k1ll3z's Heroes skills
A couple of custom skills I created for the Heroes plugin. Not much else to say but enjoy!
Skills
- FireFists - Makes your next few hits set the enemy on fire
- ThunderClap - Slows enemies around you and strikes them with lightning
- ShadowBlade - AOE damage + silence
- Combust - Sets players around you on fire AOE
- CrusaderStrike - Heavy strike on enemies that does light damage
- PoisonGas - AOE poison
- SapStrike - Deal damage on opponent and heal
- AirRipper - AOE damage
- Redemption - Sacrifice a Health to do damage
- BloodStorm - AOE bleed effect
- WhirlWind - AOE disarm effect
- Bloodlust - Sacrifice half of your health to boost your defense and damage
- LightningArrow - Arrows strike lightning on the enemy they hit
- LightningBlade - Next few hits strike lightning on the enemy
- MindShatter - Stun, silence and damage over X seconds
- Explode - Pay X health to do X damage to enemies around you
- Fireskin - Toggleable passive that allows you to go in fire/lava without losing damage
- Lullaby - Put's your target into a sleeping phase where they can't move nor see very far
- FatefulChain - The deal damage equal to the amount of damage you last took to enemies near you
- PositionSwap - You teleport to where your target is at and they teleport to where you were
Decided to make my MobDisguise skills public due to high demand:
- Disguise - Passive: makes the class undisguise when hit !!!REQUIRES MOB DISGUISE!!!
- Transform - Disguise into the mob/player you're looking at. !!!REQUIRES MOB DISGUISE!!!
All skills work on the Heroes recommended build
Really nice skills, but one thing- lightningblade seems to let you spam lightning for the duration. Could you add a delay between hits?
Hey Jeesan,
I'm not sure if you take requests or not...but I've been trying to code a simple resurrect/teleport single player to their location before respawn.
I'm having alot of issues with mapping and I was wondering if you would consider this skill project for your next update, I am sure alot of healer classes would appreciate this type of skill as it is a staple in most rpg's. Plus no one has seemed to have compiled one yet :)
If you want I can share you with the code that I have been working with but have had no luck with it actually porting players. I get some wierd errors but it loads ok, its just sorta stagnant.
Nice! Thanks a lot for this :)
@dai007
Yeah I know, I'm really sorry. I'll be fixing up the skills/adding new ones more often from now. School's over so I have more free time.
@Jeesan
I reported that on 13th may..
@MontegroDK
Just added it and a couple more, waiting for mod approval
Just a heads up, Whirlwind is not in the download zip ><
@loserman778
Thanks loserman :D
Don't download these skills, the creator has no testicles.
@darkcloud784
yeeeah they definitly DON'T need to be updatet when even Jeesan says he would update them -.-* go dying you b00n xD
lol all of this skills doesn't work for me in the 1.2.5 :(
WhirlWind - AOE disarm effect
Is not in the package?
@darkcloud784
I'm not. I get errors with ShadowBlade, AirRipper, and one other skill, don't remember which one.
@Rtzon
I use all of the skills, and they all work with 1.2.5. Ensure your NOT using a Dev build of heroes.
Please update them, some skills don't work with 1.2.5. :(
@Megalanias
They don't need to be updated noobcake.
@Megalanias
Sorry, I've been busy with some stuff lately. I'll be sure to make some skills soon
will this be ever updatet ? :D
@Sonorpearl
thats actually a command issue, report that to heroes.
null org.bukkit.command.CommandException: Unhandled exception executing command 'skill' in plugin Heroes v1.4.7-b1383 gives it away.
00:13:45 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'skill' in plugin Heroes v1.4.7-b1383 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:473) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:821) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:781) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:764) at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:103) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113) at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:169) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.ClassCastException: org.bukkit.craftbukkit.entity.CraftPainting cannot be cast to org.bukkit.entity.Player at dev.k1ll3z.Heroes.skills.SkillPoisonGas.use(SkillPoisonGas.java:75) at com.herocraftonline.heroes.characters.skill.ActiveSkill.execute(ActiveSkill.java:213) at com.herocraftonline.heroes.command.CommandHandler.dispatch(CommandHandler.java:69) at com.herocraftonline.heroes.Heroes.onCommand(Heroes.java:171) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 14 more