Mob Invincibility
InvincibleMobs!
This plugin allows you to define per-world invincible mobs.
It allows you to make mobs invincible for certain worlds.
Multi-World compatible and automatically updates the config with any new worlds(on restart/reload)
This plugin is based on the request http://forums.bukkit.org/threads/invincible-mobs.176237.
Why would I use this plugin?
Maybe if you wanted to create a zoo in a world,
Maybe you don't like the harming harmless animals, or just want peoples pets to be protected.
Commands
/setinvincible mob world <true/false or yes/no> sets the mob's invincible state in the config for the specified world.
Configuration
The config file contains worlds and every type of entity and its invincible state for that world, The default part for one of the worlds in the config will look like this:
world: BOAT: false MINECART: false MINECART_CHEST: false MINECART_FURNACE: false MINECART_TNT: false MINECART_HOPPER: false MINECART_MOB_SPAWNER: false CREEPER: false SKELETON: false SPIDER: false GIANT: false ZOMBIE: true SLIME: false GHAST: false PIG_ZOMBIE: false ENDERMAN: false CAVE_SPIDER: false SILVERFISH: false BLAZE: false MAGMA_CUBE: false ENDER_DRAGON: false WITHER: false BAT: false WITCH: false PIG: false SHEEP: false COW: false CHICKEN: false SQUID: false WOLF: false MUSHROOM_COW: false SNOWMAN: false OCELOT: false IRON_GOLEM: false HORSE: false VILLAGER: false WEATHER: false PLAYER: false
permissions
invinciblemobs.set allows you to use the setinvincible command.
Known bugs
Doesn't work with vehicles even though settable.
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