Itemizer
Taken over by mncat77 as of 2nd of August 2014
Introduction
Itemizer is a lightweight plugin for editing item metadata values such as "Name" and "Lore". It is designed to help server owners get the most out of Minecraft's new map making features without making it a hassle.
Features
- Name items!
- Give your items lore!
- Clear item metadata!
- Supports color codes(&1, &2, &a, &b, &n, &m, etc.)!
- Title a book!
- Set the author of a book!
- Name a skull!
- Add custom potion effects!
- Add item attributes!
- Extremely lightweight!
- Easy to use!
Command and Permissions
Command | Permission | Description |
/itemizer help | Shows the Itemizer help menu | |
/itemizer name <name> | itemizer.name | Names the item in your hand |
/itemizer lore <lore> | itemizer.lore | Sets the lore of the item in your hand |
/itemizer advlore | itemizer.lore | Shows the adv. lore help menu |
/itemizer advlore add <lore> | itemizer.lore | Adds a line of lore to the end of the item's lore |
/itemizer advlore remove <index> | itemizer.lore | Removes the specified line of lore from the item's lore. The index is the line number. |
/itemizer advlore change <index> <lore> | itemizer.lore | Changes the line of lore at the specified line number. |
/itemizer potion | itemizer.potion | Shows the potion help menu |
/itemizer potion add <type> [level] <seconds> | itemizer.potion | Adds a custom potion effect to the potion in your hand |
/itemizer potion remove <type> | itemizer.potion | Removes a custom potion effect from the potion in your hand |
/itemizer potion list | itemizer.potion | Lists all potion effects in Minecraft with their Bukkit names |
/itemizer attr | itemizer.attribute | Shows the attribute help menu |
/itemizer attr add <name> <type> <strength> [operation] | itemizer.attribute | Adds an attribute to the item in your hand with the specified type and strength. Operation can be add, addmultiplier, or multiplier. See the Minecraft wiki attribute page for more information. |
/itemizer attr remove <name> | itemizer.attribute | Removes the specified attribute from the item in your hand |
/itemizer attr list | itemizer.attribute | Lists all the attributes of the item in your hand |
/itemizer attr listall | itemizer.attribute | Lists all attributes supported by Itemizer |
/itemizer title <title> | itemizer.title | Sets the title of the book in your hand |
/itemizer author <author> | itemizer.author | Sets the author of the book in your hand |
/itemizer clearall | itemizer.clear | Clears all the metadata of the item in your hand |
/itemizer clear <types...> | itemizer.clear | Clears the specified metadata of the item in your hand Supported types: lore, name, head |
/itemizer head <name> | itemizer.head | Sets the player of the head in your hand |
All the lore adding/insertion commands support line breaks(\n).
Download and Progress
Latest version: 1.4.5
Download the latest version here! Alternatively, you can see all versions here.
Looking for source code? Find it here!
Great plugin!
@Raymanic
This is updated for the ItemMeta API already.
Will this work with 1.4.6, or does it need to be updated. (I know about the NMS and OBC Refractors, do you need to update here or are you using an API?)
Best leightweight-NBT edit Plugin out there! Love it!!
@Technius
Thx now i just have to wait for signchestshop, myworlds, bkcomminlib, and spawner
@nurwin22
No, it's fine. Thanks for the feedback though!
@xH3LLRAIZ3Rx
Updated! Enjoy!
new recommended build, please update
Hey Technius... fantastic plugin mate!
May want to consider changing the name though... the first Itemizer. I was thinking... 'MetaItem' What do you think? I could make the new graphics for you if you want.
Hi Technius,
I adore this plugin! Thank you so much. I had a stupid question, but then I figured it out.
@ridddle
@TheSkeletonSK
Glad you guys found a solution. :)
@TheSkeletonSK
It would be great to have but for now I use Itemizer to name an item with a color code and save it to YML file with TagMe (install it, add TagMe folder in plugins, create test.yml, OP yourself, type /tag save test.yml).
For some reason if you want to add color codes directly to TagMe, it won’t work properly and will display weird artifacts. I joined these two and it works like a charm. Now loading configurations and they just work :)
One thing this plugin could really use is a way to load a saved item configuration. like, when you name and lore an item, you can use a command to save it in a data file of some kind. then use another command to spawn the item and apply the info saved in the data file at the same time to "spawn" the saved item. This would be really great so that one doesn't have to constantly recreate the item manually. :3
Great! :D thank you. installing now
@michiaru
Nope, only that item that you renamed.
i have a quick question. hopefully i don't sound retarded for asking this tho lol :P does this change the name for all items of the type? like all iron swords will be names "sharp sword"? or will it be just that one sword like the current renaming ability is. same for the lore part.
@Technius
Make the ";" breaking the lore with a \n. This is the really thing that we need (at least me :D)
lol. xD its so beautiful xD good work you :3
Aha i saw the video from signchestshop and I was wondering how you made the costum names and all.
Really nice plugins you make. :)
Nice work! Fun plugin.
@Plaast
Thanks for the feedback! Currently, lore is handled simply by line wrapping. I can add support for the end line ("\n") character! Custom potions can also be done. I'll work on it sometime this week!