InsaneMobs2
You want to make survival a challenge again?
You are tired of weak mobs in your world?
This is what you need!
InsaneMobs adds new custom mobs to your server, with special abilities and effects.
They can be spawned by a command, by the console and Command Blocks or just let them spawn like any other mob in your world!
Commands
/insanemobs - Main command
/insanemobs help - Displays the help page
/insanemobs list - Shows a list of all the mobs and their displaynames
/insanemobs <mob> - Spawns a mob
/insanemobs reload - Reloads the config.yml
You can also spawn a mob from the console or from a Command Block.
Syntax is /insanemobs <mob> <x> <y> <z> <world>.
For example:
/insanemobs batcreeper 243 78 56 BuildWorld
This would spawn a batcreeper at the position x=243,y=78,z=56 in a custom world called "BuildWorld".
Permissions
insanemobs.* - Gives all permissions of the plugin
insanemobs.list - Gives permission for /insanemobs list
insanemobs.help - Gives permission for /insanemobs help
insanemobs.mob.<mob> - Gives permission for a certain mob
insanemobs.reload - Gives permission for /insanemobs reload
Configuration
Go to Configuration page.
Mobs
BoomSpider
This eight-legged terror will give you a nice present on approaching.
BatCreeper
Is it a bird? Is it a plane? No, it's a flying creeper!
Golem
Even blocks are mad these days...
FlyPig
Float up to the sky above you!
TowerSpider
What is more dangerous than one single spider? A tower of many spiders!
HauntedArmor
This rusty chainmail did not want to accept the death of its wearer.
ZombieWarrior
This zombie spent 100 years in a fight school for undead. Nobody can beat it.
DarkKnight
FOR THE KINGDOM OF DEATH!
SpiderWitch
Witches don't like walking. Riding on spiders is better.
RainbowSheep
No, that's not Nyan Cat, it's a sheep!
Giant
It fell into a magical potion many years ago...
ZombieMage
This zombie has a necromancy skill level of 254!
BigSlime
A big bunch of jelly.
BigCube
A big bunch of molten jelly.
HellWolf
It's a real hot-dog!
Skelezomb
Is it a chimaera? Maybe it's just a Zombie wearing a Skeleton head.
E.X.X.O.N
EXTERMINATE!
FestivalCreeper
We shall never forget the golden days! #10k downloads
ChickenRider
Who is the boss?
EvilChicken
It watches you. It knows where you are. There is no place to hide.
Inferno
A molten warrior. Everything it touches will burn down.
RootSpider
Spiders never fight alone!
HauntedBook
A dark curse forces it to kill
Rogue
A sneaky zombie assassin. How HIDEous.
BattleTower
Feel the flames upon your skin...
BadPiggie
Better be a vegetarian or call some birds
Videos
German review
Thanks to "BukkitFAQ" for making this video!
Portuguese review
Thanks to "AbsintoJPl" ("AbsintoJ" on YouTube) for making this video!
I need a review for Version 2.0 for many things have been changed and the old reviews are not up-to-date anymore, so if you made one, just tell me so I can put it on this page! Thank you!
Great plugins i like it ! I agree with the idea of Shahblox ! I need this feature ! Maybe you could create a mob spawner ' insane mob with a command.
@EmeraldDEV
Thanks for the answer. I want to add this is a great plug in and a lot of fun. Great to be on voice chat with someone the first time someone sees a flying creeper.
So thanks for the hard work putting this together
@BirkeyBear
The giant is actually a passive mob and I can't really change this at the moment. There is a way to make it attack players but as this method is really unstable I wont use it until there is a better way.
@Shahblox
This sounds interesting I think I will implement this in v2.0. Maybe it will be realized through a console command or something, we will see. Thanks for this idea!
Having the same issue, the Giant Zombie wont attack even when a player attack it. Not sure why its passive and I do not see a way to change it in the config.
Any Idea?
There's one thing I highly need, and that is the ability to control where these mobs spawn. I suggest adding the ability to set a mob at a designated location, for example you would choose a mob and pick the world and coordinates for the mob to spawn, and also a radius from the coords to control the area of where the mob spawns.
I really hope this can be added!
Does anyone know how to make i so the giant actually atacks players?
@alanthya
Nice to read these kind words. I really appreciate comments like this, they motivate me to work on this plugin and make it even better. Thanks for this!
Excellent plugin, have been using it for years. Glad to see it's still updated with awesome content. Thanks EmeraldDEV :)
@palipali
Normally drops should work with every mob. Maybe you made a mistake configuring the drops. You can send me your config.yml and I will look if there's anything wrong. If this does not help it may be a bug and I will try to find and fix it as soon as I can.
Hi, thanks for your plugin, it is very cool. But I have a problem: a few mobs don't drop loot. I tested with 100% drop rate, but nothing. This problem have the Dark Kinght, Zombie Warrior and the Hellwolf. We use 1.8 spigot. Have you idea, how can we fix this error? Thank you very much.
How can I TURN OFF BROADCASTING? I do need this!
Spawn on WorldEdit regions Function please.
We can make our own automatic dungeons like this
@hetjoshi
Maybe I will implement Bosses later but it is not planned yet.
And it is possible to add custom item drops with names and lores in version 1.9.8 (latest).
Hey can you make it so that we can have Bosses? Also the bosses with configurable health, and the mobs target every person and toss players up high. SO like someone hits the boss the boss tosses the player like 20 blocks up high and then next nearest player. And have custom abilities? And can all of these be spawned from an mob EGG? < would be really cool and can you also make the bosses/mobs have customitems with custom name and lore?
@EmeraldDEV
It 's ok for me work great ! with set value to 0 .
@C4rP4tH
Yes you may not set # to the line, otherwise it can't read it. If it still doesn't work, send me your config.yml and I will look for anything wrong.
I think is not a issue , the config mob in the config.yml i set # in the line i dont wants , and u said, set it's value to '0' , so it overwritting the config mob in the config.yml ?
Hi i have a issue , when i restart my server , the config.yml is overwritten !
InsaneMobs v1.9.8 for 1.8.1 with spigot 1.8.1
@CadeCEB
The invisible zombie with iron axe is the Golem. HauntedArmor has chain armor and a sword.
Little bug, I have disabled haunted armor, but invisible zombies with iron axes still spawn...