: 3


# Pounce physics skill settings
pounce:
  jump: 2.0
  distance:
    const: 0.18
    coefficient: 0.45
    yconst: 0.6
    ycoefficient: -0.01
  soundeffect: ENDERDRAGON_WINGS


Extreme profile (extreme.yml)

Creatures:

  Zombie:

    displayname: "&4Kobalos"
    health: 200
    messages:
      kill: "<player> has killed &4Kobalos&f! Thank God it's over!"
      shootdown: "<player> has shot &4Kobalos&f! Pure skills!"
      potion: "<player> used magic to smite &4Kobalos&f! That's the spirit"

    # 
    # Push targets into the air, dealing damage, every 9 seconds
    # 
    push:
      distance: 10
      damage: 15
      every: 9

    #
    # Pounce on target every 11 seconds
    #
    pounce:
      every: 11

    #
    # Splash poison (level 2) every 7 seconds
    #
    splash:
      type: 19
      level: 2
      every: 7

    #
    # Spawn a new creature every 20 seconds, if a player is targeted (not when the zombie is idle).
    # The new creature will live for 10 seconds before disappearing.
    # The target of the new creature will be the same as the target of the zombie.
    # You can specify the creature profile (config file to load from). The default will be "current profile".
    #
    spawn:
      type: CaveSpider
      every: 15
      timetolive: 10
      profile: default

    #
    # Upon death, turn into a spider (taken from the extreme profile)
    #
    turninto:
      type: Spider
      profile: extreme

    equipment:

      helmet:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_HELMET
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 5
            THORNS: 3

      chestplate:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_CHESTPLATE
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 5
            THORNS: 3

      leggings:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_LEGGINGS
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 5
            THORNS: 3

      boots:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_BOOTS
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 5
            THORNS: 3

      weapon:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_SWORD
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            KNOCKBACK: 3
            DAMAGE_ALL: 15
            FIRE_ASPECT: 3

    # Regen effect
    effect:
      type: 10
      duration: 10000
      amplifier: 1

    # Stack of diamonds and a nice sword
    drops:
      - 64 264
      - ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_SWORD
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            DAMAGE_ALL: 3
          display-name: "Sword of &4Kobalos"

  Skeleton:

    displayname: "&4Cercopes"
    health: 120

    #
    # Splash poison (level 2) every 6 seconds
    #
    splash:
      type: 19
      level: 2
      every: 6

    #
    # When a target is further away (25-35 blocks away), fire a long shot which blinds the targets (every 5 seconds).
    #
    longshot:
      every: 5
      effect:
        type: 15
        duration: 80
        amplifier: 0

    messages:
      kill: "<player> has killed &4Cercopes&f! Thank God it's over!"
      shootdown: "<player> has shot &4Cercopes&f! Pure skills!"
      potion: "<player> used magic to smite &4Cercopes&f! That's the spirit"

    equipment:

      helmet:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_HELMET
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 4

      chestplate:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_CHESTPLATE
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 4

      leggings:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_LEGGINGS
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 4

      boots:
        ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_BOOTS
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            PROTECTION_ENVIRONMENTAL: 4

      weapon:
        ==: org.bukkit.inventory.ItemStack
        type: BOW
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            ARROW_DAMAGE: 15
            ARROW_KNOCKBACK: 5
            ARROW_FIRE: 1

    # Regen effect
    effect:
      type: 10
      duration: 10000
      amplifier: 1

    # A stack of diamonds and a nice bow
    drops:
      - 64 264
      - ==: org.bukkit.inventory.ItemStack
        type: BOW
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            ARROW_DAMAGE: 3
          display-name: "Bow of &4Cercopes"


  Spider:

    displayname: "&aScylla"
    health: 500

    #
    # Pounce on target every 8 seconds
    #
    pounce:
      every: 8

    # Increase damage effect
    effect:
      type: 5
      duration: 10000
      amplifier: 7

    # drops 32 diamonds
    drops:
      - 32 264


  Creeper:

    displayname: "&7Lost Spirit"
    health: 50
    supercharged: yes

    #
    # Pounce on target every 10 seconds
    #
    pounce:
      every: 10

    # Invisible
    effect:
      type: 14
      duration: 10000
      amplifier: 0



  EntityHorse:

    displayname: "&5Asbolus"
    health: 100
    saddle: true
    rider: true

    horsevariant: SKELETON_HORSE

    horsearmor: 
      ==: org.bukkit.inventory.ItemStack
      type: DIAMOND_BARDING


Note that extreme.yml appears after you swtiched to that profile for the first time with the /killthebat command.

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